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[H20] My official Psychic Synchro Thread (4/?). Comments greatly appreciated.


Dandelo

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Apparently, I have a thing for making Psychic-Type Synchro Monsters, so why not stop making multiple threads, and just smash them all together in one? I attempt to make their effects unique, while—to an extent—staying true to the role of Psychic-Type Synchros, that being gaining Life Points. Have at them.

[center][img]http://img828.imageshack.us/img828/7500/212065z.jpg[/img] [IMG]http://i763.photobucket.com/albums/xx280/waters27/179.jpg[/IMG][/center]

[spoiler=Psychokinetic Prophet]1 Tuner + 1 or more non-Tuner Psychic-Type monsters
Once per turn, you can pay Life Points in multiples of 200 (max. 1000). Monsters your opponent controls lose ATK and DEF equal to the value of Life Points paid, until the End Phase. You can pay 800 Life Points to have this card attack all monsters your opponent controls once each. Your opponent takes no Battle Damage from battles involving this card. You can remove 1 Trap Card in your hand from play to gain Life Points equal to the Battle Damage this card would have inflicted.[/spoiler]
[spoiler=Inertiatic Martriarch]1 Psychic-Type Tuner + 1 or more non-Tuner Psychic-Type monsters
When this card is Synchro Summoned, you can reveal all Psychic-Type monsters in your hand, and pay 600 Life Points for each monster revealed. If you pay 1200 or more Life Points, your opponent must discard all Spell or Trap Cards in their hand (you choose). Once per turn, you can discard 1 Psychic-Type monster to add 1 Spell or Trap Card in your Graveyard that includes "Psychic-Type monster" in its card text to your hand. [/spoiler]

[center][img]http://img837.imageshack.us/img837/4016/212065u.jpg[/img] [img]http://img835.imageshack.us/img835/925/212065kj.jpg[/img][/center]

[spoiler=Tetragrammaton]1 Psychic-Type Tuner + 1 Level 6 non-Tuner Psychic-Type monster
When this card is Synchro Summoned, you can pay 400 Life Points for each Psychic-Type monster in your Graveyard. If you pay more than 2000 Life Points, destroy a number of cards on the field equal to the number of Psychic-Type monsters in your Graveyard. Gain 800 Life Points for each card you control destroyed by this effect. Once per turn, you can select 1 other Psychic-Type monster you control that requires you to pay Life Points to activate its effect. Until your opponent's End Phase, your opponent must pay an equal amount of Life Points to activate the effects of monsters they control. [/spoiler]
[spoiler=Metaphysical Master]1 Psychic Tuner + 2 or more non-Tuner monsters
Once per turn, when you pay Life Points to activate the effect of a Psychic monster you control, increase this card's ATK by the same amount until the End Phase. Any Battle Damage this card inflicts to your opponent is reduced to 0, and you gain Life Points equal to the amount of Battle Damage this card would have inflicted. This card cannot attack your opponent directly.[/spoiler]
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[size="5"]Psychokinetic Prophet-
1 Tuner + 1 or more non-Tuner Psychic-Type monsters
Once per turn, you can pay Life Points in multiples of 200 (max. 1000). Monsters your opponent controls lose ATK and DEF equal to the value of Life Points paid, until the End Phase. You can pay 800 Life Points to have this card attack all monsters your opponent controls once each. Your opponent takes no Battle Damage from battles involving this card. You can remove 1 Trap Card in your hand from play to gain Life Points equal to the Battle Damage this card would have inflicted.[/size]
whoa- thats a lot of useful effects. i would actually say too many, so its op, but maybe not that much because of its stats. 6.5/10.

[size="5"]Inertiatic Matriarch-
1 Psychic-Type Tuner + 1 or more non-Tuner Psychic-Type monsters
When this card is Synchro Summoned, you can reveal all Psychic-Type monsters in your hand, and pay 600 Life Points for each monster revealed. If you pay 1200 or more Life Points, [u]your opponent must discard all Spell or Trap Cards in their hand (you choose).[/u] Once per turn, you can discard 1 Psychic-Type monster to add 1 Spell or Trap Card in your Graveyard that includes "Psychic-Type monster" in its card text to your hand. [/size]
shouldnt it be: look at your opponent's hand and choose spell or trap. Your opponent discards the desired cards.(I'm bad at ocg forgive me). This card is more balanced than the first, and cool and creative i must say. 8.5/10.

[size="5"]Tetragrammaton-
1 Psychic-Type Tuner + 1 Level 6 non-Tuner Psychic-Type monster
When this card is Synchro Summoned, you can pay 400 Life Points for each Psychic-Type monster in your Graveyard. If you pay more than 2000 Life Points, destroy a number of cards on the field equal to the number of Psychic-Type monsters in your Graveyard. [u]Gain 800 Life Points for each card you control destroyed by this effect.[/u] Once per turn, you can select 1 other Psychic-Type monster you control that requires you to pay Life Points to activate its effect. Until your opponent's End Phase, your opponent must pay an equal amount of Life Points to activate the effects of monsters they control.[/size]
well THIS is a little op because you gain life points afterward. Actually keep it, but slow it down to like 500. otherwise, 7.5/10

[size="5"]Metaphysical Master-
1 Psychic Tuner + 2 or more non-Tuner monsters
Once per turn, when you pay Life Points to activate the effect of a Psychic monster you control, increase this card's ATK by the same amount until the End Phase. Any Battle Damage this card inflicts to your opponent is reduced to 0, and you gain Life Points equal to the amount of Battle Damage this card would have inflicted. This card cannot attack your opponent directly.[/size]
i like this one, it's balanced and creative. 8/10.

hows that for a review?

(overall rating-7.5/10)
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I like those psychic type monsters. Brooklan was right about Psychokinetic Prophet. well you could lower it's level to make it a little harder to summon though because the greater the level is the easier to summon so for synchro it have to be reversed in level to make it harder lol. Inertiatic Matriarch and Metaphysical Master are pretty good and i like their pics too. tetragammaton could be lower in the gaining lp by 500 or so.
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