lewis atherton Posted November 3, 2010 Report Share Posted November 3, 2010 I spent a while coming up with the effects and how they should interwind please comment. [img]http://img130.imageshack.us/img130/3733/303169e.jpg[/img] If this is not the only card except “Illuminating Mist” on your side of the field destroy it. This card cannot be targeted by an opponents Trap Cards and cannot be destroyed in battle up to twice per turn (Damage calculation apply normally). This card cannot be used as a tribute. This card cannot attack, or switch to defense position. Once per turn you may pay half your Life points to destroy all cards on the field excluding this card.[img]http://img248.imageshack.us/img248/9112/303169px.jpg[/img] This card cannot be normal summoned or set. This card can only be Special Summoned from your hand or deck when there is a “Demonic Abyss” on your side of the field. This card cannot be destroyed in battle. This card cannot be tributed. If you use the effect of “Demonic Abyss” then you may gain 1000 Life points during your second phase of that turn. If this card is destroyed you may flip a coin if heads this card goes back to your hand, if tails you may place this card in your Graveyard or on the top of your deck. Link to comment Share on other sites More sharing options...
lewis atherton Posted November 3, 2010 Author Report Share Posted November 3, 2010 bump Link to comment Share on other sites More sharing options...
lewis atherton Posted November 5, 2010 Author Report Share Posted November 5, 2010 bump Link to comment Share on other sites More sharing options...
lewis atherton Posted November 5, 2010 Author Report Share Posted November 5, 2010 bump please comment people i spent ages on these cards. Link to comment Share on other sites More sharing options...
lewis atherton Posted November 6, 2010 Author Report Share Posted November 6, 2010 bump do the bump bump Link to comment Share on other sites More sharing options...
lewis atherton Posted November 7, 2010 Author Report Share Posted November 7, 2010 is noone gonna comment Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 7, 2010 Report Share Posted November 7, 2010 =/ Stop bumpin so much. Theres rules for bumping. You must wait 24 hours between bumps or 12 hours if your thread reaches page 2. Card 1 is broken. Nuke Field each turn and it's immune to all but Monster Card Effects and it can be summoned first turn. The Nuke doesnt need secondary effects like gaining LP. Only hope of countering this is Stardust Dragon. Card 2 cant even be played so... Link to comment Share on other sites More sharing options...
lewis atherton Posted November 7, 2010 Author Report Share Posted November 7, 2010 i dont understand how its broken please explain Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 7, 2010 Report Share Posted November 7, 2010 I explained already [quote=LovelyCC] Nuke Field each turn and it's immune to all but Monster Card Effects and it can be summoned first turn. The Nuke doesnt need secondary effects like gaining LP. Only hope of countering this is Stardust Dragon. [/quote] Link to comment Share on other sites More sharing options...
lewis atherton Posted November 7, 2010 Author Report Share Posted November 7, 2010 so if i was to get rid of the life point gain would it still be broken, or do you mean that its practically indestructible saying that all you have to do is lay another card on your side of the field and then its destroyed Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 7, 2010 Report Share Posted November 7, 2010 It's a no-cost field-nuker, and once it hits, there are only a handful of cards in the game that will let you recover fast enough to kill it before you do it again. Granted, if it's overplayed it CAN backfire and hurt the user, and it's frankly terrible against Burn Decks, but a typical player in the current meta could splash this into a Deck and fear nothing. Link to comment Share on other sites More sharing options...
lewis atherton Posted November 7, 2010 Author Report Share Posted November 7, 2010 it has got a cost, their can only be 1 other monster card on your side of the field ehilst its on also nobody has commented on illuminating mist Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 7, 2010 Report Share Posted November 7, 2010 I mean that it's broken with the LP gain [b]AND[/b] it's near indestructability. This card can be HUGELY splashed. Anything that can fish for DARKS can get this. Even if this card does get to the Graveyard you can run a Recurring Nightmare. Link to comment Share on other sites More sharing options...
lewis atherton Posted November 7, 2010 Author Report Share Posted November 7, 2010 right thing is the effect is very strange in my opinion something you pull out as a saving card coz of you have powerful monsters on the feils you cannot summon it you cannot summon if with other monsters on the field. Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 7, 2010 Report Share Posted November 7, 2010 [quote name='lewis atherton' timestamp='1289143512' post='4768522'] it has got a cost, their can only be 1 other monster card on your side of the field [/quote] That's a drawback, not a cost. You don't have to have anything to play this card, ergo, it are [b]BROKENZ.[/b] And no one commented on Illuminating Mist because it relies on a card that would be banned. Why do you think no one runs Gryphon Wing? Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 7, 2010 Report Share Posted November 7, 2010 Run this in Vairon. Vairon focus on getting equips. Use Sunlight Unicorn to search something like Axe of Desair. Since the effect of this card can be used during either main phase. You can use Sunlight Unicorn or a Vairon Vanguard that's equipped with multiple equip cards for Draw Power so that you draw a powerful equip then equip it to this card all in the Main Phase 1 which leave you to still use your Battle Phase and Slam directly for 1000 if using Axe of Despair. Then it can only be countered by Gorz or Battle Fader (if it wasn't already countered by Stardust Dragon) Link to comment Share on other sites More sharing options...
lewis atherton Posted November 7, 2010 Author Report Share Posted November 7, 2010 I have edited the card now please leave your feedback on the new card and illuminating mist Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 7, 2010 Report Share Posted November 7, 2010 Like I said, Mist cannot be played. It cant be Summoned it cant be played. Your first card still makes me feel iffy. It's still to heavily recyclable and splashable. Run 2 with 3 Recurring Nightmares and maybe 1 or 2 Dark Eruptions and you've got this guy here to stay. But it is no longer Broken just OP. Link to comment Share on other sites More sharing options...
lewis atherton Posted November 7, 2010 Author Report Share Posted November 7, 2010 ok allow me to edit them both once more - for my adoring fans - jokesI have edited demonic abyss again now it's certainly not overpowered as their are many draw backs Illuminating Mist may now be summoned anyone care to rate it again with the new effect Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 7, 2010 Report Share Posted November 7, 2010 The last effect is unnecessary. I ment you should increase the ATK and DEF of your first monster to make it less abused by Recurring Nightmare. Card 2 Still cant be played. =/. "This card cannot be summoned" means it cant reach the field ever. Link to comment Share on other sites More sharing options...
lewis atherton Posted November 7, 2010 Author Report Share Posted November 7, 2010 it says this card can only be special summoned Link to comment Share on other sites More sharing options...
lewis atherton Posted November 7, 2010 Author Report Share Posted November 7, 2010 it says this card can only be special summoned Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 8, 2010 Report Share Posted November 8, 2010 "This card cannot be [b]summoned[/b] or set." The word Summoned envelopes Normal Summoning, Flip Summoning, and Special Summoning. A card that cannot be Summoned can never reach the field. Link to comment Share on other sites More sharing options...
JDFighterwing Posted November 8, 2010 Report Share Posted November 8, 2010 [quote name='♥Łövëły Ċ.Ċ♥' timestamp='1289147466' post='4768670'] The last effect is unnecessary. I ment you should increase the ATK and DEF of your first monster to make it less abused by Recurring Nightmare. Card 2 Still cant be played. =/. "This card cannot be summoned" means it cant reach the field ever. [/quote] I've been watching this the whole time and Lovely CC is right... I suggest you check your cards before posting them, or at least stop bumping like a maniac. Link to comment Share on other sites More sharing options...
lewis atherton Posted November 8, 2010 Author Report Share Posted November 8, 2010 oh right i thought you could say cannot be summoned then say it can be special summoned and that ment you could special summon itnow i have changed it so it cannot be normal summoned or set! so now can it be played? Link to comment Share on other sites More sharing options...
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