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Sorceress of the Ancient Moon


Engetsu

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I was bored (again) so I decided to make another card.

This time I tried making a useful support card for Spell Counter Decks, since it's one of my favorite Deck types.

Not sure if it's Op'ed or not, but I wouldn't be surprised if it was.

Any suggestions in changes to this card's effect would be appreciated.

Image Credit goes to Jazin Kay

Comment|Rate|Rep|Whatever

[b]EDIT: [/b]Fixed the slight errors in OCG


[img]http://img191.imageshack.us/img191/5844/252705f.jpg[/img]


Card Lore

This card cannot be Normal Summoned or Set. If you control 1 or more face-up Spellcaster-Type monsters, you can remove 2 Spell Counters on your side of the field to Special Summon this card from your hand. When this card is Special Summoned, place 1 Spell Counter on this card (max. 6). Once per turn, during your Main Phase, you can remove the appropriate amount of Spell Counters on your side of the field to activate 1 of the following effects. • 2: Draw 1 card. • 4: Add 1 level 4 or lower Spellcaster-Type monster from your Deck to your hand. • 6: Add 1 Spell Card from your Graveyard to your hand.
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Fixes in Bold:

This card cannot be Normal Summoned or Set. You can remove 4 Spell Counters on your side of the field to Special Summon this card from your hand. When this card is Special Summoned, place 1 Spell Counter on a face-up card you control that you can place a Spell Counter on. Once per turn, during your Main Phase, you can remove the appropriate amount of Spell Counters on your side of the field to activate 1 of the following effects.[b] • 2: Draw 1 card. • 4: Add 1 level 4 or lower Spellcaster-Type monster from your Deck to your hand. • 6: Add 1 Spell Card from your Graveyard to your hand. [/b]

Nice card actually. 9/10
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[quote name='Kuri' timestamp='1285531103' post='4658301']
Fixes in Bold:

This card cannot be Normal Summoned or Set. You can remove 4 Spell Counters on your side of the field to Special Summon this card from your hand. When this card is Special Summoned, place 1 Spell Counter on a face-up card you control that you can place a Spell Counter on. Once per turn, during your Main Phase, you can remove the appropriate amount of Spell Counters on your side of the field to activate 1 of the following effects.[b] • 2: Draw 1 card. • 4: Add 1 level 4 or lower Spellcaster-Type monster from your Deck to your hand. • 6: Add 1 Spell Card from your Graveyard to your hand. [/b]

Nice card actually. 9/10
[/quote]

The fixes in bold are what I have on my card already lol.

Anyways thanks for the comment and rate.

[b]EDIT: [/b]Nvm what I said. I see what you meant, but I don't think it's wrong.
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[quote name='Kuri' timestamp='1285531778' post='4658383']
I know its what was in your card, but your not suppose to to make a new sentence with effects like that :)
[/quote]

Take a look at Van'Dalgyon the Dark Dragon Lord's effect.

It's sentence setup is basically the same as my card.

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[quote name='Kuri' timestamp='1285533058' post='4658476']
Rainbow Dragon :)
[/quote]

Oh lol

Anyways I decided to permanently change my card's OCG to what you suggested.

And again, thanks for commenting :D

[quote name='duelistxynam' timestamp='1285533196' post='4658489']
If I ran a Spell Counter deck, I would love to have this card.

9/10. Great effect, good picture.
[/quote]

Thanks :) Glad you like the card.

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the last effect is sort of like endymion, the master magician, 6 spell counters for adding a spell, though this card comes with draw and search power, and the ability to re-use the effects. seems pretty good, except for the low stats, mayber raise the def to a solid 2500? since it can't have spell counters added when a spell is activated, it might be hard to keep this on the field long enough to activate any effects to make up for the 4 spell counters you lost.

8.5/10
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[quote name='Galadrien' timestamp='1285536900' post='4658720']
the last effect is sort of like endymion, the master magician, 6 spell counters for adding a spell, though this card comes with draw and search power, and the ability to re-use the effects. seems pretty good, except for the low stats, mayber raise the def to a solid 2500? since it can't have spell counters added when a spell is activated, it might be hard to keep this on the field long enough to activate any effects to make up for the 4 spell counters you lost.

8.5/10
[/quote]

I was thinking about raising it to 2400 so it could defend against the Monarchs at the very least. Also cards like Magicial Exemplar, Tempest Magician and the Magicial Citadel of Endymion could help this card use it's effects, but yeah it would be kinda hard to use this card at times. Maybe I should change the summoning requirement? Or should I just give it the ability to hold onto Spell Counters?
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