FlameDragon114 Posted October 18, 2010 Report Share Posted October 18, 2010 lol Link to comment Share on other sites More sharing options...
Pundzo Posted October 18, 2010 Report Share Posted October 18, 2010 These are some of mine cards Link to comment Share on other sites More sharing options...
Guest Shadowfang1992 Posted October 18, 2010 Report Share Posted October 18, 2010 To be honest, I like the way it was before better... Oh well, I'm out cause I've got a lot to do and don't have time for actually attacking people. Posting cards was easy enough to do in my spare time. Maybe when Razshagaul gets back she'll take a turn in this duel, you never know ^^ Link to comment Share on other sites More sharing options...
Plasmodian Posted October 18, 2010 Report Share Posted October 18, 2010 Oh too bad. Well,It's my turn.  Tribute Noob, to summon  Hey Venom, which team are you on? Link to comment Share on other sites More sharing options...
forteller Posted October 19, 2010 Report Share Posted October 19, 2010 The Gliding Airbounds plzWhen this monster attacks a monster that has destroyed another monster by battle, you can destroy the attacked monster before Damage Calculation. Then, switch this monster to Defense Position. This monster cannot change its Battle Position until the End Phase of your next turn. This monster cannot be destroyed by battle while in Defense Position.  Tare through all beatsticks Link to comment Share on other sites More sharing options...
Guest Razshagaul Posted October 21, 2010 Report Share Posted October 21, 2010 OK, clearly during my days of being grounded I have missed something... What is going on? Link to comment Share on other sites More sharing options...
Plasmodian Posted October 21, 2010 Report Share Posted October 21, 2010 Shadowfang and Dhole quit. Link to comment Share on other sites More sharing options...
Guest Razshagaul Posted October 21, 2010 Report Share Posted October 21, 2010 AW! But it was fun with them here! Dhole had the best army EVER!!! And now this is turning into a multi-player duel... Sounds complicated. To be honest, I think I agree with Shadow, it was more fun just making cards. Well, have fun with your duel ^^ Link to comment Share on other sites More sharing options...
Eddie \m/ Posted October 26, 2010 Report Share Posted October 26, 2010 i want to join the bringers of darkness   Link to comment Share on other sites More sharing options...
Eddie \m/ Posted October 27, 2010 Report Share Posted October 27, 2010 the 7 sins is suppsed to be dark attribute Link to comment Share on other sites More sharing options...
moppmoppmopp Posted November 13, 2010 Report Share Posted November 13, 2010 I quit. Link to comment Share on other sites More sharing options...
FUNE Posted November 15, 2010 Report Share Posted November 15, 2010 why nobody does nothing in this war , its totaly stoped Link to comment Share on other sites More sharing options...
Eddie \m/ Posted November 19, 2010 Report Share Posted November 19, 2010 well i was busy,i was making cards for another topic or thread ect. Link to comment Share on other sites More sharing options...
Guest Shadowfang1992 Posted November 20, 2010 Report Share Posted November 20, 2010 Aww, I kinda feel bad... Oh, alright FINE! Sheesh... I drew my first five cards and looked at my hand. Pretty random, but still useful.I summon...  In Attack Mode! (Why is it called attack position on the card, but the movies say 'mode' when they're summoned? It makes no sense to me...) Life Points: 8000 Link to comment Share on other sites More sharing options...
Abe - Demonic Sammich Guy Posted November 20, 2010 Report Share Posted November 20, 2010 if it is possible can i join?i would like to know how to play this excactly.if i do get accepted i shall join the bunnies Link to comment Share on other sites More sharing options...
Squidward Tentacles Posted November 21, 2010 Report Share Posted November 21, 2010 I'd like to join the Gliding Airbounds Here are some of my card samples:     Link to comment Share on other sites More sharing options...
Abe - Demonic Sammich Guy Posted November 21, 2010 Report Share Posted November 21, 2010 here are mah cards so fari joined the bunnys Link to comment Share on other sites More sharing options...
Guest Razshagaul Posted November 23, 2010 Report Share Posted November 23, 2010 OK, I'm not really interested in joining an actual duel, but I will post some more bunny cards, hehehe... [spoiler=Baby Bunnies]Pumpkin babies are given the rare gift of being able to communicate with these seasonal plants and live with them in harmony. However, when Halloween comes... Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Bunny - Pumpkin Baby" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 1800 points. The equipped monster gains 200 ATK for each monster with "Bunny" in its name in your Graveyard. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)   [spoiler=Bunny Girl]This card can not be selected as an attack target by Dragon-Type monsters.   [spoiler=Other Bunny]If "Dragon Tamer Bunny Girl" is on the field, this card can not be selected as an attack target. If there are only EARTH monsters on your opponent's side of the field, this card can attack your opponent's Life Points directly.   [spoiler=Gunner Bunnies]If "Gunner Bunny - Lola" is on the field, increase this card's ATK and DEF by 600 points. Your opponent can not activate Trap Cards. Every time this card destroys a monster, change it to Defense Position. Every time a monster is summoned to the field, put 1 Bullet Counter on this card (max 3). Increase this card's ATK by 300 points for every Bullet Counter on it. You can remove 3 Bullet Counters to destroy 1 monster on the field OR Special Summon 1 monster with "Gunner Bunny" in its name from the Graveyard. If this card is equipped with an Equip Spell, the effects of the Equip Spell are doubled. For every "Gunner Bunny" on the field, this card gains 200 ATK and DEF. If this card destroys a monster in Defense Position, the difference is dealt as damage to your opponent's Life Points. If "Gunner Bunny - Bugs" is on the field, increase this card's ATK and DEF by 600 points. You opponent can not activate Spell Cards. If "Gunner Bunny - Bugs" is on the field, this card can not be selected as an attack target. If this card is removed from the field, Special Summon 1 level 4 or lower monster with "Gunner Bunny" in its name from your hand. This card can attack as many times as there are monsters on your opponent's side of the field. The Fusion Material Monsters for this card are any 3 monsters with "Gunner Bunny" in their names. This card gains the ATK and DEF of the combine total of the 3 monsters used to Summon this card. She is a sassy shooter and can be very foolish on the field, but she gets the job done well, so the other Gunner Bunnies do not mind.  Link to comment Share on other sites More sharing options...
Guest Shadowfang1992 Posted November 24, 2010 Report Share Posted November 24, 2010 YAY! More bunnies! Oh wait, what am I saying?! GO BRINGERS!!! [spoiler=Dark Dragons]Chaos DragonLOREIt lives only for the purpose of causing mayhem and destruction. However, it puts all of its effort into its attack, leaving it with very little defense. Dragon of the Dark MoonLORE"Amethyst Thorn-Back" + "Dragon of Darkness - Cruelty"As long as this card is face-up on the field, monsters can not change Battle Position. Ethereal DragonLOREIf this card is selected as an attack target, remove it from play. During the End Phase this card was removed from play, return it to the field. Ethereal Dragon LordLORE"Ethereal Dragon" + 1 or more non-Tuner monstersIf this card is selected as an attack target, remove the attacking monster from play. During the End Phase that card was removed from play, return it to the field in face-down Defense Position. If your opponent activates a Flip effect, you can discard 1 card from your hand to negate it. Necro DrakeLOREWhen this card is Summoned, flip a coin. Heads: For every Dragon-type in your Graveyard, increase this card's ATK by 500 points. Tails: Remove all Dragon-Type monsters in your Graveyard from play. Samurai Titan DragonLOREThis card can not be destroyed by battle. If this card is removed from the field, destroy all Spell and Trap cards on the field. If this card selects a Warrior-Type monster as an attack target, it's ATK is doubled. Storm DragonLOREAs long as this card is face-up on the field, Field Spell Cards can not be activated. Field Spell Cards on the field when this card is Summoned are returned to their owner's hand. Storm Dragon LordLORE"Storm Dragon" + 1 or more non-Tuner monstersAs long as this card is face-up on the field, Field Spell Cards can not be activated. Field Spell Cards on the field when this card is Summoned are destroyed. Your opponent can not set any cards face-down. Face-down cards on the field when this card is Summoned are destroyed.   [spoiler=Dragons of Darkness]Dragon of Darkness - AbominationLORE"Dragon of Darkness - Dread" + "Dragon of Darkness - Fear" + "Dragon of Darkness - Terror"As long as this card is face-up on the field, your opponent can not activate Effect Monster effects, Spell Cards or Trap Cards. In order for this card to attack, you must discard 2 Spell or Trap Cards from the field or your hand. If this card is destroyed by battle, Special Summon 1 of the Fusion Material Monsters from your Graveyard to the field in face-down Defense Position. The face-down Defense Position monster can not be selected as an attack target until it is flipped face-up. Dragon of Darkness - ChaosLOREIf this card is sent from the field to the Graveyard, Special Summon it to your side of the field during your Draw Phase. If this card is Special Summoned by this effect, it has 2000 ATK and DEF. If this card is sent from the field to the Graveyard while it has 2000 ATK and DEF, Special Summon it to your side of the field during your Draw Phase. If this card is Special Summoned by this effect, it has 1000 ATK and DEF. If this card is destroyed while it has 1000 ATK and DEF, remove it from play. Dragon of Darkness - CrueltyLOREDuring your End Phase, switch this card to Defense Position. If this card is selected as an attack target, switch it to Attack Position. Dragon of Darkness - DeceptionLOREThis card can only be attacked by a monster in the same column. This card can only attack a monster in the same column. If this card is selected as an attack target, move it to another column. This effect can only be used once per turn. Dragon of Darkness - DiabloLORE"Dragon of Darkness - Sinister" + 1 or more non-Tuner DARK monstersThis card can only be Synchro Summoned. As long as this card is face-up on the field, all non-DARK monsters in the Graveyard are removed from play. During their respective Main Phases, each player can pay 500 Life Points to Special Summon 1 DARK monster from their Graveyard. If a monster Summoned by this effect has an effect, it is negated. If a monster Summoned by this effect is destroyed, it is removed from play. Dragon of Darkness - DisasterLOREIf this card is removed from the field, the battle positions of all monsters on the field are switched. If a monster is changed to Attack Position, it must attack during its respective Battle Phase. If a monster is changed to Defense Position, monsters in Attack Position on the same side of the field can not be selected as attack targets. Monsters Summoned to the field after this card is removed from the field are not affected by this effect. Dragon of Darkness - DreadLOREAs long as this card is face-up on the field, your opponent can not activate Effect Monster effects. Dragon of Darkness - FearLOREAs long as this card is face-up on the field, your opponent can not activate Spell Cards. Dragon of Darkness - MischiefLOREIf this card is selected as an attack target, equip it to the attacking monster like an Equip Spell. Decrease the equipped monster's ATK by 1000 points. The equipped monster can not be changed to Defense Position. If the equipped monster is destroyed, return this card to your hand. Dragon of Darkness - SinisterLOREThis card can not be destroyed by LIGHT monsters. Dragon of Darkness - SolitudeLOREAs long as this card is face-up on the field, your opponent can only have 1 face-up monster at a time. Face-down Defense Position monsters your opponent controls can not be flipped face-up unless there are no face-up monsters on the same side of the field. Dragon of Darkness - TerrorLOREAs long as this card is face-up on the field, your opponent can not activate Trap Cards.   [spoiler=Dracomancers]Dracomancer - DevonLOREAs long as there is a Dragon-Type monster on your side of the field, this card can not be selected as an Attack Target. If this card destroys a Dragon-Type monster, increase its ATK and DEF by 300 points. Dracomancer - MaxLOREAs long as there is a Dragon-Type monster on your side of the field, this card can not be selected as an Attack Target. During each of your End Phases, increase your Life Points by 200 for each DARK Dragon-Type monster on the field. Dracomancer - ShivaLOREAs long as there is a Dragon-Type monster on your side of the field, this card can not be selected as an Attack Target. Increase this card's ATK and DEF by 300 for every Dragon-Type monster in your Graveyard.   I feel like doing another tally... Bringers of Darkness: 83Airbounds: 166Earthbounds: 26Bunnies: 55 Link to comment Share on other sites More sharing options...
Jack of All Spades Posted November 24, 2010 Report Share Posted November 24, 2010 Joining Eathbound; obviously they need professional help! So why are YOU here? Quiet you.[spoiler=Lore]If this card is Tribute Summoned, choose 1 card from your opponent's Graveyard. You can either Special Summon it to your side of the field in face-up Defense Position, or you may send it to your Graveyard and inflict 100 Direct Damage. If this card is Special Summoned, add 200 to your Life Points each turn this card remains on the field. +(I apologize for using a Fiend, but I had to... to make THIS!)="Storming Earthbound Rock Golem" + "Demented Devil Pet"[spoiler=Lore]This card may not attack the first Battle Phase, but may attack the next. In addition, destroy all cards on your opponent's side of the field, negating any card effects. During your Main Phase, you may Special Summon any Level 5 or under Fusion-monster without the Fusion Material. When this card is detroyed, you may Summon "Demented Devil Pet" from your Graveyard. Link to comment Share on other sites More sharing options...
Guest Shadowfang1992 Posted December 2, 2010 Report Share Posted December 2, 2010 @Some Guy in the WhambulanceLol, I love your sig. I was listening to that matrix thing to see if you were right about the "I Eat Dinosaurs" thing. It was so funny, and you were right, it's there, lol. ~IIIIIII eeeeeaat Diinoosaaaaurs. OMgosh that's awesome. Link to comment Share on other sites More sharing options...
Kodamλ Posted December 3, 2010 Report Share Posted December 3, 2010 Hey can I join Storming earthbounds? Here is a quick set before i start Dueling!   Lore-When this card destroys a monster by battle activate one of these two effects. -If the destroyed monster was in attack mode, inflict Damage to your opponent equal to half its DEF. -If the destroyed monster was in defense mode, inflict damage to your Opponent equal to half its ATK     Lore:The Destructor-Crusher of Worlds+Sand DragonWhen this card destroys a monster by battle, choose one of the following Effects-Your Opponent discards one card from their hand at random-You draw one card-Add one spell card from your Deck to your hand. Link to comment Share on other sites More sharing options...
Kodamλ Posted December 4, 2010 Report Share Posted December 4, 2010 I Summon Rock Crusher in ATK Mode!I Then activate the spell card, Thanks to this card I now have 3 Rock Crushers!! I then use the spell, on one of my rock crushers. I then activate 2,On the 3-star and an unmodified Rock Crusher.I then activate,To Summon,In ATK Position!(I have no cards in my hand) Link to comment Share on other sites More sharing options...
Kodamλ Posted December 5, 2010 Report Share Posted December 5, 2010 Earthbound Cards[spoiler=Machines]78/169755m.jpg[/img]img][spoiler=Warriors].us/img837/7981/169755.jpg[/img]http://img844.images...678/169755a.jpg[/img][spoiler=Fiends]   These cards are not Earthbounds But Bringers. All of these are dark attribute and none are the right type. Link to comment Share on other sites More sharing options...
Brimtosis Posted December 5, 2010 Report Share Posted December 5, 2010 I am willing to make cards for all sides, except bunnies and bunny killers. Apart from that, the cardss a fine. I may not wish to join the dule though. Prepare for re-inforcements, earthbounds. Link to comment Share on other sites More sharing options...
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