TheDarkAce Posted October 13, 2010 Report Share Posted October 13, 2010 [img]http://img832.imageshack.us/img832/7955/276285s.jpg[/img] [img]http://img821.imageshack.us/img821/2037/276285x.jpg[/img] [img]http://img251.imageshack.us/img251/8451/276285.jpg[/img] This monster cannot be destroyed by Battle unless it battles a LIGHT attribute monster then attacked by another monster. When this card is sent to The Graveyard, pay 500 Life Points to put this card in your hand. [img]http://img821.imageshack.us/img821/5017/276285c.jpg[/img] 1 LIGHT Tuner + Any LIGHT Attribute Non-Tuner Monster This monster cannot be Special Summoned. When this card is successfully Synchro Summoned, select up to 5 cards in The Graveyard to destroy DARK monsters equal to the amount removed. [img]http://img63.imageshack.us/img63/2091/276285p.jpg[/img] While this card is in play when your opponent attacks you directly pay 500 Life Points to negate the damage. Each turn this card gains a Spell Counter (max 10) once this card has 10 Spell Counters destroy all Spell Counters on this card to Special Summon 1 LIGHT Monster with 1500 ATK or less. [img]http://img831.imageshack.us/img831/8451/276285.jpg[/img] This card can only be Ritual Summoned by the Ritual Spell card "Creator Meets Creation". You must also tribute whose total Level Stars 5 or more from the Field or your hand. This monster cannot be destroyed in Battle unless it is by a LIGHT attribute Monster than any other monster. [img]http://img821.imageshack.us/img821/7779/276285t.jpg[/img] Link to comment Share on other sites More sharing options...
Spoon Posted October 14, 2010 Report Share Posted October 14, 2010 They are basic, but worthwhile. As someone who loved the game I can say that I enjoyed Alan's description... self-made or from Wiki? Barry is alright, reduced to the supporting role... the picture is meh, but I guess you can't expect much, sources for this game are pretty rare. The Dark Presence is a nice depiction of... well, itself, though I'd have prefered it if you could introduce the actual light and darkness mechanics from the game, because as we all know, you first have to use the light, then kill them with conventional weapons. The card is good as it is, but that would've given it an even more realistic touch. And Thomas Zane... interesting, but there could be just a little more. He's has already been consumed by the Darkness, so you could try to bring that in as well, that he interacts [i]from[/i] the past into the future... also, the effect is pretty strong, but very situational at the same time... it makes sense of course, but working the mechanics out a little more would be nice. Overall, not bad. The cards depict the characters, but you could work on the effects a little more, to make them really unique: 8/10. Link to comment Share on other sites More sharing options...
TheDarkAce Posted October 14, 2010 Author Report Share Posted October 14, 2010 Thanks Spoon Sources are limited as you said it took me an hour to find one for Thomas Zane and Barry and the description for Alan is self-made and I'll fix the light and darkness roles also I'll try to add more cards. So you can expect more. I'm having little difficulties with the Ritual Spell (Keeps showing the Hitchhiker card instead of that.) Link to comment Share on other sites More sharing options...
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