cRAGLE 62 Posted September 26, 2010 Report Share Posted September 26, 2010 [img]http://img842.imageshack.us/img842/6097/162501.jpg[/img] Lore: Whenever an opponents monster is destroyed by battle, place a Spell Counter on this card (max.12). You can remove 3 Spell Counters from this card to draw a card. You can remove 4 Spell Counters from this card. If you do, your opponent discards their hand and draws 2 cards. Remove 6 Spell Counters from this card to negate the effects of any Spell, Trap or Monster Effect that destroys a card(s) on the field and destroy that card. Remove 12 Spell Counters from this card to destroy all cards your opponent controls. [img]http://img841.imageshack.us/img841/6109/162501q.jpg[/img] Lore: You can discard this card from your hand to add 1 "The Ruins of Loreidan" from your Deck to your hand. If this card is face-up on the field, but "The Ruins of Loreidan" is not, destroy this card. Link to comment Share on other sites More sharing options...
Embittered Moon Posted September 26, 2010 Report Share Posted September 26, 2010 next time use bullets or something for a card with many effects. pics-5/10 Names-8/10 effects-8/10 OCG-7/10 overall 6/10. also i have a very good tip for you. Put a "LOre" section under cards that are hard 2 read, and then type out their effects there. People like lore sections. Link to comment Share on other sites More sharing options...
cRAGLE 62 Posted September 27, 2010 Author Report Share Posted September 27, 2010 Klkl I usually do put lore sections, but i was i a rush posting these cards cos i was on my way to a club. I spent a lot of time thinking them up also, you gave me 7/10 for OCG. Could you point out the errors?? Link to comment Share on other sites More sharing options...
Revatein Posted September 27, 2010 Report Share Posted September 27, 2010 I'll do that for you, friend. [b]Correct OCG [u]The Ruins of Loreidan[/u] When a monster your opponent controls is destroyed by battle, place 1 Spell Counter on this card (max. 12). You can remove Spell Counters to activate this card's effects: ● Remove 3: Draw 1 card. ● Remove 4: Your opponent discards their hand and draws 2 cards. ● Remove 6: Negate the effect of a Spell, Trap, or Monster card, and destroy it. ● Remove 12: Destroy all cards your opponent controls. [u]Ruins Defender[/u] You can discard this card from your hand to add 1 "The Ruins of Loreidan" from your Deck to your hand. Destroy this card if "The Ruins of Loreidan" isn't face-up on the field.[/b] I'm not sure about that second one... I don't have much to say except good job, and try looking for higher quality pics. Link to comment Share on other sites More sharing options...
**_Xan_-_-_ Posted September 27, 2010 Report Share Posted September 27, 2010 umm im wondering right here a spell counter is called a SPELL COUNTER and u say if a monster is destroyed it gets a SPELL COUNTER usally a card gets a SPELL COUNTER IF A SPELL IS USED Link to comment Share on other sites More sharing options...
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