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New Psychic LEVEL Monsters


forteller

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[img]http://img713.imageshack.us/img713/8853/291097f.jpg[/img]
On The End phase of the turn when this card was summoned You can pay 1000 Life points to special summon one "Darkship Master lv 5" Form your hand or deck, then send this monster to the graveyard.

[img]http://img163.imageshack.us/img163/6766/291097l.jpg[/img]
When This Card is removed from the field you can pay 1000 Life points to special summon it to the field with its effect negated. Any time You pay Life points to activate a card effect you can pay 500 Life points to negate any card effect the would negate the cards effect and special summon one Darkship Master lv 8 From Your hand or deck, then Send this card to the graveyard.

[img]http://img836.imageshack.us/img836/5254/291097o.jpg[/img]
This card cannot be normal summoned or set, this card can only be special summoned expect by Darkship Master lv 5' effect, Unless the card was previously special summoned with Darkship Master lv 5 effect. As long As their is another monster on your side of the field the card cannot be destroyed by Spell card effects.This Monster cannot declare an attack. Once during Your Main phase special summon one level 4 or lower Psychic type monster from your deck in face up attack position

[img]http://img827.imageshack.us/img827/3279/291097q.jpg[/img]
Tribute one Psychic type monster on your side of the field, then select one monster one the field and all face up monsters on the field atk becomes the same as the selected monster's until the end phase.

[img]http://img842.imageshack.us/img842/1112/291097j.jpg[/img]
A Monster equipped with this card has its effect negated. When the equipped monster is attacked or attacks another monster you can pay 500 life points to destroy the other monster after the damage step. When the equipped monster would be destroyed by battle send it to the owner's hand instead.
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Hey man! It seems you have had a bunch of new people rating your cards.

I, on the other hand, don't like these that much. Just looking at the LVs I see some work needs to be done. In (I believe) all LV monsters there is a unifying effect that slowly gets stronger as the monster levels up. This series does not have that. I would suggest making it a Life Point increasing effect as that is how Psychics seem to work in my opinion. Something like "When this card is targeted by a Y, gain X amounts of life points" with X increasing as the LV goes up and Y becoming more general. The pictures on the other hand work well and the names and ATK and DEF are fine.

I don't have much to say about the next card, but the last one is nice as the duelist using Psychics would have an excess of LPs.

Overall good cards, keep up the good work.


PS: OCG is my weakness, sorry that I can't help there.
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