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Flash Synchro


Bartimaeus

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This guy will probably be the strongest level two ever conceived. lol This is just a little concept I came up with. Though there is OTK potential with this card, it would be EXTREMELY hard to pull off. In all honesty, these cards would only be good in decks built around them.

[img]http://img824.imageshack.us/img824/6418/293720.jpg[/img]

[img]http://img840.imageshack.us/img840/6418/293720.jpg[/img]
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I would use this effect for both cards:

Flash Tuner:
This card cannot be Normal Summoned. This card can only be Special Summoned from your hand if your opponent controls a monster and you don't. During your End Phase if this card is face-up on the field remove it from play.

Flash Synchro:
Flash Tuner + 1 non-Tuner monster
If this card is face-up on the field during your End Phase remove it from play. Pay 4000 Life Points to attack with this card.

Can still be negated with cards like: Skill Drain, Axe of Foolishness, Forbidden Chalice and such :P

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Agreed. But it would still just be a beat stick with no effect, and it would probably get destroyed by card effects pretty fast...unless you were just constantly protecting it with something like Prime Material Dragon.

That and it's practically impossible to double up on someone, because of the summoning requirements for the tuner.

Although, I suppose you could use Call to bring the tuner back since it's not removed until the End Phase. That could be a problem...
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It's broke, but it requires a particular kind of deck to use it with any sort of consistency. It's not a beater you can just drop into any deck for massive profit. Still, LIGHT monsters have tons of abusable Level 1s, and this card happens to be LIGHT, and thus, Honest, so...

I'd make it WIND or something, so it has less of that sort of support, but you can always Tribute it off for Spiritual Wind Art - Miyabi or something for the lulz, just so it takes something else out with it when it goes.

Also, make it so you can't Special Summon it except by Synchro Summon, elsewise RFTDD makes this overbroke.
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yeah, it is kinda overpowered, considering it's level 2 and has 5000 ATK. And it can still destroy other monsters. I have a better idea for it: ATK: 4000 DEF: 0 Effect: If this card attacks, this card is destroyed immediately after the monster is destroyed. (Damage Calculation is not applied)
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