Squirrel Girl Posted October 25, 2010 Report Share Posted October 25, 2010 [center]Here: [IMG]http://i55.tinypic.com/al5etf.jpg[/IMG] 2 DARK Tuner Fiend-Type monsters + 1 or more non-Tuner DARK Fiend-Type monsters This card is unaffected by card effects. Once per turn, place 1 Rage Counter on this card (max 5). You can remove 5 Rage Counters from this card to Special Summon 1 "Raged Elephant Token" (Fiend-Type/DARK/Level 5/ATK 2000 DEF 2000) to your side of the field. "Raged Elephant Tokens" cannot be destroyed by card effects. When this card attacks while you control a face-up "Raged Elephant Token", you can Tribute 1 "Raged Elephant Token" to increase this cards ATK by 500, until the end of the Battle Phase. You can remove from play this card during the End Phase of your turn to negate an attack of 1 monster your opponent controls during his/her turn after this effect is activated. This card is returned to the field during the beginning of your opponent's Battle Phase. Gold rare holo and the glowing dark attribute are made by dranzer Image credit goes to hunduel Rate and Comment[/center] Link to comment Share on other sites More sharing options...
Hila Ⅰ Posted October 25, 2010 Report Share Posted October 25, 2010 I have never heard of such a bizarre concept in my life . But this is very good however I don't see why someone wud save up those tokens to tribute it for just an extra 500 ATK but it's a good concept and the OCG is perfect 9.5/10 Link to comment Share on other sites More sharing options...
Buttercup Posted October 25, 2010 Report Share Posted October 25, 2010 This probably won't ever get 5 counters. Cool idea tho, I would probably try to make a deck around this. 8/10 YAY Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted October 25, 2010 Report Share Posted October 25, 2010 Oh I like the start around the attribute. A bit OP , you might need to add something like tribute a token to attack. 8/10. Link to comment Share on other sites More sharing options...
Squirrel Girl Posted October 25, 2010 Author Report Share Posted October 25, 2010 The 500 ATK gain is enough, cause otherwise, the ATK would be too high Well 5ds that is a good idea I will not make a Set around this card, though, I can make a Deck of real cards that would work awesome with this card More Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 25, 2010 Report Share Posted October 25, 2010 It can't be completely immune to Card Effects...not with ATK like that, it's horribroken. Make it immune to Spell Cards or something. That being said, 5 counters will never fly. In a typical game with two competent players, this card will win you the game in three turns or your opponent will take it out before then. I say drop it to 3 counters. Most people wouldn't tribute the tokens anyway (and its OK if the Tokens are immune to card effects, as they're hard to get and only 2000 ATK.) Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted October 25, 2010 Report Share Posted October 25, 2010 o.o OP. It's attack and attack boost warrants it at least Level 11. Also with such immense attack, theres hardly any monsters that can destroy it by battle therefore it's practically invincible especially since you can just Release a Token (which is also powerful) to boost it's ATK by 500. And still even if your opponent does get out a stronger monster, if they attack, you can just negate it by using this cards Stardust-like effect. I think thats a little too powerful. Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted October 25, 2010 Report Share Posted October 25, 2010 [quote name='^_^AxManBoy^_^' timestamp='1288030582' post='4735650'] The 500 ATK gain is enough, cause otherwise, the ATK would be too highMore [/quote] Is this your reply? You've just explained a reason why its OP. Link to comment Share on other sites More sharing options...
Squirrel Girl Posted October 25, 2010 Author Report Share Posted October 25, 2010 I will make it so it have more drawbacks Link to comment Share on other sites More sharing options...
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