♥Łövëły-Ċħän♥ Posted November 10, 2010 Report Share Posted November 10, 2010 [center]Master Hyperion, meet Dark Hyperion... Youreviltwinbrotherbentondestroyingyou Hublehblehblehbleh I mean.... You Brother who likes dark colors....? [img]http://img828.imageshack.us/img828/3645/142021q.jpg[/img] [i]You can remove from play 2 DARK monster from your side of the field, hand, or Graveyard to Special Summon this card from your hand. Once per turn, you can remove from play 1 DARK monster from your Graveyard to select 1 card on the field and destroy it. If you control another face-up DARK monster, you can use this effect up to twice per turn. [/i] [/center] Link to comment Share on other sites More sharing options...
Just Incredible Posted November 10, 2010 Report Share Posted November 10, 2010 I think it's OP'ed, at least, it would be for me since 70% of the mosters in my actual deck are DARK. There is pretty much no cost either. I'd change it to: You can remove from play 2 DARK monster from your side of the [b]field or Graveyard[/b] to Special Summon this card from your hand. Once per turn, you can remove from play 1 DARK monster from your Graveyard to select 1 card on the field and destroy it. If you [b]have[/b] another face-up DARK monster, you can use this effect up to twice per turn. Except, I would get rid of the last part, but eh, it's your card. Do with it what you wish. Name- No Rating (It's a spin off, so this is not applicable) Graphic- 8/10 Effect- 6/10 ATK/DEF/Element/Type: 8/10 Overall: 7/10 Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 10, 2010 Author Report Share Posted November 10, 2010 Thanks but its within balance. All Dark Counterparts would be OP in Dark Decks but their still balanced. The removal effect is a -2 while to the original Master Hyperion its a -1 since you just remove 1 agent monster. Also all dark couterparts have the same effects as their original couterparts only modified to Darks only which is what was done here. Thank you though Link to comment Share on other sites More sharing options...
Mehmani Posted November 10, 2010 Report Share Posted November 10, 2010 Easier to summon DAD with a slightly nerfed effect. Great pic, nice spinoff etc. but still overpowered. OCG Errors: "remove 2 DARK monster[b]s[/b]", "you can remove from play 1 DARK monster from your Graveyard to [b]destroy 1 card on the field[/b]". 4/10. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 10, 2010 Author Report Share Posted November 10, 2010 how so? It's more balanced than DAD imo since its effect can only go twice where as DAD goes until you stop? Also, select and destroy is correct just abnormal >< I've seen it before and Master Hyperion's text has the same thing >>. But yea >< shorten is good Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 11, 2010 Author Report Share Posted November 11, 2010 Bump Link to comment Share on other sites More sharing options...
Mehmani Posted November 11, 2010 Report Share Posted November 11, 2010 [quote name='♥Łövëły Ċ.Ċ♥' timestamp='1289415207' post='4775980'] how so? It's more balanced than DAD imo since its effect can only go twice where as DAD goes until you stop? Also, select and destroy is correct just abnormal >< I've seen it before and Master Hyperion's text has the same thing >>. But yea >< shorten is good [/quote] [u]Nerfed[/u] DAD, I said. It's easier to summon but it isn't as searchable and it's destruction effect, although overpowered (Gyzarus much?) is less ridiculous than DAD's. But keep in mind that Gyzarus kills two once it's summoned and it's banworthy, and like this card easy to summon. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 11, 2010 Author Report Share Posted November 11, 2010 Ah. Well.... Any suggestions? I was thinking uping it to 3 DARK monsters anywhere. Or 2 from the field only. Link to comment Share on other sites More sharing options...
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