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Fusions going hard too?


~Jay~

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[center][color="#9932CC"][b][img]http://img818.imageshack.us/img818/6074/235627o.jpg[/img]
The Fusion Material Monsters for this card are any 3 Fiend-Type monsters.
You can Special Summon this card from your Extra Deck by removing from
play the appropriate Fusion Material Monsters you control. Once while this
card remains face-up on the field, you can select 3 cards on the field. Then,
destroy 1 of them, return 1 to the owner's hand and remove 1 from play 1
of them. If you do this, you cannot conduct your Battle Phase this turn.[/b][/color]

Probably went a bit too hard :/

i was thinking i could make it so that the monster couldn't attack at all after using the effect. But eh what do ya'll think?[/center]
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Shouldn't there be a "(You do not use Polymerization)" stipulation in there since you are summoning this thing based off of its own effect? Also, it seems fine to me, since you can only do it once per duel, at least I assume it is once per duel. It seems alright to me, it isn't absolutely amazing but it is a good card. I would give it an 8/10
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i was gonna say this was op'ed but then i remeber all 3 tribute fiends are op'ed :)
[img]http://images4.wikia.nocookie.net/__cb20090520144338/yugioh/images/7/77/TheWickedAvatarJUMP-EN-UR-LE.png[/img]
good example lol


i agree with FTW that would make it too easy to summon all u would need is poly and three fiends between the monsters in yo hand and on the field not cool
(think about how dark worlds are fiend and they always swarm the field)
yeah this card is very good nice jay


8/10

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[quote name='Dan-The Man' timestamp='1288151936' post='4741272']
i was gonna say this was op'ed but then i remeber all 3 tribute fiends are op'ed :)
[img]http://images4.wikia.nocookie.net/__cb20090520144338/yugioh/images/7/77/TheWickedAvatarJUMP-EN-UR-LE.png[/img]
good example lol
[/quote]

That made me laugh.

No serious players use Avatar. It's pretty terrible.

On topic:
It's a -2 to Summon with a +2 effect, once. It'd probably be sensible to not let it be Special Summoned another way (such as Monster Reborn) to prevent +2s from revival, but it's not horridly broken. The only place I see it really being too broken is Fableds, but they're already pretty insane. If I were you, I'd make it DARK Fiend-Types only and make it non-revivable, then it'd actually be a really nice tool for DWs and Inverz.

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