Imperial Knight of Wisel Posted September 29, 2010 Report Share Posted September 29, 2010 These cards are some of the most deadly and destructive cards today because almost every deck now synchro summons and/or destroys. (These cards are not mine they belong to Kazuki and Yu-Gi-Oh!) [img]http://img819.imageshack.us/img819/4514/218709m.jpg[/img] Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand when a face-up monster you control is destroyed by a card effect and sent to the Graveyard. This card gains ATK and DEF equal to half of your Life Points. Once per turn, you can equip 1 face-up Synchro Monster your opponent controls to this card. This card gains ATK equal to the combined ATK of all Synchro Monsters equipped to this card by its own effect. Once per turn, during your Main Phase, you can select and Special Summon 1 Synchro Monster equipped to this card to your side of the field in face-up Defense Position. [img]http://img832.imageshack.us/img832/9495/218709.jpg[/img] Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand when a face-up monster you control is destroyed by a card effect and sent to the Graveyard. Once per turn, you can equip 1 face-up Synchro Monster your opponent controls to this card. This card gains ATK equal to the combined ATK of all Synchro Monsters equipped to this card by its own effect. Other monsters you control cannot declare an attack. Also, you can send 1 Synchro Monster equipped to this card to the Graveyard. If you do, this card can attack your opponent directly this turn. [img]http://img823.imageshack.us/img823/9495/218709.jpg[/img] Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand when a face-up monster you control is destroyed by a card effect and sent to the Graveyard. Once per turn, you can equip 1 face-up Synchro Monster your opponent controls to this card. This card gains ATK equal to the combined ATK of all Synchro Monsters equipped to this card by its own effect. Other monsters you control cannot declare an attack. Once per turn, you can negate the activation of an opponent's Spell Card and destroy it. Link to comment Share on other sites More sharing options...
Zextra Posted September 29, 2010 Report Share Posted September 29, 2010 There's really no point in rating these cards because they already exist in the game. No offense, but it seems you just copied the lore off of Wikia and pasted it. They're nice cards, but if you want people to discuss them, go to the TCG discussion area, as this section is for Custom Cards only. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.