Daigusto Sphreez Posted November 11, 2010 Report Share Posted November 11, 2010 I emphaise that this set has nothing to do with the actual existing 'egyptian god' cards, it is a different set altogether. Most of my art is from 'Hbruton' on deviantart, who has amazing egyptian pictures for my set. I OCG will probably be poor in some places, but I have recently brought some yugioh cards and used their OCG for guidance. It is a 20 card set, but in a deck version, certain cards would be used twice or thrice even, to make it up to a 40 card deck. I did one set ages ago but it was very poor, I would like to think this one is much better, all things considered. (also sorry if my layout is poor? my Java or something means that I can't see the text on the buttons). Firstly, here is the 40 card deck distribution: Extra Deck Monsters: 1x Pharoah Of Alexandria (Fusion) 1x The Winged Lady Of Memphis (Synchro) 1x Anubis Reformed (Synchro) Deck Monsters: 2x Egyptian Beast 3x Egyptian Mage 1x Egyptian Elite 3x Egyptian Lioness 2x Egyptian God: Anubis 2x Egyptian God: Set 2x Egyptian God: Sekhmet 2x Egyptian God: Thoth 2x Egyptian God: Bast 2x Egyptian God: Horus 2x Whiptail Crow (already exists) 1x Pyramid Turtle (already exists) Deck Spells: 2x Ammut's Scouting 1x Anubis Evolved 1x Shadow Of Set 1x Spirit Of Ra 1x Spirit Of Nu 1x Polymerization (already exists) 1x Mystical Space Typhoon (already exists) 2x Pot Of Greed (already exists) 1x Lightning Vortex (already exists) Trap Spells: 1x Battle From Above 2x God's Guardian 1x Negate Attack (already exists) 1x Trap Hole (already exists) Suggestions for a better deck layout are more than welcome. The Cards: 'Egyptian God: Set' + 'Egyptian God: Horus' This card can only be special summoned when there is at least 20 cards in your graveyard. This card is unaffected by card effects. You can discard your entire hand (must have at least 3 cards in your hand) in order to double this cards ATK until the end phase. 1 Tuner + 1 'Egyptian God' Card Once per turn you can discard 1 card from your hand and remove it from play in order to destroy one spell/trap card on the field. Your opponent loses 1000 life points for any spell/trap cards they activate. 1 Tuner + 'Egyptian God: Anubis' Cards on the field cannot be removed from play (overwrites spell/trap card effects, but not monster effects). Once per turn, You can discard any number of cards from the top of your deck, inflict 100 damage to your opponent for each card discarded in this way. You also gain 250 life points for each 'Egyptian God' card discarded in this way. The synchro monster that used this card as a synchro material monster gains 400 ATK. This card gains 100 ATK for each level the opponent monster its battling with has. This cards ATK increases by 250 for each spell or trap card activated before your battle phase. Its ATK returns to to normal at your end phase. If 'Egyptian God: Horus' or 'Egyptian God: Sekhmet' are on your side of the field, this card cannot be attacked. Cards on the field cannot be removed from play (overwrites spell/trap card effects, but not monster effects), for each card in your graveyard, increase this cards attack by 100. If 1 or more 'Egyptian God: Set' cards are in your graveyard, this card gains 1000 ATK + 1000 DEF. In addition, any 'Winged Beast' Type monsters on the field gain 400 ATK. When this card is sent to the graveyard, you can tribute a monster on your side of the field and remove it from play in order to special summon it. Any 'Warrior' 'Beast' or 'Beast-Warrior' Type monsters on the field gain 400 ATK, excluding this card. This card cannot be destroyed by battle and gains 100 ATK + DEF for each 'Winged Beast' and 'Beast-Warrior' type monster in your graveyard. This cards defense increases by 200 each turn it is in face up defense position. This card can only be equipped to 'Egyptian God: Anubis' after the 3rd battle phase this card has been attached to 'Egyptian God: Anubis' you can tribute it (and this card) to special summon 'Anubis Reformed' from your deck. All cards with 'Egyptian' in their names gain 200 ATK. In addition all 'Pyro' type monsters gain 1000 DEF. All 'Egyptian' cards that go to either players graveyard gives their owner 200 life points. All cards with 'Egyptian' in their names gain 200 ATK. In addition all 'Aqua' type monsters gain 1000 DEF. All 'Egyptian' cards that go to either players graveyard gives their owner 100 life points. This card allows you to add 1 'Egyptian God: Set' from your deck to your hand. You also gain 1000 life points for each 'Egyptian God: Set' monster already in your graveyard. Search your deck for any card with the word 'Egyptian' in its name and add it to your hand. If your opponents monster battles with an 'Egyptian God' card on your side of the field, destroy their monster. At the cost of 1000 life points. When an opponent attempts to attack you directly, special summon a 'Wind' monster from your deck. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted November 11, 2010 Author Report Share Posted November 11, 2010 OK. All cards are up now, enjoy and please, any feedback, good or bad, provided its constructive is welcome. Please vote on the poll as well, thanks. (: Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted November 15, 2010 Author Report Share Posted November 15, 2010 umm. .. if i'm right in thinking you can actually see my cards maybe out of the 110+ views i have received someone can comment..? and the guy who gave me 2/5, your reasoning? thanks. Link to comment Share on other sites More sharing options...
Bibo Da Best Posted November 22, 2010 Report Share Posted November 22, 2010 Really Nice Set!! It's also nice how you tried to incorporate a lot of Egyptian gods into your deck/set. I give it a 4/5! Link to comment Share on other sites More sharing options...
~Marluxia~ Posted November 22, 2010 Report Share Posted November 22, 2010 Its okay. 8/10 Link to comment Share on other sites More sharing options...
Nazryl Posted November 22, 2010 Report Share Posted November 22, 2010 [center]At a glance, you have a mixture of good, bad and OP'd cards. You're not getting as many comments/reviews because most members want the card effect posted beneath the cards so they can ready it easier and makes it easier to review the OCG (which also needs work) If no one else does, I will get round to reviewing everything tomorrow but for now, this set only gets a 4/10 from me. But, I can see you're relativly new (Like myself) and OCG, balance and the like will all come over time. [/center] Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted November 24, 2010 Author Report Share Posted November 24, 2010 Thanks for the comments everyone, glad that no one thinks its completely rubbish. As to the comment above: I realise that the OCG isn't official in all places and can lead to confusion, It definitely needs work but it isn't that bad. A few cards can be overpowered in some situations, but not always. I also feel that while the set is quite 'united' I haven't gone beyond implementing simple effects, but as my first proper set am fairly happy with it. I will put the writing beneath now. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted November 27, 2010 Author Report Share Posted November 27, 2010 One final bump, I'll be posting a new set soon, but any final votes/comments would be appriciated. Thanks! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.