Emerald Fan Posted November 8, 2010 Report Share Posted November 8, 2010 [spoiler=Spiritual Capture Jar][img]http://img836.imageshack.us/img836/3104/167167e.jpg[/img] Pay 1000 Life Points to activate this card. Each time a monster is destroyed, it is removed from play instead of being sent to the Graveyard and a Soul Counter is placed on this card. During each of your Standby Phases, increase your Life Points by 500 for each Soul Counter on this card.[/spoiler] [spoiler=Dimensional Destruction Beast][img]http://img574.imageshack.us/img574/2524/167167f.jpg[/img] You can discard this card from your hand to add 1 "Spiritual Capture Jar" from your Deck to your hand. This card gains 300 ATK for each Soul Counter on the field.[/spoiler] [spoiler=Meteoric Ritual of the Spirits][img]http://img834.imageshack.us/img834/5733/167167p.jpg[/img] This card can only be activated if you have no cards in your hand. Return 1 "Spiritual Diety Dugiscus" you control to your Deck to destroy all cards your opponent controls.[/spoiler] [spoiler=Soul Knight][img]http://img585.imageshack.us/img585/9361/167167q.jpg[/img] If this card is on the field while you do not control a face-up Spiritual Capture Jar", destroy this card. Once per turn, you can remove 1 Soul Counter from a "Spiritual Capture Jar" you control to discard 1 card from the top of your opponent's Deck.[/spoiler] [spoiler=Spiritual Assault Dragon][img]http://img838.imageshack.us/img838/2524/167167f.jpg[/img] If you control a "Spiritual Capture Jar" with 5 or more Soul Counters on it, you can Special Summon this card from your hand. Once per turn, you can remove from play 1 monster in your hand to add 1 Soul Counter to a "Spiritual Capture Jar" you control.[/spoiler] [spoiler=Spiritual Chomper][img]http://img829.imageshack.us/img829/4539/167167l.jpg[/img] Once per turn, you can destroy 1 other card you control to inflict Damage to your opponent equal to the number of removed from play monsters X200.[/spoiler] [spoiler=SDD][img]http://img255.imageshack.us/img255/9631/167167h.jpg[/img] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned by removing from play 1 "Spiritual Capture Jar" you control while it has 10 or more Soul Counters on it. While this card is on the field, all cards sent to the Graveyard are removed from play instead. Once per turn, you can discard 2 cards from your hand to Special Summon 1 of your removed from play monsters.[/spoiler] [spoiler=Spiritual Tanker][img]http://img130.imageshack.us/img130/9204/167167.jpg[/img] This card can only be activated while you control a face-up "Spiritual Capture Jar". Discard 1 card from your hand to destroy 1 monster on the field.[/spoiler] Criticize Constructively if you must, please. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.