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Tech Genus Cards


RedRuler

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I originally started this thread in th Any Other Cards Forum, but as anybody commented i locked it.

 

I made some cards from the Tech Genus archetype and i wanted to show them.

If you don't know what are the Tech Genus, they are the cards used by the Yugioh 5D's character Bruno.

 

Here are them:

 

[spoiler=Cards]

282735u.jpg

Lore:

When this card destroys an opponent's monster by battle, if there is a Spell or Trap Card in

the same column as the destroyed monster, destroy it and inflict 500 points of damage to

your opponent's Life Points. This card is also treated as a Machine-Type monster while face-up

on the field. When a Spell/Trap Card you control targets this card as a Machine-Type monster,

halve this card's original ATK. When this card is destroyed, you can add 1 "Tech Genus Piercing

Spearman WA-04" from your Deck to your hand. You cannot use it this turn.

 

282735i.jpg

Lore:

When this card is Normal Summoned, destroy all Spell and Trap Cards on the field and inflict damage

to both players Life Points equal to the amount of cards destroyed by this effect x200. This card is

also treated as a Machine-Type monster. When a Spell/Trap Card you control targets this card as a

Machine-Type monster, halve this card's original ATK. When this card is destroyed, you can add 1

"Tech Genus Demolish Beetle IN-05" from your Deck to your hand. You cannot use it this turn.

 

282735t.jpg

Lore:

When this card is Special Summoned, return 2 Spell or Trap cards on your opponent's side of the

field to his/her hand. This card is also treated as a Machine-Type monster. When a Spell or Trap

Card you control targets this card as a Machine-Type monster, halve this card's original ATK and DEF.

When this card is destroyed, you can add 1 "Tech Genus Sonic Eagle WB-02" from your Deck to

your hand. You cannot use that card this turn.

 

282735t.jpg

Lore:

1 Tuner + 1 or more non-Tuner monsters

When this card is used for the Synchro Summon of a ''Tech Genus'' Synchro Monster, destroy a

Spell or Trap Card on your opponent's side of the field. This card cannot be used as a Synchro

Material Monster except for the Synchro Summon of a "Tech Genus" monster. You can Synchro

Summon during your opponent's Main Phase if you use this card as a Synchro Material Monster for

that Synchro Summon. When this card on the field is destroyed and sent to the Graveyard, add 1

"Tech Genus" monster from your Deck to your hand.

 

282735n.jpg

Lore:

1 Tuner + 1 or more non-Tuner monsters

When this card destroys an opponent's monster by battle, gain Life Points equal to half the ATK

of the destroyed monster. This card is also treated as a Machine-Type monster. When a Spell or

Trap Card you control targets this card as a Machine-Type monster, halve this card's original ATK

and DEF. When this card is destroyed, draw 1 card. That card cannot be used this turn.

 

282735e.jpg

Lore:

While this card is face-up on the field, when a Spell or Trap Card you control face-up ''Tech Genus''

monsters ATK are not halved. Each time a ''Tech Genus'' monster is added to your hand (except

during the Draw Phases) you can Special Summon it.

 

282735e.jpg

Lore:

You can activate this card when a face-up ''Tech Genus'' monster you control is selected as an attack

target by your opponent. Tribute the monster selected as an attack target to destroy all other cards

on the field. After the resolve of this card's effect, add 1 ''Tech Genus'' monster with the same name

as the tributed monster from your Deck to your hand.

 

282735.jpg

Lore:

1 Synchro Tuner Monster + 1 or more non-Tuner Synchro Monsters

Once per turn, during your Main Phase you can discard 1 card from your hand to the Graveyard to destroy 1 face-up monster and 1 Spell or Trap Card on your opponent's side of the field and inflict 1000 points of damage to your opponent's Life Points. This card cannot attack the same turn this effect is activated. Once per turn, during your opponent's turn, you can remove from play this card. If this card is removed from play this way, it is returned to your side of the field during your opponent's End Phase. If this card is destroyed by battle, you can select up to 2 ''Tech Genus'' monsters from your Graveyard and Special Summon them to your side of the field.

 

 

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A slight description if you wouldn't mind...

Tech Genus Release should be "tweaked" a bit because of its effect. It's like Chaos End Dragon... o.oV although on the field. >.>V

Tech Genus Iron Centaur MAXX - 10000 last effect doesn't have a restriction like " except Tech Genus Iron Centaur MAXX - 10000 " or similarly to Scraps " non - Synchro Tech Genus monsters ". Basically, Tech Genus Iron Centaur returns every now and then... the only way though is by removing it but thanks to its other effect, " Once per turn, during your opponent's turn, you can remove from play this card. " no. :x But its an ok... to me that is xD

 

BUT! Overall 9 / 10 ! Congrats! :D Keep the good work! Ehehehehe... ^^V

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  • 9 months later...

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