Face McShooty Posted September 25, 2010 Report Share Posted September 25, 2010 [spoiler=Fire and Ice] [img]http://img688.imageshack.us/img688/1407/248172m.jpg[/img] This card negates all Magic and Trap cards that destroy Monsters on either side of the Field. [/spoiler] Link to comment Share on other sites More sharing options...
Sweetie Belle Posted September 25, 2010 Report Share Posted September 25, 2010 OCG fix: "If the effect of a Spell or Trap Card would destroy monster(s) on the field, negate it." OP'ed, don't you think? But, of course, this [i]is[/i] AoC. This + Summoner Monk = He's stayin, and your opponent can't do anything about it. Link to comment Share on other sites More sharing options...
Face McShooty Posted September 25, 2010 Author Report Share Posted September 25, 2010 idk why but that fix don't seem right to me... and yeah, this with Summoner Monk can easily add 4 other monsters to the users side of the field Link to comment Share on other sites More sharing options...
Sweetie Belle Posted September 25, 2010 Report Share Posted September 25, 2010 This card negates all Magic and Trap cards that destroy Monsters on either side of the Field. Card should be capitalized, and Monsters and Field shouldn't. Magic was replaced by Spell a long time ago. Either side of the field is now just "the field". "This card (verb)s" is never used. All is now any. Just look at newer cards or poke around the RC forum for OCG help, or check out an aptly named OCG help thread. Link to comment Share on other sites More sharing options...
chedbonlahor Posted September 25, 2010 Report Share Posted September 25, 2010 Negate the effects of Spell or Trap Cards that would destroy monster(s) on the field. That's my OCG fix, also I would put a certain price to pay on this card, would you not? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.