Jump to content

D-Draw like cards


wiithepeople

Recommended Posts

Infinite Return
Spell/Normal
Return 1 "Infinity" monster you control to your hand. Draw 2 cards.

Scrap Treasure
Spell/Normal
Destroy 1 "Scrap" monster you control. Draw 2 cards.

Karakuri Key Winder
Spell/Normal
Select 1 "Karakuri" monster you control and draw 2 cards. That monster cannot attack or change its battle position until the End Phase.

Heldigtrekke
Spell/Normal
Remove 1 "Polar Star" monster in your Graveyard from play. Draw 2 cards.

Technical Draw
Spell/Normal
Negate the effect(s) of 1 "Tech Genus" monster you control. Draw 2 cards.

Intergalactic Gift
Spell/Normal
Remove all A-Counters on the field. Draw 2 cards.

Gladiator's Retreat
Return 1 "Gladiator Beast" monster you control to your hand. Draw 2 cards.
Link to comment
[quote name='SleepingKirby' timestamp='1288039851' post='4736328']
Intergalactic gift can easily be used:
1: Right after another one has been used
2: When there are no A-Counters on the field.
[/quote]

If removing them all is a cost, then you have to remove at least one.
Link to comment
The problem with these is that none of them besides Scrap Treasure are much like D-Draw at all. The point of D-Draw is it's a 2-for-2 - you lose D-Draw and a Destiny Hero, and get two more. Scrap Treasure costs a scrap to draw 2, but the others are +1 cards rather than +0. They're interesting effects, but I don't think any of them are enough of a cost to balance out the increase in advantage.
Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...