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Gol'gar Spam


Zauls

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Monsters: 20
3x Alien Ammonite
3x Alien Warrior
3x Alien Dog
2x Alien Overlord
2x Alien Kid
1x Alien Telepath
1x Alien Mother
1x Sangan
1x Blackwing - Gale the Whirlwind
2x Chaos Sorcerer
1x Dark Armed Dragon

Spells: 12
2x Code A Ancient Ruins
3x Snake Rain
1x Allure of Darkness
1x Foolish Burial
1x One for One
1x Swords of Revealing Light
1x Giant Trunade
2x Mystical Space Typhoon

Traps: 8
2x Bottomless Trap Hole
2x Offering to the Snake Deity
1x Solemn Judgment
1x Torrential Tribute
1x Gravity Bind
1x Royal Oppression

Extra: 15
3x Cosmic Fortress Gol'gar
12x Generics

Playbook:
Use Snake Rain, Foolish etc to dump Aliens in the Grave, summon Gol'gar and abuse it's effect by making all the effects of the continuous cards happen on your opponent's turn and not yours. Swords will do a continuous loop of attack stopping, as will Nightmare's Steelcage (you can attack and then activate it during MP2). You can SS while Oppressing your opponent's monsters. You can attack safely, while your opponent has their monsters destroyed after attacking because of Ancient Forest. Snake Rain can also be used to create fodder for Sorc, which creates another win condition and makes your opponent use all their Bottomlesses on the Sorc rather than the Gol'gar you will summon.

The deck will be better now with Storm gone I reckon, so once I tweek stuff after testing, I may make this as a fun IRL thing.
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I reckon Ancient Forest is better Field Spell tech. I may test Future Visions, though.

EDIT: Made some changes. Ancient Forests were too cloggy. Steelcages were also too cloggy. There weren't enough ways to get Ammonites quickly, so I added a third Snake Rain for deckthinning. With 3 Snake Rain now, DAD is easy to get out, so I added him. Gale is an awesome tech, since loads of the Aliens are Level 4, Armor Master is easy to get out, which is always fun. I added a Telepath to get rid of dangerous backrows. Allure provides a draw engine now. Honests didn't help much since I was stopping all my opponent's attacks with Swords etc. The deck is now a lot more consistent.

EDIT AGAIN: Forgot One for One...
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