M.Hats Posted September 26, 2010 Report Share Posted September 26, 2010 [center][img]http://img838.imageshack.us/img838/3417/cardq.gif[/img][/center][spoiler=Shining Magician (Secret Rare)]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Toy Magician" on your side of the field. When this card is Summoned, you can select and add 1 Spell Card from your Graveyard to your hand. You can pay half your Life Points to force the activation of all face-down Spell and Trap Cards. If the timing of the activation of a Spell or Trap Card is incorrect, negate the effect and destroy it.[/spoiler] [center][img]http://img80.imageshack.us/img80/4563/cardqf.gif[/img][/center][spoiler=Grave Walker (Ultra Rare)]If this is the first card found at the top of your Graveyard, the Graveyard is also treated as a Monster Card Zone occupied by this face-up Attack Position Monster Card. Once per turn, this card can move to an unoccupied Monster Card Zone. Destroy all monsters on your side of the field except this card.[/spoiler] [center][img]http://img717.imageshack.us/img717/8968/carde.gif[/img][/center][spoiler=Harbinger of the Seven Curses - Thanatoyamazaru (Ultra Rare)]Treat face-up Monster Cards as being in their respective player's Graveyard for the effects of Spells, Traps and Effect Monsters that target a card(s) in either player's Graveyard.[/spoiler] [center][img]http://img267.imageshack.us/img267/1867/cardu.gif[/img][/center][spoiler=Cosmos Reflect Slime (Ultra Rare)]Both player's must show their respective hands. When your opponent draws a face-up card except by the effect of "Cosmos Reflect Slime", your opponent draws 1 card then select 1 card from your opponents hand and add it to your own. This card gains 200 ATK for each card in you and your opponent's hands.[/spoiler] [center][img]http://img403.imageshack.us/img403/165/cardi.gif[/img][/center][spoiler=Necrocosmos (Ultra Rare)]1 Tuner + 1 or more non-Tuner When this card is Summoned flip face-down all of your opponent's removed from play cards. During each End Phase, your opponent declares 1 card name. Select 1 random face-down removed from play card of your opponent's and if the card name is the one your opponent declared, they can add it to their hand. If not, your opponent removes from play face-down the top 3 cards of their Deck.[/spoiler] [center][img]http://img198.imageshack.us/img198/1628/cardyh.gif[/img][/center][spoiler=Mimic Slime (Super Rare)]You can use this effect during either player's turn. Turn the top card of your opponent's deck face-up. If the top card of your opponent’s deck is a face-up Monster Card, this card's ATK and DEF become equal to that monster's original ATK and DEF. If it is not a face-up Monster Card, this card can be treated as a Spell Card and set in your Spell & Trap Card Zones. While set in your Spell & Trap Card Zones, you can Special Summon this card during the End Phase.[/spoiler] [center][img]http://img89.imageshack.us/img89/165/cardi.gif[/img][/center][spoiler=Parasite Tower Arkhul (Super Rare)]The Monster Card Zone occupied by this face-up Monster Card has no limit to the number of Monster Card's that can occupy it. While this face-up Monster Card has another Monster Card on top of it in it's Monster Card Zone this card cannot be targeted and is unaffected by the effects of other Monsters, Spells, and Traps.[/spoiler] [center][img]http://img258.imageshack.us/img258/674/createcardphpl.jpg[/img][/center][spoiler=Skill Eater - Loki (Rare)]When this card attacks, Upgrade this monster by 1 Level. When this card battles with your opponent's face-up monster with a Level equal to or lower than this card, destroy the monster with this card's effect without applying damage calculation. When this card is destroyed and sent to the Graveyard by your opponent's card effect, all cards in your opponent's hand are Upgraded by 1 Level until the end of your opponent's 2nd turn after this card was destroyed.[/spoiler] [center][img]http://img227.imageshack.us/img227/4346/cardop.png[/img][/center][spoiler=The First Curse - Grave Reversal (Rare)]Select 2 cards from you or your opponent's Graveyard and remove them from play face-down. Send the selected card's to the Graveyard during your Standby Phase after this card's activation. If you activate this card when your opponent activates a card that designates 1 or more cards in the Graveyard as a target. You can Special Summon 1 "Harbinger of the Seven Curses - Thanatoyamazaru" from your Deck or Hand.[/spoiler] [center][img]http://img218.imageshack.us/img218/8742/createcardphpa.jpg[/img][/center][spoiler=Set-Kund Metalink (Rare)]This card cannot be Normal Summoned or Set. This card can only be Special Summoned as part of a chain of Chain Link 2 or higher. When this card is Summoned, add 1 "Metalink" monster from your Deck to your Hand. Only one "Set-Kund Metalink" can be Summoned per turn.[/spoiler] [center][img]http://img155.imageshack.us/img155/3002/createcardphpk.jpg[/img][/center][spoiler=Cold Steel Knight (Rare)]While you have 1 or fewer cards in your hand, negate the effects of all face-up Effect Monsters on your opponent's side of the field. If this is the only monster you control, this card gains 400 ATK.[/spoiler] 1 Secret Rare - Shining Magician 4 Ultra Rares - Grave Walker - Harbinger of the Seven Curses - Thanatoyamazaru - Cosmos Reflect Slime - Necrocosmos 2 Super Rare - Mimic Slime - Parasite Tower Arkhul 3 Rare - Skill Eater - Loki - The First Curse - Grave Reversal - Set-Kund Metalink - Cold Steel Knight Link to comment Share on other sites More sharing options...
Six Samz 500 Posted September 26, 2010 Report Share Posted September 26, 2010 very imaganative 10/10 Link to comment Share on other sites More sharing options...
X-treme! Posted September 26, 2010 Report Share Posted September 26, 2010 I love zombies and this picture and card are great, 10 +rep! Link to comment Share on other sites More sharing options...
Smesh Posted September 26, 2010 Report Share Posted September 26, 2010 It'll always be on the top, so you can move it to a monster card zone, and it starts all over again. So it's virtually indestructible. It'd be worse If it was a tuner though. Link to comment Share on other sites More sharing options...
X-treme! Posted September 26, 2010 Report Share Posted September 26, 2010 But it's not as strong so it'll be easy to take out. Link to comment Share on other sites More sharing options...
Smesh Posted September 26, 2010 Report Share Posted September 26, 2010 You take it out, it goes to the grave and can still attack. It's indestrucible. You could Synchro it over and over and over. Link to comment Share on other sites More sharing options...
X-treme! Posted September 26, 2010 Report Share Posted September 26, 2010 Well then that's a good thing Unbeatable card equals win lol. Link to comment Share on other sites More sharing options...
Smesh Posted September 26, 2010 Report Share Posted September 26, 2010 But also OP'd. Link to comment Share on other sites More sharing options...
X-treme! Posted September 26, 2010 Report Share Posted September 26, 2010 Your point? I see nothing wrong with power Link to comment Share on other sites More sharing options...
M.Hats Posted September 26, 2010 Author Report Share Posted September 26, 2010 [quote]very imaganative 10/10[/quote] [quote]I love zombies and this picture and card are great, 10 +rep![/quote] Thanks. [quote name='¡Smesh!' timestamp='1285511360' post='4656820'] It'll always be on the top, so you can move it to a monster card zone, and it starts all over again. So it's virtually indestructible. It'd be worse If it was a tuner though. [/quote] *Your opponent has to destroy 1 more card of yours in the same turn and then it isn't on the top anymore, simple as that. They could do this through: - Force a discard from your hand - Kill any other monster you have on the field - Force a discard from your deck - Destroy any spell or trap on your field *If you use a card outside of your turn such as a trap or quick play spell card it will usually end up on top of this card, so keeping it in play can restrict you from using things like mirror force, etc. *While on the top of the graveyard it is vulnerable to cards that target the graveyard, e.g. "Soul Release", and so on. *They can target it as if it were a monster in there as well, so something like "Dark Core" would get it out of the way. So yes you can try and use it as a continuous block, however it is certainly not as effective as Marshmallon or Spirit Reaper, and while in your graveyard it's effect states that it is always being treated as in attack position so if the opponent is really just relying on a beatsick deck they can just attack through it. It could probably use something to make it more vulnerable, but that would make it's ability more complicated. ***EDIT*** I'm from old school, before Synchro, would it be worth adding; -Cannot be used in Synchro Summon to the card effect? Link to comment Share on other sites More sharing options...
M.Hats Posted September 26, 2010 Author Report Share Posted September 26, 2010 Added phase beast and still looking for suggestions on how to balance out Grave Walker if people thinks it needs it. Link to comment Share on other sites More sharing options...
M.Hats Posted September 26, 2010 Author Report Share Posted September 26, 2010 Added Parasite Tower... Link to comment Share on other sites More sharing options...
.Impact Posted September 30, 2010 Report Share Posted September 30, 2010 very broken.can the monsters attack. and its indestructible Link to comment Share on other sites More sharing options...
Embittered Moon Posted September 30, 2010 Report Share Posted September 30, 2010 Extremely good 10/10 +rep Link to comment Share on other sites More sharing options...
M.Hats Posted October 2, 2010 Author Report Share Posted October 2, 2010 [quote]very broken.can the monsters attack. and its indestructible [/quote] Yes the monsters on top of it can attack and use their effects as normal, I don't think you understood or read the card properly if you are asking that. It is only indestructible as long as it has another monster on top of it, but you have to first summon monsters on top of it as if it was an empty monster card zone. [quote]Extremely good 10/10 +rep[/quote] Thanks. -Updated Grave Walker Link to comment Share on other sites More sharing options...
M.Hats Posted October 3, 2010 Author Report Share Posted October 3, 2010 Added a new monster "Harbinger of the Seven Curses - Thanatoyamazaru". As you can target monsters on the field as if they were in the graveyard you could use card's like "Monster Reborn" with to special summon a monster on your opponents side of the field to your side of the field and take control of it. There are plenty of other more interesting influences it would have, but I will leave it up to you guys to see if you can come up with some. Link to comment Share on other sites More sharing options...
moppmoppmopp Posted October 3, 2010 Report Share Posted October 3, 2010 Where did you get the pics? Link to comment Share on other sites More sharing options...
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