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Six Samz 500

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Overpowered in all honesty.

1 Warrior, LV4, 1800 ATK = +800ATK, 2600 direct.
And if you run a decent Warrior Deck to Summon a higher level Warrior, with about 2500ATK, LV7 = +1400 ATK...

Yeah, you get the idea. Warriors have way too much ATK gain cards as it is, adding to it, only leads to overkill.
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[quote name='LiAM' timestamp='1285261374' post='4648027']
Overpowered in all honesty.

1 Warrior, LV4, 1800 ATK = +800ATK, 2600 direct.
And if you run a decent Warrior Deck to Summon a higher level Warrior, with about 2500ATK, LV7 = +1400 ATK...

Yeah, you get the idea. Warriors have way too much ATK gain cards as it is, adding to it, only leads to overkill.
[/quote]
who runs warriors and its basicly a slightly better limiter removal.
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[quote name='yamibakura51' timestamp='1285261533' post='4648030']
who runs warriors and its basicly a slightly better limiter removal.
[/quote]
Yes that is true, but Limiter removal is for Machines who suffer from having Low ATK and ATK Gaining cards...

I would say reduce it by their Level x100 and let them Attack directly this turn is more balanced...
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[quote name='Thunderpants' timestamp='1285261717' post='4648041']
Yes that is true, but Limiter removal is for Machines who suffer from having Low ATK and ATK Gaining cards...

I would say reduce it by their Level x100 and let them Attack directly this turn is more balanced...
[/quote]
who runs attack gaining cards ?!!!
machines low attack dont make me laugh
and it does say "this turn"
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[quote name='yamibakura51' timestamp='1285261533' post='4648030']
who runs warriors and its basicly a slightly better limiter removal.
[/quote]

A lot of people run warriors.
A lot of people run ATK gaining cards... being as you need ATK to win a duel.

And it's like Limiter Remover, but it allows direct attacks, instead of the normal, halving the
ATK or making it 1000, it actually increases the ATK, and Warriors swarm the field,
like [b]Maruading Captain[/b], [b]Elemental Hero Stratos[/b]...

You could get an easy 4000+ damage directly with only 2 monsters.
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[quote name='LiAM' timestamp='1285262138' post='4648055']
A lot of people run warriors.
A lot of people run ATK gaining cards... being as you need ATK to win a duel.

And it's like Limiter Remover, but it allows direct attacks, instead of the normal, halving the
ATK or making it 1000, it actually increases the ATK, and Warriors swarm the field,
like [b]Maruading Captain[/b], [b]Elemental Hero Stratos[/b]...

You could get an easy 4000+ damage directly with only 2 monsters.
[/quote]

what kind of places do u play were theres warriors. i play weekly and all i see r infenities glad beast, x sabers and lightsworn and some anti metas.
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[quote name='LiAM' timestamp='1285262138' post='4648055']
A lot of people run warriors.
A lot of people run ATK gaining cards... being as you need ATK to win a duel.

And it's like Limiter Remover, but it allows direct attacks, instead of the normal, halving the
ATK or making it 1000, it actually increases the ATK, and Warriors swarm the field,
like [b]Maruading Captain[/b], [b]Elemental Hero Stratos[/b]...

You could get an easy 4000+ damage directly with only 2 monsters.
[/quote]

Liam's right about this, too much power here. If I added this to an E-Hero deck they would be practically unstoppable. Anyway, if you are gonna power them up like that then instead of allowing them to have direct attacks how about no direct attacks? Since your OCG isn't that good anyway I'll show you what I think it should be.

All face-up Warrior-type monsters you control gain 200 ATK x their level this turn. During your Battle Phase Monster Cards you control cannot attack directly. During your End Phase all Warrior-type monsters you control are returned to their owner's Deck. The Deck is then shuffled.

I suggested the return to the deck because veggies are supposed to be healthy for you, not kill you. Plus it stays balanced.
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[quote name='FTW (For The Wynn)' timestamp='1285263584' post='4648130']
Liam's right about this, too much power here. If I added this to an E-Hero deck they would be practically unstoppable. Anyway, if you are gonna power them up like that then instead of allowing them to have direct attacks how about no direct attacks? Since your OCG isn't that good anyway I'll show you what I think it should be.

All face-up Warrior-type monsters you control gain 200 ATK x their level this turn. During your Battle Phase Monster Cards you control cannot attack directly. During your End Phase all Warrior-type monsters you control are returned to their owner's Deck. The Deck is then shuffled.

I suggested the return to the deck because veggies are supposed to be healthy for you, not kill you. Plus it stays balanced.
[/quote]

yea i now its a tad opd but you need some really good cards otherwise the games pointless, and as for e-heros what have they ever done apart from give us a load of crummy sets

[quote name='Serenity' timestamp='1285264095' post='4648153']
Agreeing with everyone that it is O'Pd. And I run a Warrior-Gemini Deck. So dont say Who use warriors because I do.
[/quote]

how much do u win with it just out of intrest
and surley youd want this in your deck
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The problem is that this card is too powerful, and I used to use E-Heroes and did quite well with them...if they didn't have so much support as is I would still run them with Synchros added in. Even so, if you don't care for them how about Six Samurai? I also use them. They are currently getting new support called True Six Samurai and they swarm almost as well as Blackwings. Could you imagine getting a Six Samurai then Grandmaster then Shien and then activating this? Instant OTK or FTK. That is totally unfair therefore it is broken.
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[quote name='FTW (For The Wynn)' timestamp='1285264667' post='4648177']
The problem is that this card is too powerful, and I used to use E-Heroes and did quite well with them...if they didn't have so much support as is I would still run them with Synchros added in. Even so, if you don't care for them how about Six Samurai? I also use them. They are currently getting new support called True Six Samurai and they swarm almost as well as Blackwings. Could you imagine getting a Six Samurai then Grandmaster then Shien and then activating this? Instant OTK or FTK. That is totally unfair therefore it is broken.
[/quote]

i just said u need some good cards
and if theye limit it to 1 it will be hard to draw an 1
more thing mirror force/bottemless and all that stuff
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[quote name='Codeson' timestamp='1285269756' post='4648415']
The thing id say about this card if you use heavy storm before you activate this its an instant win.
[/quote]

That is true but they outlawed Heavy Storm in tournaments. However, this is still true otherwise. Only someone who gets an instant win likes an instant win, I prefer to have a game myself. If there isn't an element of challenge to it then it doesn't matter.

As for your thing about Mirror Force, Sakuretsu Armor, etc. this + my Six Samurai trio + Trap Stun = instant win
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[quote name='FTW (For The Wynn)' timestamp='1285270183' post='4648446']
That is true but they outlawed Heavy Storm in tournaments. However, this is still true otherwise. Only someone who gets an instant win likes an instant win, I prefer to have a game myself. If there isn't an element of challenge to it then it doesn't matter.

As for your thing about Mirror Force, Sakuretsu Armor, etc. this + my Six Samurai trio + Trap Stun = instant win
[/quote]

good luck with the god hand
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[quote name='yamibakura51' timestamp='1285270549' post='4648471']
maybe in theory but not in the real world
[/quote]

Alright, here is fact then. Six Samurai monsters are one of the easiest swarm groups in the game ever. It is very easy to get that combo or others that do about the same job. Along with that, Trap Stun is currently Unlimited and with the banning of Heavy Storm and Giant Trunade it is gonna be run in 3s most of the time. Mirror Force is limited to 1, and it is the only generic card that I can think of that can stop all your opponent's attacks and destroy their monsters. Sakuretsu Armor you can have 3 but it only destroys 1 monster, which would leave 2 and still drain you to bare minimum. I have 3x higher chance of drawing Trap Stun than you do Mirror Force. Plus, if I was gonna use this combo, I would make sure that everything was complete before I did it so if I was missing a card I would use Gold Sarcophagus and stall for a bit.
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[quote name='FTW (For The Wynn)' timestamp='1285271235' post='4648517']
Alright, here is fact then. Six Samurai monsters are one of the easiest swarm groups in the game ever. It is very easy to get that combo or others that do about the same job. Along with that, Trap Stun is currently Unlimited and with the banning of Heavy Storm and Giant Trunade it is gonna be run in 3s most of the time. Mirror Force is limited to 1, and it is the only generic card that I can think of that can stop all your opponent's attacks and destroy their monsters. Sakuretsu Armor you can have 3 but it only destroys 1 monster, which would leave 2 and still drain you to bare minimum. I have 3x higher chance of drawing Trap Stun than you do Mirror Force. Plus, if I was gonna use this combo, I would make sure that everything was complete before I did it so if I was missing a card I would use Gold Sarcophagus and stall for a bit.
[/quote]

1 trunade
stall with sams good luck and who would do that anyway, you would just play it out.
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