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[LiAM] Health Beast - Glak


LiAM

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[center][b]This was going to become a Set, but I gave up as I couldn't quite get the balancing right.
Decided to post it anyway, might aswell start showing the cards I gave up on...

[color="#FF0000"]I didn't say what the Health Counters did, basically, when it has no Counters, it's destroyed, and it cannot be destroyed by battle normally (only by having no counters).[/color]
[img]http://oi51.tinypic.com/2aan3h2.jpg[/img]
[color="#FF0000"]Support Cards would give and take Health to use other effects etc. Increasing the health of monsters to prolong other effects.[/color][/b][/center]

[u][b]Real Effect:[/b][/u]
[color="#000080"]This card cannot be destroyed by battle. When this card is Summoned, put 20 Health Counters on it (max. 30). When this card is attacked, remove Health Counters from this card equal to the ATK of the attacking monster x0.01. When this card has no Health Counters on it, send it to the Graveyard. Monsters you control cannot be destroyed by Trap Cards during your Battle Phase.[/color]
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[quote name='♥Łövëły Ċ.Ċ♥' timestamp='1285518784' post='4657269']
): I has to see more to see how good it is. As I don't know the point of the Counters I can really comment right ><
[/quote]

Well the Counters are just it's Health, but I forgot to put that it gets destroyed from having no counters etc.

That's why I gave up on it, I was hoping people would get the idea of the Counters XD
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x3 Oh!

Duh [b]Health[/b] Counters x3

Well :3 I think as long as they have relatively low ATK they should be fine. I mean if they have ATK like 2700 and cant be destroyed by battle (and having this card out ;D) then yea D: crazy.

But the idea generally seems good and this card is fairly balanced. Just attack twice and it's gone.
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[quote name='♥Łövëły Ċ.Ċ♥' timestamp='1285519218' post='4657320']
x3 Oh!

Duh [b]Health[/b] Counters x3

Well :3 I think as long as they have relatively low ATK they should be fine. I mean if they have ATK like 2700 and cant be destroyed by battle (and having this card out ;D) then yea D: crazy.

But the idea generally seems good and this card is fairly balanced. Just attack twice and it's gone.
[/quote]

You could even attack once :D XD

But yeah, Health, like the opposite of Damage Counters in Pokemon.

[i]Written Card time:
Spell/ basic
Pay 1000 Life Points, put 10 Health Counters on 1 monster you control.[/i]

XD

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