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divine knights by sam


sam95492

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[img]http://img829.imageshack.us/img829/7444/8662f.jpg[/img]

[img]http://img840.imageshack.us/img840/7203/8662.jpg[/img]

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[img]http://img837.imageshack.us/img837/681/8662l.jpg[/img]
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The effects are good, but the ocg is bad; but since you're new here, I won't comment about that. You can't summon Angel Master, and it's too op'd. (invincible, really) 7/10 for a noob card. Not bad. Good luck on your future posts.
Example of a good ocg Synchro Card:
1 Tuner monster + 1 or more non-Tuner monsters
This card can only be Synchro Summoned. When this card is Sycnrho Summoned, deal 1000 damage to your opponent. While this card is face-up on the field, your opponent's monsters cannot attack. This card is unaffected by all Trap Cards.
Look at the ocg closely, and I know, it's really op'd. This is just an example.
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Hey, don't comment like that. He's a newcomer. Let him get used to the ocg. OCG (official Card Grammar) examples: Name always has the first letter in it capitalized. trap/spell card = Trap/Spell Card. effect/normal/synchro/fusion monster = Effect/Normal/Synchro/Fusion Monster. The beginning of every sentence in the effect is capitalized. Anything to do with summoning = ______ Summon(ed)
REAL example:
Name: Poopoo Kaka
Level: 6
ATK: 2000
DEF: 1600
Type: Warrior
Attr.: EARTH
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 Warrior-Type monster you control. When this card attacks, increase it's ATK by 300 until the end of the Damage Step. Every Standby Phase, decrease this card's DEF by 200. If you cannot, switch control of this card to your opponent. It loses all of it's effects.
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Shouldn't your example say, "[i]Its effects are negated.[/i]"?

Oh sorry.[img]http://forum.yugiohcardmaker.net/public/style_emoticons/default/happy.gif[/img]

I forgot to actually comment about the cards. As stated before, a New Member should not yet worry about OCG. But DO take into consideration it is an important part of a card, so the sooner you learn about it, the more your cards'll improve.

...on the cards themselves; these cards do not have as much in common as to call them an Archtype. I'd suggest you relate them a bit.
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