FTW (For The Wynn) Posted November 16, 2010 Report Share Posted November 16, 2010 I decided to try to make Machina cards. I've never attempted it but I saw some cool images so I thought I might as well. Tell me what you think. They might be OP'd, but I thought I might as well try. [img]http://img574.imageshack.us/img574/6622/264408.jpg[/img] This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand when your opponent declares an attack. Negate the attack and Special Summon this card in face-up Defense Position. During your End Phase, decrease this card's level by 2 and decrease its DEF by 1000. When this card is in your Graveyard, you can remove from play 1 level 7 or higher Machine-Type monster from your Graveyard to add this card to your hand. [img]http://img101.imageshack.us/img101/1782/264408j.jpg[/img] 1 Machine-Type Tuner + 1 or more non-Tuner monsters When this card is summoned successfully, return up to 3 level 4 or lower Machine-Type monsters from your Graveyard to your Deck. Once per turn, if your opponent activates a Spell, Trap or Monster Effect that would remove from play 1 or more of your face-up Machine-Type monsters, you can discard 1 card to negate the activation of that card and destroy it. For every Machine-Type monster you control, this card gains the following effect: ●1: Once per turn during your Main Phase you can destroy 1 card your opponent controls. ●2: This card is not affected by the effects of your opponent's Trap Cards. ●3 or more: Once per turn you can randomly choose 1 card in your opponent's hand and discard it. Hate/Rate/Whatever Be thorough, no +1 posts. Link to comment Share on other sites More sharing options...
Tee-Jaie Posted November 16, 2010 Report Share Posted November 16, 2010 The Machina Colossus card is a pretty good card. Some people might say it's OP'd but yet a little UP'd at the same time, but the Machina Titan is (to me) OP'd. I like the cards, though i've seen the Machina Titan pic on a card before. 8-10 Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted November 16, 2010 Author Report Share Posted November 16, 2010 [quote name='Awesome Ryu' timestamp='1289915328' post='4788911'] The Machina Colossus card is a pretty good card. Some people might say it's OP'd but yet a little UP'd at the same time [b]Most people would call that balanced then. [/b] the Machina Titan is (to me) OP'd. I like the cards, though i've seen the Machina Titan pic on a card before. 8-10 [b]Care to explain why? Also, it doesn't really matter if you've seen it before, most images on here are reused a lot.[/b][/quote] Link to comment Share on other sites More sharing options...
Dark Armor Posted November 16, 2010 Report Share Posted November 16, 2010 Machina Colossus's effect is creative and balanced, as well as effective. "if your opponent activates a Spell, Trap or Monster Effect that would remove from play 1 or more of your face-up Machine-Type monsters, you can discard 1 card to negate the activation of that card and destroy it." Machina Titan dose not need it and its not rally very usefull, but it adds a nice touch. I would say this card is OP'ed 'cuase of "●1: Once per turn during your Main Phase you can destroy 1 card your opponent controls. ●2: This card is not affected by the effects of your opponent's Trap Cards. ●3 or more: Once per turn you can randomly choose 1 card in your opponent's hand and discard it." but since is kinda hard to summon so its balanced. If I were Kazuki I use these ideas. 9/10 Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted November 16, 2010 Author Report Share Posted November 16, 2010 Thanks for your opinions Ryu Uakuzu. I don't know if it is obvious, but those dotted effects are determined by the number of cards on the field, so I meant it to mean that only one dotted effected is active at a time. If you have 4 monsters under your control Trap cards will affect Titan. That's just an example. Link to comment Share on other sites More sharing options...
M.B X Posted November 16, 2010 Report Share Posted November 16, 2010 Okay, first i would like to say hello, and now am going to judge/rate your cards one by one. Card #1/ Name: Nice, i can see that it fits the picture and effect as well as the stats. 1.5/2 Artwork: Like i said fits it very well. 3/4 Effect: Now for the most important part. The OCG is correct but not perfect, i wouldn't really call the effect bad but its not that good either, it can be better but the good thing is its not over-powered and fixes the uncanny 4K DEF Points for the Level 8 Tuner Monster. 3/4 Overall = 7.5/10 - Good. Card #2/ Name: Looks like a commander to me lol, anyway its not bad. 1/2 Artwork: Looks great i like it, but then again its not a titan IMO, so it doesn't exactly fit the card name that well. 2.5/4 Effect: OCG wise i have to say its not wright and i can see a couple of deadly errors, e.g. "When this card is summoned successfully, return up to 3 level 4 or lower Machine-Type monsters from your Graveyard." <--- Where do you return said monster cards? That is one thing you might want to be more specific about, and the other mistake is when you say "When this card is summoned successfully" that one should be "When this card is Special Summoned successfully" since the only way you can Summon a Synchro is either Synchro Summon or Special Summon a Synchro Summon is also still treated as a Special Summon, get it? Good, now about the effect it self, i believe a part of it is balanced if not broken and the other is under-powered, "Once per turn, if your opponent activates a Spell, Trap or Monster Effect that would remove from play 1 or more of your face-up Machine-Type monsters, you can discard 1 card to negate the activation of that card and destroy it." yes, this is the under-powered effect why? because its situational as hell, think about it man. And as for the effect that i believe to be balanced, "For every Machine-Type monster you control, this card gains the following effect: ●1: Once per turn during your Main Phase you can destroy 1 card your opponent controls. ●2: This card is not affected by the effects of your opponent's Trap Cards. ●3 or more: Once per turn you can randomly choose 1 card in your opponent's hand and discard it." Now, let me see if you only control titan alone you can pop a card of the foe once per turn, if you control him + 1 more robot he is untouchable by Traps and if you have 2 more robots you can neg your opponent's hand. Cool, beautiful, i love it. 3.5/4(sorry, its just not awesome enough to be a 4/4) Overall = 7/10 - Good, keep it up. Bottom line, good cards keep them coming, am not a big fan of the Machina Archetype but i actually like these. I hope i helped and would like to say that +rep is always appreciated. Peace/ Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted November 16, 2010 Author Report Share Posted November 16, 2010 [quote name='M.B X' timestamp='1289923852' post='4789079'] Okay, first i would like to say hello, and now am going to judge/rate your cards one by one. Card #1/ Name: Nice, i can see that it fits the picture and effect as well as the stats. 1.5/2 Artwork: Like i said fits it very well. 3/4 Effect: Now for the most important part. The OCG is correct but not perfect, i wouldn't really call the effect bad but its not that good either, it can be better but the good thing is its not over-powered and fixes the uncanny 4K DEF Points for the Level 8 Tuner Monster. 3/4 Overall = 7.5/10 - Good. Card #2/ Name: Looks like a commander to me lol, anyway its not bad. 1/2 Artwork: Looks great i like it, but then again its not a titan IMO, so it doesn't exactly fit the card name that well. 2.5/4 Effect: OCG wise i have to say its not wright and i can see a couple of deadly errors, e.g. "When this card is summoned successfully, return up to 3 level 4 or lower Machine-Type monsters from your Graveyard." <--- Where do you return said monster cards? That is one thing you might want to be more specific about, and the other mistake is when you say "When this card is summoned successfully" that one should be "When this card is Special Summoned successfully" since the only way you can Summon a Synchro is either Synchro Summon or Special Summon a Synchro Summon is also still treated as a Special Summon, get it? Good, now about the effect it self, i believe a part of it is balanced if not broken and the other is under-powered, "Once per turn, if your opponent activates a Spell, Trap or Monster Effect that would remove from play 1 or more of your face-up Machine-Type monsters, you can discard 1 card to negate the activation of that card and destroy it." yes, this is the under-powered effect why? because its situational as hell, think about it man. And as for the effect that i believe to be balanced, "For every Machine-Type monster you control, this card gains the following effect: ●1: Once per turn during your Main Phase you can destroy 1 card your opponent controls. ●2: This card is not affected by the effects of your opponent's Trap Cards. ●3 or more: Once per turn you can randomly choose 1 card in your opponent's hand and discard it." Now, let me see if you only control titan alone you can pop a card of the foe once per turn, if you control him + 1 more robot he is untouchable by Traps and if you have 2 more robots you can neg your opponent's hand. Cool, beautiful, i love it. 3.5/4(sorry, its just not awesome enough to be a 4/4) Overall = 7/10 - Good, keep it up. Bottom line, good cards keep them coming, am not a big fan of the Machina Archetype but i actually like these. I hope i helped and would like to say that +rep is always appreciated. Peace/ [/quote] For a review that epic, I'd be an a****** not to give you a rep. Thanks Edit: I made up the name just because I was too tired to think up anything relatively creative. How about Machine King Machina Proto?I've updated the card, hopefully this name is a bit more creative or at least a bit cooler. Yeah, I wasn't really feeling Titan either, but at the time I couldn't think up a name. Anyway, as for the situational effect, I put it in for a simple reason, because one of the "weaknesses" of Machina monsters is removal from play. I might fix that or drop it later though, we shall see. Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted November 17, 2010 Author Report Share Posted November 17, 2010 Bump. Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted November 18, 2010 Author Report Share Posted November 18, 2010 Bump. Link to comment Share on other sites More sharing options...
War Chess Posted December 5, 2010 Report Share Posted December 5, 2010 Great ! ! ! I, personally, loved the synchro ! Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted December 5, 2010 Author Report Share Posted December 5, 2010 Thanks for the compliment ^^ even though this was necrobumped. After 2 weeks it can technically be called a necrobump. I'll wait for a mod to lock. Link to comment Share on other sites More sharing options...
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