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Mythical Dragon Knight, Quetzalcoatl


Engetsu

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Just another card I made out of boredom.

Constructive criticism is appreciated.

Comment, Rate, Rep, You get the idea.

[b]EDIT: [/b]Slightly lowered ATK and reduced level.

[img]http://img801.imageshack.us/img801/5893/252705t.jpg[/img]


[b]Mythical Dragon Knight, Quetzalcoatl
Attribute: LIGHT
Type: Dragon
Level 6
ATK/DEF: 2400/1600

[/b]Card Lore

1 Tuner + 1 or more non-Tuner monsters
This card cannot be Special Summoned except by Synchro Summon. When this card is Synchro Summoned, remove 1 card in your Deck from play. This card gains the appropriate effect, based on the type of card removed from play. • Monster: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. • Spell: When this card inflicts Battle Damage to your opponent, you can return 1 card your opponent controls to the top of the owner's Deck. • Trap: Negate the effects of Effect Monsters destroyed by this card in battle.
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[quote name='bobbagnush' timestamp='1286505750' post='4687384']
Waaaay too OP. Cool effects and pretty good OCG, though. 7/10. If you make it harder to summon, i'd buy it.
[/quote]

Please explain how this card is Op'ed.

It's only able to use 1 of it's 3 effects, so I'm not seeing how it's Op'ed.
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[quote name='ELJunior' timestamp='1286585946' post='4689524']
i'd hope to remove a monster tho. haha
[/quote]

I was thinking about giving it the ability to remove monsters it destroys in battle, but I wasn't sure if that was overdoing it or not.

[quote name='Cruelty_09' timestamp='1286586182' post='4689530']
-1 for unoriginality in name though
(if im wrong there plz tell me)
[/quote]

No you're right. The name is pretty unoriginal.

I'm terrible when it comes to names lol.
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[quote name='Engetsu' timestamp='1286586709' post='4689546']
I was thinking about giving it the ability to remove monsters it destroys in battle, but I wasn't sure if that was overdoing it or not.
[/quote]


no i wasn't talking about that. it says "remove one card from your deck and if its a monster you can nflict the difference as Battle Damage to your opponent"

thats why i said i'd hope to remove a monster from my deck lol
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[quote name='ELJunior' timestamp='1286587572' post='4689574']
no i wasn't talking about that. it says "remove one card from your deck and if its a monster you can nflict the difference as Battle Damage to your opponent"

thats why i said i'd hope to remove a monster from my deck lol
[/quote]

Ah I see lol

Once again I have misunderstood someone XD
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the monster removal effect is meh, not really original or anything, but could come in handy. the spell effect is awesome, its like x-saber uruz on steroids, which could be possibly op. trap effect, again is meh, not really useful. the spell effect easily dwarfs the other 2 imo. maybe bump up the atk a bit and tone the spell effect down to something like: "when this card inflicts battle damage to your opponent" to maybe balance out the 3 effects. final rating: 8/10
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[quote name='Phantom M.C.' timestamp='1286592484' post='4689814']
the monster removal effect is meh, not really original or anything, but could come in handy. the spell effect is awesome, its like x-saber uruz on steroids, which could be possibly op. trap effect, again is meh, not really useful. the spell effect easily dwarfs the other 2 imo. maybe bump up the atk a bit and tone the spell effect down to something like: "when this card inflicts battle damage to your opponent" to maybe balance out the 3 effects. final rating: 8/10
[/quote]

I figured the spell effect would overshadow the other 2 effects, so I might just delete them instead. I'll tone down the spell effect while I'm at it, probably to what you suggested. As for the ATK, I think it's good enough imo.

Anyways thanks for the comment and rating.
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[quote name='Engetsu' timestamp='1286504443' post='4687320']
Card Lore

1 Tuner + 1 or more non-Tuner monsters
This card cannot be Special Summoned except by Synchro Summon. When this card is Synchro Summoned, remove 1 card in your Deck from play. This card gains the appropriate effect, based on the type of card removed from play. • Monster: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. • Spell: When this card destroys an opponent's monster by battle, you can return the card to the top of the owner's Deck instead. • Trap: Negate the effects of Effect Monsters destroyed by this card in battle.
[/quote]


Seems pretty standard fare to me. (Seemingly) intended to be a simple splash option. Normal ATK power. Not overpowered, doesn't do anything particularly special or overwhelming or complex. Doesn't even keep the powers if the card is removed from the field and returned (such as with IMT or Junk Archer) or if someone tags it with Forbidden Chalice or Demon Chain.

In other words, it's a nice option that isn't threatening by any stretch so no one would have to complain about it if such a card was in the real game. Just splash it in and use as situations call for. I'd use it, nice substitute for splashing in Chain Dragon.
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