◎Kaleidoscope Posted October 29, 2010 Report Share Posted October 29, 2010 [center][font="Garamond"][color="#4169E1"][IMG]http://img801.imageshack.us/img801/5222/createcard1php.jpg[/IMG] [spoiler=Smokescreen Tiger]If a monsters your opponent controls attacks this card, you can send the attacking monster to the Graveyard without applying Damage Calculation with this card's effect. Special Summon the sent monster during your next Standby Phase. When a monster you control is destroyed, you can look at the top 3 cards on your Deck. If any of the cards are Monster Card(s), discard it and add the destroyed monster from your Graveyard to your hand. If there are multiple Monster Cards, you can choose which one to discard.[/spoiler] IMG CREDIT: HP Doom. Read printed effect, card has errors. Rate/Hate/Detonate/Cuddle/Scratch/ [/color] [/font] [/center] Link to comment Share on other sites More sharing options...
Jaime Duferier Posted October 29, 2010 Report Share Posted October 29, 2010 "If your opponent attacks this card, you can send this card and the attacking card to the Graveyard[font="Arial Black"](so just for attacking? why not pay life for card effects? barely anybody destroys by battle nowadays)[/font]. Special Summon this card and the attacking card during your next Standby Phase. When a monster on your field is destroyed, you can look at the top 3 cards in your Hand [font="Arial Black"](Deck? random, at best.)[/font] . If there is a Monster Card, discard it and add the destroyed monster to your hand (if there are multiple Monster Cards, you can choose)[font="Arial Black"](situational. hmm...)[/font] ."overall, 7/10. Link to comment Share on other sites More sharing options...
◎Kaleidoscope Posted October 29, 2010 Author Report Share Posted October 29, 2010 I see what you mean with the 1st effect, but I find the last effect NOT situational at all (I did mean Deck), because you almost always have a monster card near the top of your deck, and the effect allows you to regain a helpful monster by getting rid of a not-as-good monster. Link to comment Share on other sites More sharing options...
Mehmani Posted October 29, 2010 Report Share Posted October 29, 2010 OCG Fix: If a monsters your opponent controls attacks this card, you can send the attacking monster to the Graveyard without applying Damage Calculation with this card's effect. Special Summon the sent monster during your next Standby Phase. When a monster you control is destroyed, you can look at the top 3 cards on your Deck. If any of the cards are Monster Card(s), discard it and add the destroyed monster from your Graveyard to your hand. If there are multiple Monster Cards, you can choose which one to discard. Shiny Azelf Fan 333, you clearly do not play the game or have any understanding of the metagame. Destroying by battle is still done quite a lot (there is a reason why D-Prison and Mirror Force are staples) and losing a monster is not situational. The main problem in RC at the moment is the fact that a lot of reviewers DON'T KNOW WHAT THEY ARE TALKING ABOUT. Link to comment Share on other sites More sharing options...
◎Kaleidoscope Posted October 29, 2010 Author Report Share Posted October 29, 2010 THANK YOU Alfred-Kun! It's nice to see someone who knows what they're talking about. Fixing OCG now. Link to comment Share on other sites More sharing options...
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