Codeson Posted September 17, 2010 Report Share Posted September 17, 2010 Zeka The Fire Knight [img]http://img833.imageshack.us/img833/1871/219362dp.jpg[/img] When this card is Normal Summoned, place 1 Fire Counter on all of your opponents monsters, if this card destroys a monster by battle with a Fire Counter on it, this card gains 200 ATK. A monster that has had a Fire Counter on it can not be Special Summoned from the Graveyard. [img]http://img830.imageshack.us/img830/2563/219362q.jpg[/img] When this card is Normal Summoned, remove all Fire Counters on your monsters and inflict 500 damage to your opponents Life Points for every counter removed this way. Once per turn you can pay 500 Life Points to Special Summon 1 monster in your Graveyard that has had a Fire Counter on it. If this card battles with a FIRE monster increase this cards ATK by 500 during the Damage Step only. Link to comment Share on other sites More sharing options...
moppmoppmopp Posted September 17, 2010 Report Share Posted September 17, 2010 Nice cards. Link to comment Share on other sites More sharing options...
traper speller Posted September 17, 2010 Report Share Posted September 17, 2010 the best card I've seen so far today Link to comment Share on other sites More sharing options...
Time Psyduck Posted September 17, 2010 Report Share Posted September 17, 2010 Good cards, and interesting effects. The OCG is actually rather good. [spoiler=Zeka the Fire Knight] When this card is Normal Summoned, place 1 Fire Counter on all monsters your opponent controls (Max. 1). If this card destroys a monster by battle with a Fire Counter on it, this card gains 200 ATK. A monster that had a Fire Counter on it whilst on the field cannot be Special Summoned from the Graveyard. [/spoiler] I'm not sure about the last line - the original may be better OCG. [spoiler=Keru the Water Warrior] When this card is Normal Summoned, remove all Fire Counters on monsters you control and inflict 500 damage for every counter removed this way. Once per turn you can pay 500 Life Points to negate the effect of any Fire Counters on 1 monster in your Graveyard that had a Fire Counter on it whilst on the field, and Special Summon that monster. If this card battles with a FIRE monster increase this cards ATK by 500 during the Damage Step only. [/spoiler] Again, not sure about the OCG about monsters in the graveyard that had fire counters on them, but you need to note the negation of the fire counter or the summon effect will fail. I think they may work better if they can both be used in the same deck, so one or both needs to be able to affect both sides, or change which side one effects. Also, perhaps have the water one stop the no special summon restriction of the fire counters when it removes them. Link to comment Share on other sites More sharing options...
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