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This holdiay season, give your opponent not 1, not 2, not 3, but Four Fates!


AfterlifePaladin

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[img]http://img822.imageshack.us/img822/5564/109981.jpg[/img]



Picture made with Photobucket and PAINT.net. It's my first time doing something like this, so please judge the ]card, not the pic. If you can think of a better cost, please say so.

[spoiler=[b]Effect[/b]][b]Activate only when a monster attacks by sacrificing 1 monster OR paying half your Life Points. The monster cannot be destroyed by battle, and its controller only takes half the Battle Damage from its battles. When this card is activated, the attacking monster's ATK is halved for the rest of the turn, and the attack target's ATK is increased by the the amount of ATK points lost until the end of the turn. On the 2nd turn, the monster must attack the same card (neither card is destroyed), and your opponent takes any and all battle damage. On the 3rd turn, the card is destroyed, and your opponent takes half its attack as Battle Damage. On the 4th turn, the card is resummoned, and its original ATK is treated as 0. On the 5th, the card is removed from play. As long as this card is in effect, you cannot activate any other Trap Cards. [/b] [/spoiler]
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No traps can be activated, your monster gains half the attacking monster's ATK while they lose that much, and your opponent's taking all the Battle Damage? AND it's a COUNTER trap? Just a few reasons why the card is broken. I suggest splitting several of those effects and making them into seperate cards.
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[quote name='SolunaFate37' timestamp='1289078542' post='4766631']
No traps can be activated, your monster gains half the attacking monster's ATK while they lose that much, and your opponent's taking all the Battle Damage? AND it's a COUNTER trap? Just a few reasons why the card is broken. I suggest splitting several of those effects and making them into seperate cards.
[/quote]


My bad.

I meant to have only so you couldnt activate traps, the opponent takes damage for only 1 effect (and it's halved!), and i guess the counter could be fixed.

Broken effects fixed.
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