Birkeland Posted November 8, 2010 Report Share Posted November 8, 2010 To join in everyone's Machina Mayhem (fail joke), here's my take on it. Overall theme: Getting out Fortress and AGGD. Spells/Traps right now focus on destroying Geartown. Note; This is not a Tournament Deck. It's only for fun. Also, I do NOT have the following: Solemn Warning, more than 1 Pot of Duality, more than 1 Chimeratech Fortres Dragon, Royal Oppression, Call of the Haunted Any changes welcome Total (40): Monsters (17): AGGD x3 Fortress x2 Gearframe x2 Peacekeeper x2 Force x1 Gadgets x6 Recycler x1 Spells (15): Smashing x3 PoD x1 Dark Hole x1 Reborn x1 Double Cyclone x1 BoM x1 Geartown x2 MST x2 Limiter x1 Foolish x1 Terraforming x1 Traps (: Trap Stun x1 Magical Hats x1 Wild Tornado x1 BTH x1 D-Prsion x2 Solemn Judgment x1 Mirror x1 Extra Deck: Generic 14 CFD x1 Link to comment Share on other sites More sharing options...
Just Crouton Posted November 8, 2010 Report Share Posted November 8, 2010 -2 Cydra -1 Solidarity +1 Force +1 Terraforming +1 MST Link to comment Share on other sites More sharing options...
Birkeland Posted November 8, 2010 Author Report Share Posted November 8, 2010 Changes made Link to comment Share on other sites More sharing options...
BulletMan Posted November 8, 2010 Report Share Posted November 8, 2010 If Mirror there means Mirror Force, it's limited. Replace for another Fortress. Also, I'm a well knowledged Machina player, I would suggest taking out 1 AGGD (side it) and put in another Gearframe. Link to comment Share on other sites More sharing options...
Birkeland Posted November 8, 2010 Author Report Share Posted November 8, 2010 Whoops, 2 Mirror meant 2 D-Prison. Fixed. So...? -Mirror x1 +Fortress x1 -AGGD x1 +Gearframe x1 Link to comment Share on other sites More sharing options...
BulletMan Posted November 8, 2010 Report Share Posted November 8, 2010 Yes. I just noticed Wild Tornado. I don't think it would be that good here. It's first effect would work, but kinda slow. I don't believe the 2nd effect where "if the set card is destroyed, destroy 1 face up card on the field..." would work for another geartown. I think it would miss the timing. Maybe replace with another Double Cyclone? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.