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Magnificene Wizards and co


Kwame120

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Well, this is a group (not really an archetype) of cards that I made, with a slightly different synchro form.

Magnificence Wizard
Light
Level 8
Spellcaster/Synchro/Effect
1 tuner + 1 or more non-tuner monsters
Effect: You can negate this card's targeting by a card effect by revealing a card in your hand as the same type (Monster/Spell/Trap). During either players turn, you can discard a card to negate the effect of a card of similar type (Monster/Spell/Trap) until the end phase.
Atk: 2500
Def: 2100


Chaotic Magnificence Wizard
Light
Level 10
Spellcaster/Synchro/Effect
1 Dark tuner/non-tuner + 1 Light tuner/non-tuner + Magnificence Wizard
Effect: This card is also treated as a dark type and can only be synchro summoned with one tuner. Once per turn, you can remove from play one card one your side of the field (Monster/Spell/Trap) to remove from play one card of similar type on the field. During either players turn, you can remove from play a card in your hand to negate the activation and/or effect of a card of a similar type. During each end phase, draw one card for each card removed from play that turn.
Atk: 3500
Def: 3000

Brilliance Wizard
Light
Level 10
Spellcaster/Synchro/Effect
1 Spirit Tuner monster + Magnificence Wizard
Effect: When an opponent's monster declares an attack, you can remove from play this card to negate the attack. If you negate an attack this way, Special Summon this card during the End Phase.Once per turn, you can reveal one card in your hand (monster/spell/trap) to negate the effect(s) of a similar card on the field, until the end phase, and this card gains it's effect(s). Once during either players turn, you can discard a card to negate the activation and effect of a similar card, and destroy it. During either players turn, you can return this card to the Extra Deck to special summon Magnificence Wizard from the graveyard.
Atk: 3800
Def: 3000

Ghostly Spirit
Wind
Level 2
Fiend/Tuner/Spirit
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. This card cannot be destroyed by battle. You can remove from play this card in your graveyard to prevent a synchro monster synchro summoned with this card from being destroyed by battle for one turn.
Atk: 700
Def: 700
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