RedRuler Posted October 12, 2010 Report Share Posted October 12, 2010 Hi this is my third topic in the Realistic Cards forum. Hope you like this cards. [spoiler='Sacred Knight of the Elemental Sword'] [img]http://img840.imageshack.us/img840/61/282735k.jpg[/img] Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by removing from play 1 FIRE, WATER, EARTH and WIND monster from each of the above attributes. This card is also treated as a FIRE, WATER, EARTH and WIND monster. Once per turn, during your Main Phase you can remove from play 1 FIRE, WATER, EARTH or WIND monster from your Graveyard to activate one of the following effects depending on the Attribute of the removed monster: -FIRE: Destroy a face-up monster your opponent controls and inflict damage to his/her Life Points equal to the Level of the destroyed monster x200. -WATER: Return 1 Spell or Trap Card from your Graveyard to your hand. -EARTH: Halve the ATK of this card. This card can attack your opponent directly. -WIND: Return up to 2 Spell or Trap Cards on your opponent's side of the field to his/her hand. If you have no monsters in your Graveyard, destroy this card. [/spoiler] [spoiler='Chaos Demonic King, Atrex'] [img]http://img831.imageshack.us/img831/7493/282735za.jpg[/img] Lore: 1 DARK Warrior-Type monster + 1 LIGHT Warrior-Type monster This card can only be Special Summoned from your Extra Deck by removing from play the above Fusion Material Monsters from your side of the field (You do not use "Polymerization"). When this card is Special Summoned this way, remove from play up to 3 Monster Cards in your opponent's Graveyard and return a number of Spell and Trap Cards from your Graveyard to your hand equal to the number of monsters removed from play by this effect. Once per turn, during your Main Phase you can remove from play 1 face-up monster your opponent controls. This card cannot attack the same turn this effect is activated. When this card is destroyed and sent to the Graveyard, destroy all face-up monsters on the field. [/spoiler] And credits to Jazin Kay for this awesome pics. Link to comment Share on other sites More sharing options...
forteller Posted October 12, 2010 Report Share Posted October 12, 2010 lol at first i was just gonna look and not comment but i hate when people do that sooooo The first card is awesome i dont know wat kind of deck you could use it end except a deck that also uses five headed dragon (where else r u gone getall those attribute) but anyways it balanced and all its effects seem reasonable due to the trouble you have to go though to get it on the field The second monster is kewl too nice pic btw its effect inst really fair since you get to remove monster from your opponents grave and get magic and traps back im not feeling it it make the card op'd. with this card being so easy to get on the field because its a contact fusion its a bit too powerful Link to comment Share on other sites More sharing options...
RedRuler Posted October 12, 2010 Author Report Share Posted October 12, 2010 Actually the first card would be used in a Elemental Hero deck as that achetype is very varied about the attributes. About the second card, the effect of removing from play cards from the opponent's graveyard is only when it is summoned. Link to comment Share on other sites More sharing options...
forteller Posted October 12, 2010 Report Share Posted October 12, 2010 i didnt even think of the heroes duh lol but the fusion monster i think is still too easy to summon and too powerful for being that easy to summon and recycling magic and trap cards is a really BIG deal since not many cards do that. btw this idea is rather original though Link to comment Share on other sites More sharing options...
Raine Posted October 12, 2010 Report Share Posted October 12, 2010 Still the first card seems like a very powerful asset to Elemental decks and provides some much needed power. However the second one is to over powered remove the return spell and trap effect and its very good and balanced otherwise you get a +2 card gain which is the equivalent of a pot of greed letting you draw 3 cards. Link to comment Share on other sites More sharing options...
RedRuler Posted October 12, 2010 Author Report Share Posted October 12, 2010 I still think that the second card is not very OP'd, 'cause you can only activate that effect once during the duel as the card can only be Special Summoned from the Extra Deck, so unless you have many cards to return it to the Extra Deck you can only use it once during the duel. Link to comment Share on other sites More sharing options...
forteller Posted October 12, 2010 Report Share Posted October 12, 2010 no that only half of the problem u still can use any two light and dark warriors thats too easy to get into play dude its has 3000 atk even without the effect it would be a terribly powerful card Link to comment Share on other sites More sharing options...
RedRuler Posted October 12, 2010 Author Report Share Posted October 12, 2010 Well, what about if it would need 1 DARK and LIGHT level 6 or higher warrior monster to be removed from play. Link to comment Share on other sites More sharing options...
forteller Posted October 12, 2010 Report Share Posted October 12, 2010 hmm idk that better idk i never used a warrior deck so idk how easy that is too do it does sound better though but there is future fusion lol Link to comment Share on other sites More sharing options...
RedRuler Posted October 12, 2010 Author Report Share Posted October 12, 2010 Yes but it can only be Fusion Summoned bu removing the fusion material monsters from the field. Link to comment Share on other sites More sharing options...
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