Spoon Posted November 1, 2010 Report Share Posted November 1, 2010 I just recently made a card for a contest (it was 30 minutes ago ), that's where I found out about the [url="http://yugioh.wikia.com/wiki/Princesses"]Princesses[/url]. I guess I fell in love, so I made a makeshift deck for them. Since all I have as reference is YGO Wiki (and we all know how great that is ), this deck is probably going to suck... badly. But that's up to you to decide, please have a look at it and see if I forgot anything that could help And please remember: This deck is made for pure fun, nothing competetive, just get it going as good as possible without losing focus of what's important: The Princesses [b]Monsters (15):[/b] White Magician Pikeru x3 Ebon Magician Curran x3 Princess Pikeru x1 Princess Curran x1 Apprentice Magician x3 Volcanic Queen x2 Chaos Sorcerer x1 Sangan x1 [b]Spells (17):[/b] Trial of the Princesses x3 Secret Village of the Spellcasters x2 Shrink x2 Hidden Armory x2 Pot of Duality x3 Pot of Avarice x1 Allure of Darkness x1 Level Limit - Area B x1 Monster Reborn x1 Dark Hole x1 [b]Traps (:[/b] Trap Stun x1 Graceful Revival x2 Solemn Warning x2 Solemn Judgment x1 Gravity Bind x1 Mirror Force x1 [b]Extra Deck (0):[/b] Non-existent Total: 40 So yeah... any help is highly appreciated, and I might award really constructive criticism with a Rep or 2 So long, Spoon Link to comment Share on other sites More sharing options...
Anacondas1 Posted November 1, 2010 Report Share Posted November 1, 2010 I am possibly seeing a problem with draw power, am I just being slightly dumb? Otherwise you may want to consider Allure and maybe something else. and if there is plenty of draw I am not seeing then feel free to ignore me Anacondas1 Link to comment Share on other sites More sharing options...
Spoon Posted November 1, 2010 Author Report Share Posted November 1, 2010 [quote name='Anacondas1' timestamp='1288637322' post='4754839'] I am possibly seeing a problem with draw power, am I just being slightly dumb? Otherwise you may want to consider Allure and maybe something else. and if there is plenty of draw I am not seeing then feel free to ignore me Anacondas1 [/quote] Nope, you're right, I don't see any Draw Power either (unless you count Pot of Duality)... so yeah, +1 Allure... what to neg? Link to comment Share on other sites More sharing options...
Anacondas1 Posted November 1, 2010 Report Share Posted November 1, 2010 I haven't the foggiest........ I do have to ask where Grinder Golem fits in with the strategy, but I don't know the princess cards so I am sure there will be a reason. Anacondas1 Link to comment Share on other sites More sharing options...
Spoon Posted November 1, 2010 Author Report Share Posted November 1, 2010 [quote name='Anacondas1' timestamp='1288638411' post='4754878'] I haven't the foggiest........ I do have to ask where Grinder Golem fits in with the strategy, but I don't know the princess cards so I am sure there will be a reason. Anacondas1 [/quote] Well, that's a suggestion from YGO Wiki: You have Pikeru or Curran equipped with "Trial of the Princesses", then Summon "Grinder Golem" to your opponent's side of the field (while generating Tokens on yours, which later can be counted towards Pikerus effect) in Defense Position (only 300 DEF). Destroy it with said Pikeru or Curran, tada!, Trial of the Princesses can activate and you have one of the Princesses out. "Burden of the Mighty" and "Shrink" would serve a pretty similar purpose. I just put Allure in now, if anybody has an idea what to take out, please tell me Edit: Hmm... Ojama Trio for more monsters on your opponent's side? Link to comment Share on other sites More sharing options...
Anacondas1 Posted November 1, 2010 Report Share Posted November 1, 2010 personnally I think something like Ojama Trio may come in more handy than Grinder Golem, because if they manage somehow to block your attack, you have just given them a 3000 beater. However, i am often extremely wrong and therefore leave the decision up to you Anacondas1 Link to comment Share on other sites More sharing options...
Spoon Posted November 1, 2010 Author Report Share Posted November 1, 2010 [quote name='Anacondas1' timestamp='1288644924' post='4755214'] personnally I think something like Ojama Trio may come in more handy than Grinder Golem, because if they manage somehow to block your attack, you have just given them a 3000 beater. However, i am often extremely wrong and therefore leave the decision up to you Anacondas1 [/quote] The problem with the Ojama's is, that they won't work with "Trial of the Princesses", which requires a Level 5 or higher monster being beaten by the equipped monster. The Ojama's would be more useful for Curran's burn damage and to block the opponent a little... nothing to fancy, but it could work in this deck. While we're at it... [url="http://yugioh.wikia.com/wiki/Volcanic_Queen"]Volcanic Queen?[/url] Link to comment Share on other sites More sharing options...
Anacondas1 Posted November 1, 2010 Report Share Posted November 1, 2010 Wouldn't advise it. I believe the magicians attack are 1200> so you couldn't run over it, and they could burn you back if you didn't destroy it in time. Maybe Shien's Spy? I have no Idea how it would play at all, but it could mean that you can give them a easily run overable monster to get yo princess out. Noisy Gnat could be an idea as well, as you could use them to get level 4 monsters to fit the requirements? But again I am throwing out ideas, and they are likely Lame. Grinder Golem does sound the best idea at the mo :/ Anacondas1 Link to comment Share on other sites More sharing options...
Spoon Posted November 1, 2010 Author Report Share Posted November 1, 2010 [quote name='Anacondas1' timestamp='1288647219' post='4755307'] Wouldn't advise it. I believe the magicians attack are 1200> so you couldn't run over it, and they could burn you back if you didn't destroy it in time.[/quote] Sorry to correct you again, but "Trial of the Princesses" gives them +800 ATK, so we're basically at 2000, therefor they could run over the Queen while maybe taking out another annoying monster (a Stardust Dragon for example). [quote]Maybe Shien's Spy? I have no Idea how it would play at all, but it could mean that you can give them a easily run overable monster to get yo princess out.[/quote] Sounds interesting, but I can't focus too hard on getting out the Princesses, because I also have to keep them alive and all... [quote]Noisy Gnat could be an idea as well, as you could use them to get level 4 monsters to fit the requirements?[/quote] Way to complicated and situational I'd say, not really worth the Deck Space. [quote]But again I am throwing out ideas, and they are likely Lame. Grinder Golem does sound the best idea at the mo :/ Anacondas1[/quote] I appreciate any idea, keep them coming Link to comment Share on other sites More sharing options...
Anacondas1 Posted November 1, 2010 Report Share Posted November 1, 2010 In that case Grinder Golem is still a better bet IMO, because it gives you a little bit of advantage as well, though you may want to side QUeens just in case as well - if you have space. As for any more ideas, ummm..... Mystical Space Typhoon - If you find you are having a problem with S&T Destruction then use it, otherwise use the space for better things Bottomless Trap Hole - I would personally Main deck it if there is space. Being able to reduce the threat to your princess's and keep them on the field longer to abuse their effects (Which I am guessing is based off of the magicians effects but more powerful?) Burden of the Mighty - Not sure on this, I will think it over Shrink - If you can find room, this will be very helpful in getting your princess's from an opponents advantage. maybe -2 Magicians cirlce? (I don't think it gets the princess's so it may not be that useful, though I may be wrong) Dark Hole - Not so sure on this, I will mull it over Apprentice Magician - No. I think getting the magicians out is helpful, but the fact they are facedown means the opponent can predict your move and counter it before they have any use. but this is personal opinion, so if you did want them I would neg the tomato's? Ojama Trio - No. Not worth the space IMO. all they do is add a bit to the burn damage. Volcanic Queen - Side deck possibly Other than that I could suggest focusing down on a single princess, focusing the deck around that one rather than both, but as you have already said, this is a fun deck, so that may not be the most sound advice As always, all of this is personal opinion with very little testing/proof to back it up, so feel free to ignore it NOw to sleep, cya tommorow Anacondas1 Link to comment Share on other sites More sharing options...
Spoon Posted November 1, 2010 Author Report Share Posted November 1, 2010 [quote name='Anacondas1' timestamp='1288649364' post='4755405'] In that case Grinder Golem is still a better bet IMO, because it gives you a little bit of advantage as well, though you may want to side Queens just in case as well - if you have space.[/quote] Well, there is no Side Deck (why would it, it's not an IRL Deck, only playing online with it, and there I only play 1 Duel at a time), so I just run it at 1 for now, as an alterative to Grinder. Let's see what the others say, 6 eyes see better than 4... or something like that [quote]As for any more ideas, ummm..... Mystical Space Typhoon - If you find you are having a problem with S&T Destruction then use it, otherwise use the space for better things[/quote] I could live without them up until now, so I'll leave them out I guess. [quote]Bottomless Trap Hole - I would personally Main deck it if there is space. Being able to reduce the threat to your princess's and keep them on the field longer to abuse their effects (Which I am guessing is based off of the magicians effects but more powerful?)[/quote] You're right, it's the same effect, but stronger (just follow the link I posted, there you can see all cards related to the Princesses). However, I don't know if it's really needed... most of the time, if the card has an effect that removes my Princess, they're activated anyways because of their priority, and if it's a beatstick that just kills them, I have Shrink, Gravity Bind, Level Limit and Burden of the Mighty to keep them buzy. I'll still consider it, but the Deck is already crowded as hell, I just can't find any space [quote]Shrink - If you can find room, this will be very helpful in getting your princess's from an opponents advantage. maybe -2 Magicians cirlce? (I don't think it gets the princess's so it may not be that useful, though I may be wrong)[/quote] Well, the Magicians can make quite good use of it (Circle), since they're Level 2, they can attack over Gravity Bind/Level Limit, and with 2000 ATK from the Trial, it would even be worth mentioning... but Shrink is definitely in, it comes out of nowhere (unlike Burden) and is pretty versatile, not often a dead draw... so I put it at 3 for now (but consider to lower it). [quote]Apprentice Magician - No. I think getting the magicians out is helpful, but the fact they are facedown means the opponent can predict your move and counter it before they have any use. but this is personal opinion, so if you did want them I would neg the tomato's?[/quote] And with Tomato and the Angel they can use they're effect directly in the next turn, which results in more damage/Life Points... yeah, I guess I'll leave them out for now, unless somebody says they're godlike [quote]Ojama Trio - No. Not worth the space IMO. all they do is add a bit to the burn damage.[/quote] Probably right, there's jsut no space *kicks the Ojama's through the front door* [quote]Other than that I could suggest focusing down on a single princess, focusing the deck around that one rather than both, but as you have already said, this is a fun deck, so that may not be the most sound advice[/quote] Nah, that would defeat the purpose So yeah, we're currently at 45... I want to lower it to at least 42, better 40... some advices? Link to comment Share on other sites More sharing options...
CommanderVolt Posted November 2, 2010 Report Share Posted November 2, 2010 Very intresting... Since you running Grinder Golem i'd say throw in "The Atmosphere" but it's not like we have that.. You are aware that you can search both princess' out with Apparentice Magician (of course they get summoned f/d though) With the running of Hidden Armory, i might suggest Calamity's Araments and Shackles of the Underworld, Calamity combos well with Burden, and Shackles [b]Should[/b] allow your princess' to destroy any lvl 5 or higher monster. I'd keep an eye on your Trap Stun with Gravity Bind in play, of course it still works in you favor. Ever consider Scapegoat (With Princess Pikeru) and Ojama Trio (With Princess Curran) for an extra boost? Anyway, that's all i've got for now. Link to comment Share on other sites More sharing options...
Spoon Posted November 2, 2010 Author Report Share Posted November 2, 2010 [quote name='Tuatha Dé Danann' timestamp='1288681195' post='4756559'] Very intresting... Since you running Grinder Golem i'd say throw in "The Atmosphere" but it's not like we have that...[/quote] Well, were I play (KCVDS) it's in, so I could technically use it... on the other hand, I find it neither being that useful nor fitting for the theme. [quote]You are aware that you can search both princess' out with Apparentice Magician (of course they get summoned f/d though)[/quote] I am, and I still consider him... but I could use some more opinions on that. The nice thing: It's a Spellcaster (Solidarity anyone?), which keeps my Village running. The not so nice thing: It summons face-down, wasting 1 Standby Phase or exposes my Magicians for the next attack because they have 0 DEF... [quote]With the running of Hidden Armory, i might suggest Calamity's Araments and Shackles of the Underworld, Calamity combos well with Burden, and Shackles [b]Should[/b] allow your princess' to destroy any lvl 5 or higher monster.[/quote] Awesome ideas! Too bad Shackles of the Underworld isn't in yet (Missing consistency here... why is Atmosphere there, but this is not?) But Calamity's Armaments looks pretty awesome... but what should I take out? I'm already at 45, and more is definitely not better in this case... any ideas? [quote]I'd keep an eye on your Trap Stun with Gravity Bind in play, of course it still works in you favor.[/quote] That's why I chose Trap Stun over Royal Decree, it can be timed and should work okay here. I still have Level Limit - Area B [quote]Ever consider Scapegoat (With Princess Pikeru) and Ojama Trio (With Princess Curran) for an extra boost?[/quote] Missed out on Scapegoat, but yeah, I already considered Ojama Trio, and I still need space in there Link to comment Share on other sites More sharing options...
CommanderVolt Posted November 2, 2010 Report Share Posted November 2, 2010 This is all i can think of currently. Sorry im not much help. [b]Burden of the Mighty[/b] - Hm... Consider taking another look at Burden? Although it's useful, if you can't pull a Trial of the Princess' it really wont help to save your Magicians. Remember that the Calamity's Araments can re-attach it self to other monsters, so it may be a better choice. That's just my thought. [b]Magician's Circle[/b] - In my opinion, i don't think the use of Magician Circle can make a big impact. since you'll already need to be in a situation where you can attack (feel safe) to attack with your two princess' or if you happen to have Chao Sorc out. Most of the time it may be a dead draw. That's just my opinion. [b]Honest[/b] - Since your currently run Shining Angel, i might suggest Honest to be used with Pikeru. Incositent but the opponent would have to resort to other methods to kiill your oh-so-adoreable Pikeru. [b]Secret Village of the Spellcasters [/b] - Out of 20 monsters you have 10 spellcasters, 6 of which can be Normal Summoned or Set. Drawing the others and being unable to summon them can be a huge problem if you can't replace your Field-Spell or keep them alive. I do see the usefullness in it though. [b]Hidden Amory[/b] - It's primary use is to get Trial of the Princess. I feel this could lead to dead-draws quite frequently. May be useful to use an addtional equip spell to make advantage of this. Just a thought. [b]Pot of Avarice[/b] - Since you currently are running Recruiters, as well as the Princess and their Magician forms being key-cards, Pot of Avarice imo is not a bad choice. It depends on how you see it. Just a thought. [b]Graceful Revival[/b] Just a card to take a look at. Ressurects a Lvl 2 or lower monster from the graveyard. Link to comment Share on other sites More sharing options...
Spoon Posted November 2, 2010 Author Report Share Posted November 2, 2010 Hmm... alright, I'm currently testing, so the deck may change any minute. So far, it did actually pretty decent against Frognarchs (Burden and Gravity Bind took care of them, had him down to 1000 Life Points and summoned 2 Princesses in the meantime... but then he got Obelisk out, and I was toast ), and I now know that this deck is really unusual, yet fun to play Changes I made right now: -3 Spellcaster Village You're right it kills me more than it helps me, at least for now. -1 Burden -1 Shrink +2 Cursed Armaments See how that works out. The problem: I must equip them to my monsters first... maybe I can run amok with my Tomato, it already looks like it wants to do that +1 Pot of Avarice +2 Pot of Duality I definitely need more drawpower, let's see how this tests. But this deck is still way to heavy... damnit, I don't like that... Link to comment Share on other sites More sharing options...
CommanderVolt Posted November 2, 2010 Report Share Posted November 2, 2010 Obeleisk? >_> i would seriously raise hell. Cmon Konami. >:/ I love decks like the one your using. How does Solemn Judgment and Solemn Warning work for you? I know that because of Pikeru the costs don't really affect you to much. That's pretty neat, slapping Calaimity onto your Tomato. You may force them to take the bait or they may waste a s/t removal on it if they dont control anything. Anyway, i can't think of much else right now, tell me how the testing goes. Link to comment Share on other sites More sharing options...
jenofresh Posted November 2, 2010 Report Share Posted November 2, 2010 Hmm, I think it would be better to replace Volcanic Queen with Tytannial combined with DNA Transplant and maybe Wall of Thorns for protection. Link to comment Share on other sites More sharing options...
Anacondas1 Posted November 2, 2010 Report Share Posted November 2, 2010 Jenofish, that combo is way to long winded and doesn't help towards the aim of the deck too much. It is an alright idea in plants (- DNA transplant), but not in this deck :/ Just tell me how testing goes and I will help where I can Anacondas1 Link to comment Share on other sites More sharing options...
Spoon Posted November 2, 2010 Author Report Share Posted November 2, 2010 [quote name='Tuatha Dé Danann' timestamp='1288716313' post='4757045'] How does Solemn Judgment and Solemn Warning work for you? I know that because of Pikeru the costs don't really affect you to much.[/quote] Well, they're universal, and as you said, the costs can be severly lowered with Pikeru. So yeah, they work quite well. [quote name='jenofresh' timestamp='1288716418' post='4757048'] Hmm, I think it would be better to replace Volcanic Queen with Tytannial combined with DNA Transplant and maybe Wall of Thorns for protection. [/quote] As Anacondas said, way to complicated, I can't just grow the deck space where I need it So far, it tests... very mediocre. To be honest, it tests bad, but I don't want to say that about my princesses Sometimes, when I get a lucky hand, I can stay a little longer against the usual suspects like X-Sabers and Blackwings, but that only lasts for like 3 or 4 of my opponent's turns before they just run over me. So yeah, testing against Meta-Decks is out of the question Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted November 2, 2010 Report Share Posted November 2, 2010 Ditch the Burdens, they don't really help at all. Link to comment Share on other sites More sharing options...
Spoon Posted November 2, 2010 Author Report Share Posted November 2, 2010 [quote name='InconsistentDecks' timestamp='1288720333' post='4757133'] Ditch the Burdens, they don't really help at all. [/quote] I found them to be pretty useful... maybe not 2, but one brings the most annoying monsters in YGO history (okay... not really the most annoying, but still annoying), the Monarchs, down to a beatable 1800. 2 might be overkill, but I won't ditch the last... Oh and "they don't help at all" sounds pretty final... did you actually play this deck? Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted November 2, 2010 Report Share Posted November 2, 2010 That's really bad reasoning and if that's the only reason you've got, ditch them D: Link to comment Share on other sites More sharing options...
Spoon Posted November 2, 2010 Author Report Share Posted November 2, 2010 [quote name='InconsistentDecks' timestamp='1288723635' post='4757237'] That's really bad reasoning and if that's the only reason you've got, ditch them D: [/quote] I'd call that pretty reasonable if you ask me... 2000 is the magic boarder, and a lot of commonly played cards (Monarchs, almost all generic and non-generic Synchros (except Goyo... but he's a b...east anyway), some Zombies here, some X-Sabers and Blackwings there). Also, it tested pretty decent up until now, there's no reason to take it out unless there's a specific card that does it's job (not any job) better. If you can tell me that card, I'm willing to take it out Link to comment Share on other sites More sharing options...
Legend Zero Posted November 2, 2010 Report Share Posted November 2, 2010 Do you even need to run 3 of each Princess? I say keep a lock "level limit B or Gravity Bind" on and continue to burn, and then try for the Princess' if possible? This would give you more room and a better deck, imo. Anyway for draw power how about the apprentice engine? Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted November 2, 2010 Report Share Posted November 2, 2010 Why doesn't every other Tier 2-3 deck main Burden of the Mighty then? Link to comment Share on other sites More sharing options...
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