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I seem to have a thing for Psychic-Types: Inertiatic Matriarch.


Dandelo

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[center][img]http://img826.imageshack.us/img826/8356/212065v.jpg[/img]

1 Psychic-Type Tuner + 1 or more non-Tuner Psychic-Type monsters
When this card is Synchro Summoned, you can reveal all Psychic-Type monsters in your hand, and pay 600 Life Points for each monster revealed. If you pay 1200 or more Life Points, your opponent must discard all Spell or Trap Cards in their hand (you choose). Once per turn, you can discard 1 Psychic-Type monster to add 1 Spell or Trap Card in your Graveyard that includes "Psychic-Type monster" in its card text to your hand.[/center]
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[quote name='Yu-Gi-Oh! Wikia']
The majority of their effects and support Spell Cards require you to pay Life Points, while the Synchro Monsters and Trap Cards focus heavily upon restoring Life Points.
[/quote]

That said,

"[color=#1C2837][font=tahoma, arial, verdana, sans-serif]your opponent must discard all Spell or Trap Cards in their hand (you choose)"[/font][/color]
[color=#1C2837][font=tahoma, arial, verdana, sans-serif]
[/font][/color]
[color=#1C2837][font=tahoma, arial, verdana, sans-serif]Lemme see if I got this right. You discard all Spell and Traps in your opponent's hand. Then... what is there to choose?[/font][/color]
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[quote name='BlindMonkey' timestamp='1287655372' post='4722645']
That said,

"[color=#1C2837][font=tahoma, arial, verdana, sans-serif]your opponent must discard all Spell or Trap Cards in their hand (you choose)"[/font][/color]
[color=#1C2837][font=tahoma, arial, verdana, sans-serif]
[/font][/color]
[color=#1C2837][font=tahoma, arial, verdana, sans-serif]Lemme see if I got this right. You discard all Spell and Traps in your opponent's hand. Then... what is there to choose?[/font][/color]
[/quote]

There's no reason to not create more of a variety in the Psychic-Type Synchro strategy. Also, if you think about it, seeing as a majority of Trap Card support for Psychic-Types deal with gaining Life Points, you could say that this card indirectly helps with gaining Life Points, since it can return trap Cards to your hand. ;)

And read the effect again: "...your opponent must discard all Spell [u][i][b]OR[/b][/i] [/u]Trap Cards in their hand...". That's what you choose.

Thanks for the comment.

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you can remove 1 Psychic-Type monster in your hand from play to add 1 Spell or Trap Card in your Graveyard that includes "Psychic-Type monster" in its card text to your hand.

remove from play part isn't good imo. what use are the s/t if you don't have any monster? removing them from play just blocks out all access to them, if you discard them to the graveyard, you'll still be able to use s/t to bring them back to your hand/deck/field later. other than that, it looks pretty good, interesting effect that differs from the traditional psychic synchros. 8/10
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[quote name='Phantom M.C.' timestamp='1287673196' post='4722852']
you can remove 1 Psychic-Type monster in your hand from play to add 1 Spell or Trap Card in your Graveyard that includes "Psychic-Type monster" in its card text to your hand.

remove from play part isn't good imo. what use are the s/t if you don't have any monster? removing them from play just blocks out all access to them, if you discard them to the graveyard, you'll still be able to use s/t to bring them back to your hand/deck/field later. other than that, it looks pretty good, interesting effect that differs from the traditional psychic synchros. 8/10
[/quote]

I was thinking of giving cards like "Genetic Woman" more use; but yeah, i'll probably just change it to discard.
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