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{✌} Smokescreen Tiger {✌}


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[center][font="Garamond"][color="#4169E1"][IMG]http://img801.imageshack.us/img801/5222/createcard1php.jpg[/IMG]
[spoiler=Smokescreen Tiger]If a monsters your opponent controls attacks this card, you can send the attacking monster to the Graveyard without applying Damage Calculation with this card's effect. Special Summon the sent monster during your next Standby Phase. When a monster you control is destroyed, you can look at the top 3 cards on your Deck. If any of the cards are Monster Card(s), discard it and add the destroyed monster from your Graveyard to your hand. If there are multiple Monster Cards, you can choose which one to discard.[/spoiler]
IMG CREDIT: HP Doom. Read printed effect, card has errors.

Rate/Hate/Detonate/Cuddle/Scratch/;)
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"If your opponent attacks this card, you can send this card and the attacking card to the Graveyard[font="Arial Black"](so just for attacking? why not pay life for card effects? barely anybody destroys by battle nowadays)[/font]. Special Summon this card and the attacking card during your next Standby Phase. When a monster on your field is destroyed, you can look at the top 3 cards in your Hand [font="Arial Black"](Deck? random, at best.)[/font] . If there is a Monster Card, discard it and add the destroyed monster to your hand (if there are multiple Monster Cards, you can choose)[font="Arial Black"](situational. hmm...)[/font] ."

overall, 7/10.
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OCG Fix:

If a monsters your opponent controls attacks this card, you can send the attacking monster to the Graveyard without applying Damage Calculation with this card's effect. Special Summon the sent monster during your next Standby Phase. When a monster you control is destroyed, you can look at the top 3 cards on your Deck. If any of the cards are Monster Card(s), discard it and add the destroyed monster from your Graveyard to your hand. If there are multiple Monster Cards, you can choose which one to discard.

Shiny Azelf Fan 333, you clearly do not play the game or have any understanding of the metagame. Destroying by battle is still done quite a lot (there is a reason why D-Prison and Mirror Force are staples) and losing a monster is not situational. The main problem in RC at the moment is the fact that a lot of reviewers DON'T KNOW WHAT THEY ARE TALKING ABOUT.
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