Lonk Posted October 21, 2010 Report Share Posted October 21, 2010 Wattdeer Level 4 LIGHT Thunder/Effect ATK/1000 DEF/1000 All face-up "Watt" monsters and "Oscillo Hero #2" gain 500 ATK. You can remove from play this card in your Graveyard to increase the ATK of all "Watt" monsters and "Oscillo Hero #2" until the End Phase. Wattgion Level 2 LIGHT Thunder/Effect ATK/400 DEF/800 When this card battles with a monster, that monster cannot declare an attack. Wattster Level 4 LIGHT Thunder/Tuner ATK/700 DEF/400 When this card inflicts Battle Damage to your opponent, you can Special Summon 1 "Watt" monster whose ATK is equal to 1000 or less or "Oscillo Hero #2". Wattgera Level 8 LIGHT Thunder/Synchro/Effect ATK/2200 DEF/2000 1 "Watt" Tuner + 1 or more Thunder non-Tuner monster While your opponent controls no Spells or Traps, this card can attack your opponent directly. You can discard 1 "Watt" monster or "Oscillo Hero #2" to remove from play all Spell & Trap Cards your opponent controls. All "Watt" monsters and "Oscillo Hero #2" gain 200 ATK for each "Watt" monster and "Oscillo Hero #2" in your Graveyard. Wattstun Normal Spell Card Activate while you control a "Watt" monster or "Oscillo Hero #2". Your opponent cannot activate Spells, Traps or Monster Effects until the End Phase. If this card is chained to, destroy 1 card your opponent controls. Wattwave Continuous Spell Card Each time your opponent activates a Spell or Trap card, you can Special Summon 1 "Watt" monster or "Oscillo Hero #2" from your Graveyard. Circuit Flow Normal Trap Card You can remove from play 1 "Watt" monster or "Oscillo Hero #2" monster you control to draw 2 card. That monster is returned to your side of the field at the End Phase of your turn. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.