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New Lightsworn Monster


Hexanort

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i'm just back to YCM due to breakdown to my computer, and now i decided to make some cards for my favorite archetype, "Lightsworn"
here is it

cards:


[spoiler=card1] [img]http://img715.imageshack.us/img715/2620/60493.jpg[/img]
"Celestia, Lightswon Angel" + "Jain, Lightsworn Paladin"
When this card is Summoned, Send 5 card from the top of your Deck to Graveyard. Each time any number of card(s) is sent from the top of your Deck to Graveyard by effect of a "Lightsworn" monster, Increase this card's ATK and DEF equal than number of card sent to Graveyard x 100. If your opponent activate a Trap Cards that target this card, you can Discard 1 "Lightsworn" monster from your hand to Negate the activation of the Trap Cards and destroy it. During each of your End Phases, Send 4 cards from the top of your Deck to Graveyard.

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[spoiler=card 2] [img]http://img837.imageshack.us/img837/2620/60493.jpg[/img]
During your Main Phase 2, you can Special Summon this card from your hand by sending 3 cards from the top of your Deck to Graveyard. During Each of your End Phases, send 3 cards from the top of your Deck to Graveyard.
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[spoiler=card 3] [img]http://img830.imageshack.us/img830/2620/60493.jpg[/img]
Once per turn, During your Main Phase, you can Discard 1 "Lightsworn" monster from your hand, then select 1 "Lightsworn" monster from your Graveyard that level is lower than the Discarded monster and add it to your hand. During each of your End Phases, Send 2 cards from the top of your Deck to Graveyard.
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[spoiler=card 4] [img]http://img820.imageshack.us/img820/2620/60493.jpg[/img]
This card is cannot be Normal Summoned or Set. When a "Judgement Dragon" you control is destroyed and sent to Graveyard, you can Special Summon this card from your hand by paying half of your Life Points. A Spell and Trap Cards is cannot be activated as a response of this card's Summon. When this card is Summoned, return all "Lightsworn" monster in your Graveyard to your Deck. Afterward, Shuffle the Deck.
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will be updated later
please rate, comment and especially correct OCG since i think mine Awful OCG
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For divine lightsworn, Uhh you have a extra "is" in there I believe.

Minor typing errors, in the OCG which I can't fix cause i'm too lazy, but still playable cards.

I like the Fusion card the most because it actualy has some pretty big risks to playing it, Like it destroys 9 of your deck cards, the first time you play it. xD
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