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Valkyries VS Malachims


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5 members have voted

  1. 1. Which set should i continue?

    • Valkyries
      4
    • Malachims
      1


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Allright, ive been [s]Abuseing[/s] useing Jazin Kays archive lately and started 2 Angel Based Archtypes
Valkyries who are powerful knight like warrior angels and Malachims who are weaker more peaceful monsters
Im only continueing one of the archtypes so please [u][color="#0000FF"]VOTE[/color] AND [color="#FF0000"]COMMENT[/color][/u]
[spoiler=Valkyries] [img]http://img163.imageshack.us/img163/6025/121928i.jpg[/img]
[color="#48D1CC"]Increase the ATK of this card by 200 if you control another "Valkyrie" monster. If this card destroys and opponents monster you can tribute this card to Special Summon 1 "Valkyrie" monster with Equal or less stars than the destroyed monster.[/color]
[img]http://img163.imageshack.us/img163/4499/121928n.jpg[/img]
[color="#00BFFF"]When this card is summoned you can pay 500 Life Points to Special Summon 1 "Valkyrie Soldier" or 1000 Life Points to Special Summon 1 "Valkyrie" monster with less than 2200 ATK. Increase the ATK of this card by 200 if you control another "Valkyrie" monster.[/color]
[img]http://img824.imageshack.us/img824/4278/121928c.jpg[/img]
[color="#008080"]This card cannot be Normal summoned or Set. Increase the ATK of this card by 100 for every Warrior-Type monster in your Graveyard When this card has 2800 ATK or more, destroy this card. During your End Phase you can remove from play 1 Warrior-Type monster in your graveyard.[/color]
[/spoiler]
[spoiler=Malachims][img]http://img820.imageshack.us/img820/2256/121928t.jpg[/img]
[color="#FFA500"]During your Standby Phase increase your Lifepoints by 300 for every "Malachim" monster in your Graveyard. As long as this card is in your Graveyard increase you lifepoints by 300 each time your opponent declares and attack.[/color]
[img]http://img715.imageshack.us/img715/736/121928v.jpg[/img]
[color="#9932CC"]This card cannot be Normal Summoned. This card can only be Special Summoned by sending 3 "Malachim" monsters from your graveyard out of play. Once per turn you can negate the effect of a Spell or Trap card activated by your opponent and return it to their hand.[/color]
[img]http://img833.imageshack.us/img833/9978/121928w.jpg[/img]
[color="#FF00FF"]As long as this card is on the field negate the effect of all Field Spell cards other than "Celestial Sanctum". If this card were to be destroyed as a result of battle you can discard 1 Spell card from your hand to Special Summon this monster in Face-up attack position.[/color][/spoiler]
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