~Shadow of Alpha~ Posted November 16, 2010 Report Share Posted November 16, 2010 [center][img]http://img716.imageshack.us/img716/9386/293562l.jpg[/img] [spoiler=Lore] [b]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 face-up Divine-Beast-Type monster on your side of the field from play. Control of this card cannot switch. The ATK and DEF of this card is equal to the that of the removed monster. This card is unaffected by your opponents Spell, Trap and Monster effects. If there are no monsters on your opponents side of the field, this card cannot attack. Each time this card deals 1500 points of damage or more to your opponent, destroy 1 Spell or Trap Card on the field. If there are no monsters in your Graveyard, destroy this card or pay 500 Life Points during each of your Standby Phases.[/b] [/spoiler][/center] Rate/Hate whatever^^ Link to comment Share on other sites More sharing options...
lewis atherton Posted November 16, 2010 Report Share Posted November 16, 2010 Im sorry i have read it and the unly use i see is trap protection. In no way is it worth removing a divine beast for this card, sorry but its has the same atc and def and cannot deal direct damage, if someone was to use this card then it would be ridiculous yioud just be destroying an incredibly good card for something not as good. With this card your getting trap protection for a no direct damge exchange. The effect needs serious work you would need to super power it up. It also doesnt make sense to destroy it because of no monsters in your graveyard. basically 2/10 as an actual card though i must give credit where it is due in saying i really like the picture you have used really fits the bill and your ocg look really good too. sorry if i had seemed so harsh heres what i would do to the cards effect - just a suggestion This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 face-up Divine-Beast-Type monster on your side of the field from play This card cannot switch. This card is unaffected by Spell and Trap Cards, and Monster Effects.The ATK and DEF of this card are equal to the that of the removed monster. If your opponent controls no face up cards then this card may attack their Life points directly. If there are no monsters in your Graveyard, destroy this card. or pay 500 Life points during your main Phase 1. Link to comment Share on other sites More sharing options...
~Shadow of Alpha~ Posted November 16, 2010 Author Report Share Posted November 16, 2010 [quote name='lewis atherton' timestamp='1289921799' post='4789032'] Im sorry i have read it and the unly use i see is trap protection. In no way is it worth removing a divine beast for this card, sorry but its has the same atc and def and cannot deal direct damage, if someone was to use this card then it would be ridiculous yioud just be destroying an incredibly good card for something not as good. With this card your getting trap protection for a no direct damge exchange. The effect needs serious work you would need to super power it up. It also doesnt make sense to destroy it because of no monsters in your graveyard. basically 2/10 as an actual card though i must give credit where it is due in saying i really like the picture you have used really fits the bill and your ocg look really good too. sorry if i had seemed so harsh heres what i would do to the cards effect - just a suggestion This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 face-up Divine-Beast-Type monster on your side of the field from play This card cannot switch. This card is unaffected by Spell and Trap Cards, and Monster Effects.The ATK and DEF of this card are equal to the that of the removed monster. If your opponent controls no face up cards then this card may attack their Life points directly. If there are no monsters in your Graveyard, destroy this card. or pay 500 Life points during your main Phase 1. [/quote] I take no rates harshly, it's just critizism, which is of course helpful. Thank you for the help because I was really unsure how to make this card work and I obviously didn't. I was afraid of making it too OP'd, but I ended up doing the opposite^^ I will try a new effect, pls check in a bit for the update and rate again Link to comment Share on other sites More sharing options...
snowyash Posted November 16, 2010 Report Share Posted November 16, 2010 [quote name='lewis atherton' timestamp='1289921799' post='4789032'] Im sorry i have read it and the unly use i see is trap protection. In no way is it worth removing a divine beast for this card, sorry but its has the same atc and def and cannot deal direct damage, if someone was to use this card then it would be ridiculous yioud just be destroying an incredibly good card for something not as good. With this card your getting trap protection for a no direct damge exchange. The effect needs serious work you would need to super power it up. It also doesnt make sense to destroy it because of no monsters in your graveyard. basically 2/10 as an actual card though i must give credit where it is due in saying i really like the picture you have used really fits the bill and your ocg look really good too. sorry if i had seemed so harsh heres what i would do to the cards effect - just a suggestion This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 face-up Divine-Beast-Type monster on your side of the field from play This card cannot switch. This card is unaffected by Spell and Trap Cards, and Monster Effects.The ATK and DEF of this card are equal to the that of the removed monster. If your opponent controls no face up cards then this card may attack their Life points directly. If there are no monsters in your Graveyard, destroy this card. or pay 500 Life points during your main Phase 1. [/quote] In short, there's no point in losing a God for something whose potential only use is to keep itself on the field. Still, something like this could exert a certain amount of field control, but is still vulnerable to things like Dark Armed Dragon and Caius. If you're going to lose a God for this, you'll probably want it to stick around. I'd recommend protection from monster effects as well. This would stay in Realistic wouldn't it? What with God's being made into real cards, I mean. Link to comment Share on other sites More sharing options...
lewis atherton Posted November 16, 2010 Report Share Posted November 16, 2010 @ skizo i think this is the correct catagory for it now yh and @ Gladiator I will check back once you have changed it I would recomend keeping the pic though even if you change the effect completely Link to comment Share on other sites More sharing options...
~Shadow of Alpha~ Posted November 16, 2010 Author Report Share Posted November 16, 2010 [quote name='lewis atherton' timestamp='1289922393' post='4789045'] @ skizo i think this is the correct catagory for it now yh and @ Gladiator I will check back once you have changed it I would recomend keeping the pic though even if you change the effect completely [/quote] Alright, EDITED! New effect! @Yeah I like the pic to, it reminds me of a future/upgraded version of The Creator of Light, Horakhty Link to comment Share on other sites More sharing options...
lewis atherton Posted November 16, 2010 Report Share Posted November 16, 2010 I think this Card is much improved about 7/10 but i still think that this card is underpowered though i also liked it more as a fairy. This card is one of the most revised i have ever seen on this site but i still think that theirs room for improvement. I would add some type of card retrieval or destruction effect Link to comment Share on other sites More sharing options...
~Shadow of Alpha~ Posted November 16, 2010 Author Report Share Posted November 16, 2010 OK, this is the FINAL edit! enjoy^^ Link to comment Share on other sites More sharing options...
lewis atherton Posted November 16, 2010 Report Share Posted November 16, 2010 ok this edit is so much better it has changed so much from the first draft lol not overpowered pic is great love how it works solid 10 Link to comment Share on other sites More sharing options...
~Shadow of Alpha~ Posted November 16, 2010 Author Report Share Posted November 16, 2010 [quote name='lewis atherton' timestamp='1289924078' post='4789093'] ok this edit is so much better it has changed so much from the first draft lol not overpowered pic is great love how it works solid 10 [/quote] Thanks a bunch for your help with it! +Rep Link to comment Share on other sites More sharing options...
~Shadow of Alpha~ Posted November 16, 2010 Author Report Share Posted November 16, 2010 bump! Link to comment Share on other sites More sharing options...
~Shadow of Alpha~ Posted November 17, 2010 Author Report Share Posted November 17, 2010 BUMP! Link to comment Share on other sites More sharing options...
~Shadow of Alpha~ Posted November 22, 2010 Author Report Share Posted November 22, 2010 bump Link to comment Share on other sites More sharing options...
Expelsword Posted November 22, 2010 Report Share Posted November 22, 2010 I'm not sure this is realistic, but I'd play it Link to comment Share on other sites More sharing options...
Ярополк Пономарёв Posted November 22, 2010 Report Share Posted November 22, 2010 uh...this card exists! Link to comment Share on other sites More sharing options...
~Shadow of Alpha~ Posted November 22, 2010 Author Report Share Posted November 22, 2010 [quote name='Anger Level' timestamp='1290458708' post='4803541'] uh...this card exists! [/quote] It has never been made into english and it does not have an effect, plus this card is VERY different from Horakhty! And if it does, than this is a modern remake. Link to comment Share on other sites More sharing options...
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