kevin7653 Posted October 3, 2010 Report Share Posted October 3, 2010 this is y verry latest card hope ya like it [img]http://img713.imageshack.us/img713/6280/218546.jpg[/img] Link to comment Share on other sites More sharing options...
moppmoppmopp Posted October 3, 2010 Report Share Posted October 3, 2010 Ocg fix: Name: Traveling Warphole Effect: Every End Phase, chose a monster in your hand and one on your side of the field. Switch the positions of the chosen monsters. Pretty Op'd. Better as an normal Spell Card, but I like the idea. I'll give it a 6/10 Link to comment Share on other sites More sharing options...
kevin7653 Posted October 3, 2010 Author Report Share Posted October 3, 2010 ty I will fix it in a bit Link to comment Share on other sites More sharing options...
Sweetie Belle Posted October 3, 2010 Report Share Posted October 3, 2010 OCG fix: Name: Traveling Warphole Effect: During each of your End Phases, select 1 monster you control. Return the selected monster to your hand. Then, Special Summon 1 monster from your hand other than the monster that was returned by this card's effect. As mopp says, this card is plenty OP'ed. Except I'd say a Normal Trap Card. Link to comment Share on other sites More sharing options...
Face McShooty Posted October 3, 2010 Report Share Posted October 3, 2010 Kevin, your getting better from when you first started, but like the 2 above said, some OCG errors and its "Traveling Warphole", but wouldn't it sound better as "Wormhole"? 7/10 Link to comment Share on other sites More sharing options...
Smesh Posted October 3, 2010 Report Share Posted October 3, 2010 So...Special Summoning made extremely easy? Not OP'd at all Link to comment Share on other sites More sharing options...
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