Abs0lute Posted November 6, 2010 Report Share Posted November 6, 2010 [center]Okay, so when using deities in cards, I just want to state that I'm not trying to disrespect any religion. I intend to eventually do a lot of different religious figures. Spell card up when I gain an image, it limits Izanami's time on the field, so don't worry about defense whoring. [img]http://img826.imageshack.us/img826/5406/303180.jpg[/img] Effect: This card can only be Ritual Summoned with the Ritual Spell Card "Yomi Core Summoning" and by having 4 or more monsters with different names in your Graveyard. Once per turn, when your opponent Summons a monster, you can destroy 1 monster your opponent controls if they control 2 or more monsters. When this card is sent to the Graveyard, increase its ATK and DEF by 800 and Special Summon it to the field in face-up Defense Position. [/center] Link to comment Share on other sites More sharing options...
lewis atherton Posted November 6, 2010 Report Share Posted November 6, 2010 you havn't put the ritual card with it very bad idea 0. The picture is great 10 for the picture ocg is off quite badly 4 and effect is not that good 5 It also makes no sense to start it with 0 atc and defense so for stats also 5 58% or 5.8 keep trying work on your ocg - and edit the effect Always pair a fusion with its fusion ritual and maybe make some support cards. Link to comment Share on other sites More sharing options...
Abs0lute Posted November 6, 2010 Author Report Share Posted November 6, 2010 ...Okay, what? I understand that failing to put the ritual card takes off of your rating, but could you at least attempt to help with the OCG if it is off so badly? Also, why does it make no since to have such low stats? This monster regenerates constantly, is a +1 for tributes, and gains 800 ATK and DEF each time. I started it off with 0 ATK because 5 turns of this, which is very well possible depending on when this is set up and if your opponent is set up for removal or back to hand. I didn't want a monster that could destroy your opponent's monsters when something is Summoned, which actually screws up some deck setups, and constantly gains ATK. Thanks for the rating, but please try to help me with the mistakes if you think they are so blatant. Link to comment Share on other sites More sharing options...
lewis atherton Posted November 6, 2010 Report Share Posted November 6, 2010 i never said so blatent im just trying to help also because of its effect it could leave you a sitting duck for a wipeout as soon as its summoned Link to comment Share on other sites More sharing options...
Abs0lute Posted November 6, 2010 Author Report Share Posted November 6, 2010 For Piercing Damage? Yes, but then again, I've failed to post the Ritual Spell, so I could see the monster alone leaving that impression. But if you lost because you put this in ATK, well shame on you, lol. Link to comment Share on other sites More sharing options...
lewis atherton Posted November 6, 2010 Report Share Posted November 6, 2010 well yeah lol i do like the card maybe start it off with 1000atc and 1000 def Link to comment Share on other sites More sharing options...
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