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Angel Princess


Hunduel

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[center][size="5"][b]Angel Princess[/b][/size]

[img]http://fc00.deviantart.net/fs71/f/2010/291/b/4/angel_princess___ngs_by_hunduel-d310lem.jpg[/img]

[i]This card cannot be Special Summoned except by its own effect. While this card is in your hand, you can reveal it and add it to your Deck during either player's Main Phase to draw 1 card. This card cannot be destroyed by battle. You can Tribute this card to send up to 2 cards from your opponent's side of the field to the Graveyard. You can remove from play 2 LIGHT monsters from your hand to Special Summon this card from your Graveyard.[/i][/center]

Opinions, suggestions, critics are welcomed. I am thinking about limiting its reviving effect by allowing it only once per duel.
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If you draw it (in LS), you can add it back to the Deck to draw another card. Every time you draw it, just add it back to your Deck then you can mill it always (so it's not a dead hand).

Trade-In as a terrible card?! Omg... Fail. In a good Deck it's just the Best Draw-Engine. In Dragon Deck it's just a staple, but it can also used in plants (Tytannial & Phoenixian Cluster Amaryllis), and it can be used in LS with this & JD (and especially if you combine the Deck with Plants).
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.......................

WHY DO I MISS THESE THINGS

You're still RFPing Lightsworn monsters for this. You know, LS monsters that you need for your herpderpbossmonster.

Most Hopeless variants don't run the Trade-In Draw engine now, DebrisHime doesn't need it and the only good LS build that ran it used Kristya, back when Lightsworn were consistent because it leads to lots of dead draws.
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