Jump to content

Behold, the Flame Barrier - Reps for good Comments and Card Contributions! :D


Cody Frost

  

6 members have voted

  1. 1. What do you think of this set?

    • Great! Balanced, effective, and a great non-DARK archtype :D
      4
    • It's okay. Some cards are inconsstent but its a nice deck overall.
      1
    • Dislike the set. Has a horrible play style and cards are unoriginal.
      0
    • Completely hate this set! It's either OPed or UPed and the cards are just...ARGH!
      1


Recommended Posts

Another way to burn. :P hope you all like :)
[spoiler=non-Tuner Monsters]
[img]http://img830.imageshack.us/img830/3646/67897o.jpg[/img]
Name: Furiance, Creator of the Flame Barrier
[b]Effect:[/b] When this card is destroyed, both players take 800 points of damage. This card's battle position cannot be switched except by card effect. Once per turn, you can send 1 “Flame Barrier” monster from your Deck to the Graveyard and take 800 points of damage to Special Summon 1 “Flame Barrier” monster from your Deck whose level is lower than the sent monster's. You cannot Special Summon "Furiance, Creator of the Flame Barrier" with this effect.
_____

[img]http://img715.imageshack.us/img715/5195/67897k.jpg[/img]
Name: Hurdan, Warrior of the Flame Barrier
[b]Effect:[/b] When this card is destroyed, both players take 800 points of damage. Then you can Special Summon 1 “Flame Barrier” monster from your Graveyard in face-up Defense Position other than "Hurdan, Warrior of the Flame Barrier". You take damage equal to its DEF during your next Standby Phase
_____

[img]http://img685.imageshack.us/img685/6299/67897u.jpg[/img]
Name: Pyrotrack, Mage of the Flame Barrier
[b]Effect:[/b] When this card is destroyed, both players take 800 points of damage. When this card attacks, increase this card's ATK by 400 points during the Damage Step only. When this card is attacked, decrease this card's ATK by 400 points during the Damage Step only.

_____

[img]http://img827.imageshack.us/img827/1830/67897.jpg[/img]
Name: Vulf, Hunter of the Flame Barrier
[b]Effect:[/b] When this card is destroyed, both players take 800 points of damage. Then Special Summon 1 level 4 or lower “Flame Barrier” monster from your Deck in face-up Defense Position. It is destroyed during the End Phase of this turn.

_____

[img]http://img29.imageshack.us/img29/6118/67897f.jpg[/img]
Name: Surgoth, Pyro Lord of the Flame Barrier
[b]Effect:[/b] When this card is destroyed, both players take 800 points of damage. This card can be Special Summoned from your hand while you control 2 different “Flame Barrier” monsters on the field. While this card is face-up on the field, FIRE monsters you control other than this card are unaffected by your opponent’s Trap cards.

_____


[img]http://img825.imageshack.us/img825/7682/67897q.jpg[/img]
Name: Guroo, Spirit of the Flame Barrier
When this card is destroyed, both players take 800 points of damage. If this card is destroyed by a card effect, inflict damage to both players equal to the number of "Flame Barrier" monsters on your Graveyard x 300.
[/spoiler]

[spoiler=Tuner Monsters]
[img]http://img638.imageshack.us/img638/1830/67897.jpg[/img]
Name: Kurru, Lightning of the Flame Barrier
[b]Effect:[/b] When this card is destroyed, both players take 800 points of damage. If this card is Special Summoned or destroyed by the effect of a “Flame Barrier” card, you can remove this card and 1 or more non-Tuner "Flame Barrier" monsters from your Graveyard from play to Special Summon 1 Synchro monster from your Extra Deck whose level is equal to the total levels of the monsters removed by this card’s effect. This is treated as a Synchro Summon.
_____

[img]http://img233.imageshack.us/img233/1830/67897.jpg[/img]
Name: Vardon, Moth of the Flame Barrier
[b]Effect:[/b] When this card is destroyed, both players take 800 points of damage. During the turn this card was summoned, you can Special Summon 1 level 4 or lower “Flame Barrier” Tuner monster from your Deck or Graveyard in face-up Defense Position other than "Vardon, Moth of the Flame Barrier". You take damage equal to the Summoned monster's DEF and that monster cannot attack during this turn.
_____

[img]http://img191.imageshack.us/img191/4274/67897b.jpg[/img]
Name: Kirya, Pheonix of the Flame Barrier
[b]Effect:[/b] When this card is destroyed, both players take 800 points of damage. Then add 1 “Flame Barrier” card from your Deck to your hand.

_____

[img]http://img17.imageshack.us/img17/1830/67897.jpg[/img]
Name: Kyoko, Flame of the Flame Barrier
[b]Effect:[/b] When this card is destroyed, both players take 800 points of damage. Then destroy 1 monster your opponent controls.

_____
[/spoiler]
[spoiler=Synchro Monsters]

[img]http://img7.imageshack.us/img7/1830/67897.jpg[/img]
Name: Rufus, Guardian of the Flame Barrier
[b]Effect:[/b] 1 Tuner + 1 or more non-Tuner “Flame Barrier” monsters
When this card is destroyed, both players take 800 points of damage. Once per turn you can remove 1 “Flame Barrier” monster from your Graveyard to inflict 500 damage to your opponent. Once per turn, while this card is in the Graveyard, you can take 800 points of damage to return 1 removed from play “Flame Barrier” monster to your Graveyard.

_____

[img]http://img819.imageshack.us/img819/7682/67897q.jpg[/img]
Name: Gorse, Poison of the Flame Barrier
[b]Effect:[/b] 1 Tuner + 1 or more non-Tuner “Flame Barrier” monsters
When this card is destroyed, both players take 800 points of damage. If this card battles a non-FIRE monster, destroy that monster with this card’s effect without applying damage calculations.

_____

[img]http://img856.imageshack.us/img856/1577/67897c.jpg[/img]
Burdonth, Dragon of the Flame Barrier
[b]Effect:[/b] 1 Tuner + 1 or more non-Tuner “Flame Barrier” monsters
When this card is destroyed, both players take 800 points of damage. When this card is Synchro Summoned, gain Life Points equal to the total ATK of all other face-up "Flame Barrier" monsters on your side of the field. While this card is in the Graveyard, you can remove this card from play to Special Summon 1 non-Synchro "Flame Barrier" monster from your Graveyard.
_____

[img]http://img843.imageshack.us/img843/3646/67897o.jpg[/img]
Name: Eaceit, Chariot of the Flame Barrier
[b]Effect:[/b] 1 Tuner + 1 or more non-Tuner “Flame Barrier” monsters
When this card is destroyed, both players take 800 points of damage. If this card would be destroyed, you can send 1 “Flame Barrier” card from your hand or Deck to the Graveyard and take 800 points of damage instead. While this card is in the Graveyard, you can remove this card from play to negate the destruction of 1 "Flame Barrier" card you control this turn.

_____

[img]http://img860.imageshack.us/img860/5015/67897i.jpg[/img]
Name: Tolalath, Angel of the Flame Barrier
[b]Effect:[/b] 1 Tuner + 1 or more non-Tuner “Flame Barrier” monsters
When this card is destroyed, both players take 800 points of damage. While this card is face-up on the field, players can only activate 1 Spell or Trap Card per turn. While this card is in the Graveyard, you can remove this card from play to negate the activation of a Spell or Trap Card and destroy it.

_____

[img]http://img822.imageshack.us/img822/943/67897m.jpg[/img]
Name: Tyrannous, King of the Flame Barrier
[b]Effect:[/b] 1 Tuner + 1 or more non-tuner “Flame Barrier” monsters
When this card is destroyed, both players take 800 points of damage. While this card remains face-up on the field, all “Flame Barrier” monsters other than this card gain 500 ATK. While this card is in the Graveyard, you can remove this card from play to add 1 "Flame Barrier" card from your Deck to your hand.

_____

[img]http://img269.imageshack.us/img269/1830/67897.jpg[/img]
Name: Shura, Eagle of the Flame Barrier
1 Tuner + 1 or more non-Tuner "Flame Barrier" monsters
When this card is destroyed, both players take 800 points of damage. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster. If this card is used for the Synchro Summon of a Dragon-Type monster, you can increase or decrease this card's level by 1. While this card is in the Graveyard, you can remove this card from play to add 2 "Flame Barrier" cards from your Graveyard to your Deck and shuffle.

___

[img]http://img16.imageshack.us/img16/1830/67897.jpg[/img]
Name: Terrorpath, Dragonic King of the Flame Barrier
1 Synchro Tuner Monster + "Tyrannous, King of the Flame Barrier"
Whent this card is destroyed, both players take 1600 points of damage. Once per turn, this card cannot be destroyed by the effects of your opponent's cards. Once per turn, you can activate one of the following effects: ● Add 1 "Flame Barrier" card from your Graveyard back to your Deck and shuffle. ● Add 1 "Flame Barrier" card from your Deck to your hand and shuffle. ● When your opponent's monster declares an attack you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect.
[/spoiler]

[spoiler=Spells]
[img]http://img843.imageshack.us/img843/1830/67897.jpg[/img]
Name: The Flame Barrier
[b] Effect:[/b] Any damage a player would take by the effects of their own "Flame Barrier" cards is reduced to 0. Increase the ATK of all FIRE monsters by 400 points and decrease the ATK of all WATER monsters by 400 points.

_____

[img]http://img546.imageshack.us/img546/1830/67897.jpg[/img]
Name: Flares of the Flame Barrier
[b]Effect:[/b] Send 1 level 4 or lower “Flame Barrier” monster from your Deck to your Graveyard. Take damage equal to the sent monster’s DEF and inflict damage to your opponent equal to the sent monster’s ATK. Skip your next Battle Phase. You can only activate 1 "Flares of the Flame Barrier" per duel.

_____

[img]http://img686.imageshack.us/img686/1830/67897.jpg[/img]
Name: Gate of the Flame Barrier
[b]Effect:[/b] Once per turn, you can send 1 card from your hand to the Graveyard to Special Summon 1 “Flame Barrier” monster from your Graveyard to the field in face-up Defense Position. You take damage equal to the Summoned monster’s DEF and that monster cannot attack the turn it is Summoned. Monsters Summoned by this effect are destroyed during your next Standby Phase.

_____

[img]http://img708.imageshack.us/img708/1577/67897c.jpg[/img]
Name: Rebirth of the Flame Barrier
[b]Effect:[/b] Once per turn, when a “Flame Barrier” card inflicts damage to your opponent, Special Summon 1 “Flame Barrier” monster from your Graveyard in face-up Defense Position. Monsters Summoned by this card cannot switch their Battle Postions and have their effects negated while this card remains face-up on the field.

_____[/spoiler]
[spoiler=Traps]

[img]http://img862.imageshack.us/img862/6794/67897v.jpg[/img]
Name: Shield of the Flame Barrier
[b]Effect:[/b] Activate only while your opponent declares an attack and you control 1 or more "Flame Barrier" monsters. Negate the attack and end the Battle Phase. Then destroy 1 monster you control.
_____

[img]http://img713.imageshack.us/img713/7682/67897q.jpg[/img]
Name: Supernova of the Flame Barrier
[b]Effect:[/b] Any damage you take from a "Flame Barrier" card you control is reduced to 0. When this card is destroyed, inflict 800 points of damage to both players Life Points and destroy all face-up monsters on the field.
_____

[img]http://img851.imageshack.us/img851/1577/67897c.jpg[/img]
Name: Wall of the Flame Barrier
[b]Effect[/b]: Activate only while you control 1 or more face-up “Flame Barrier” monsters. Negate the activation of a Spell, Trap or Monster effect and destroy it. Then Special Summon 1 level 4 or lower "Flame Barrier" monster from your Deck and destroy 1 "Flame Barrier" monster you control (excluding the monster Summoned by this effect).
[/spoiler]

[spoiler=New Flame Barrier Exceed Monsters]
[IMG]http://img232.imageshack.us/img232/334/embergeneraloftheflameb.jpg[/IMG]
FIRE/Rank 2/Pyro/Exceed/Effect
2 level 2 FIRE monsters
Once per turn, you can remove 1 of this card’s Exceed Material Monsters to add 1 “Flame Barrier” card from your deck to your hand. If this card doesn’t have an Exceed Material Monster, this card is destroyed. If this card is destroyed, inflict 800 points of damage to both player’s life points.
2000/800

[IMG]http://img811.imageshack.us/img811/66/hetgeneraloftheflamebar.jpg[/IMG]
FIRE/Rank 3/Pyro/Exceed/Effect
2 level 3 FIRE monsters
Once per turn, you can remove 1 of this card’s Exceed Material Monsters to Special Summon 1 level 5 or lower “Flame Barrier” monster from your Graveyard. If this card doesn’t have an Exceed Material Monster, this card is destroyed. If this card is destroyed, inflict 800 points of damage to both player’s life points.
2200/800

[IMG]http://img405.imageshack.us/img405/5348/vlcanicgeneraloftheflam.jpg[/IMG]
FIRE/Rank 4/Pyro/Exceed/Effect
2 level 4 FIRE monsters
Once per turn, you can remove 1 of this card’s Exceed Material Monsters to inflict 800 point of damage to your opponent. If this card doesn’t have an Exceed Material Monster, this card is destroyed. If this card is destroyed, inflict 800 points of damage to both player’s life points.
2500/800


[IMG]http://img215.imageshack.us/img215/9536/deimasoverlordoftheflam.jpg[/IMG]
Artwork Provided by (W.I.M.M.)
[spoiler=Lore]
1 level 4 FIRE Tuner monster + 1 level 4 FIRE monster
Once per turn, you can remove 1 of this card's Exceed Material Monsters to return 1 removed from play "Flame Barrier" monster to your Graveyard. If this card doesn't have an Exceed Material Monster, this card is destroyed. If this card is destroyed, inflict 800 points of damage to both player's life points.[/spoiler]

[IMG]http://img705.imageshack.us/img705/9615/keganpyralissupremecyof.jpg[/IMG]
Artwork Provided by (W.I.M.M.)
[spoiler=Lore]
1 Rank 4 FIRE Tuner monster + 1 Rank 4 FIRE monster
When this card is Exceed Synchro Summoned, return all Synchro and Exceed Monsters that are removed from play and in your Graveyard back to your Extra Deck. Once per turn, you can remove 1 of this card's Exceed Material Monsters to destroy 1 card on the field and inflict 800 damage to both player's Life Points. During the turn 1 of your "Flame Barrier" monsters other than "Kagn Pyralis, Supremecy of the Flame Barrier" inflicts Battle Damage to your opponent, place 1 "Flame Barrier" monster from your hand or Deck under this card as it's Exceed Material Monster. If this card doesn't have an Exceed Material Monster, this card is destroyed. If this card is destroyed, inflict 800 points of damage to both player's Life Points.[/spoiler]

[spoiler=Card Contributions (+reps for good cards)]
[b]Caught in the Flame Barrier[/b] – By HombreDeOro
[img]http://img855.imageshack.us/img855/1541/359356t.jpg[/img]

[/spoiler]
[/spoiler]

Link to comment
Share on other sites

I see what ^ saw. And it's Zuko, not Suko. Gotta say, these are interesting, sort of. Lets get to corrections: You need to work on capitalization, like Defense Position or Summon. Some of the effects are OP, but not to the point of destroying this set. Just read up on OCG and read some real cards for some examples and I'm sure you'll do fine. 8/10
Link to comment
Share on other sites

[quote name='Emerald Fan' timestamp='1290297320' post='4798936']
I see what ^ saw. And it's Zuko, not Suko. [/quote]

Lawlz, way to spot that :P Yesh! It's Zuko! he's a great fire warrior, and the picture looked nice.

[quote name='Emerald Fan' timestamp='1290297320' post='4798936']
Lets get to corrections: You need to work on capitalization, like Defense Position or Summon.
[/quote]

I will fix that, but not atm. I'll do a few tmro.

[quote name='Emerald Fan' timestamp='1290297320' post='4798936']
Some of the effects are OP, but not to the point of destroying this set. Just read up on OCG and read some real cards for some examples and I'm sure you'll do fine.[/quote]

I figured as much :/ When it comes to burn sets its kinda weird keeping it powerful with risky drawbacks or weak with annoying stall power. I printed these cards out and tried them on 2 different trials. Both trials consisted of 5 individual matches, 5 team matches, and 5 free for alls and all were official matches. Here were my results:

[spoiler=Trial 1 (Deck consisted of damage negation cards (The Flame Barrier, Supernova) (FB=Flame Barriers)]
[spoiler=Single Matches]
FB vs. Monarch Control (with froggy engine) = LOST! (1-2)
FB vs. Plant Control (Lonefire Tatenial) = Win! (3-0)
FB vs. Fish Swarm (Deep King/Synchro fodder with draw engine) = Win! (2-1)
FB vs. Lightsworn Draw Engine Swarm = LOST!! >.< (3-0)
FB vs. Low level Synchro Stall = WIN! (3-0)[/spoiler]

[spoiler=Team Games]
FB & Crystal Beast Gadgiltron OTK vs. Monarch Control & Chaos Watt Control = Win! (2-1)
FB & Fish Swarm vs. Chaos Watt & Plant Control = Win! (Barely) (2-1) One of the matches was very close...
FB & Gadget Machinas vs. Fortune Lady DAD with DSimorgh & Spirit Hand Control = Win (3-0) Burn was too much :P Even with setting.
FB & Blackwing DAD with Red Nova vs. Ocean Dragon Field kill & Fish Swarm = DRAW!!! (1-1) Third match :/....had to comit suicide :P
FB & Lightsworn Draw Engine Swarm vs. Gadget Machinas & Blackwing DAD with Red Nova = Win! (2-1)
[/spoiler]

[spoiler=FFA!!!! :D]
FB vs. Blackwing DAD with Red Nova vs. Plant Control = Win (2-1-0)
FB vs. Gadget Machinas vs. Lightsworn Draw Engine Swarm vs. Fish Control = Win (1-0-0-0)
FB vs. Fortune Lady DAD with DSimorgh vs. Chaos Watt Control vs. Ocean Dragon Lord Field Kill = Win! (1-0-0-0)
FB vs. Blackwing DAD with Red Nova vs. Low level Synchro Stall vs. Monarch Control (With froggy engine) vs. Lightsworn Draw Engine Swarm = Win! (2-0-0-1-1)

The last match was wow...I called it Yugioh WW3!!! :o
FB vs. Blackwing DAD with Red Nova vs. Monarch Control (Froggy engine) vs. Lightsworn Draw Engine Swarm vs. Chaos Watt Control vs. Plant Control vs. Fish Swarm vs. Crystal Beast Gadgiltron OTK = DRAW!!! :o!!! That was epic....(0-0-0-0-0-0-0-0) Because Chaos Watts ran Prime Material, I usually stayed till the very end :P[/spoiler][/spoiler]

[spoiler=Trial 2 (Without the Damage negators) eh heh...]
[spoiler=Single Matches]
FB vs. Monarch Control (with froggy engine) = lost... (0-3)
FB vs. Plant Control (Lonefire Tatenial) = lost... (1-2)
FB vs. Fish Swarm (Deep King/Synchro fodder with draw engine) = lost (0-3)
FB vs. Lightsworn Draw Engine Swarm = lost..>.< (3-0)
FB vs. Legendary Ocean Field Kill = lost (1-2)[/spoiler]

[spoiler=Team Matches (Were a little better :/)]

FB & Crystal Beast Gadgiltron OTK vs. Monarch Control & Chaos Watt Control = lost (1-2)
FB & Fish Swarm vs. Chaos Watt & Plant Control = Win (Again Barely) (2-1)
FB & Chaos Watt Control vs. Blackwing DAD with Red Nova & Plant Control = win (2-1)
FB & Blackwing DAD with Red Nova vs. Ocean Dragon Field kill & Fish Swarm = lost (1-2)
FB & Lightsworn Draw Engine Swarm vs. Fortune Lady DAD with DSimorgh & Blackwing DAD with Red Nova = lost (0-3)[/spoiler]

[spoiler=FFA >.>]
FB vs. Blackwing DAD with Red Nova vs. Lightsworn Draw Engine Swarm = Lost (0-1-2)
FB vs. Fortune Lady DAD with DSimorgh vs. Chaos Watt Control vs. Ocean Dragon Lord Field Kill = lost (0-1-0-1)
FB vs. Blackwing DAD with Red Nova vs. Low level Synchro Stall vs Crystal Beast Gadgiltron OTK vs. Gadget Machinas = lost (0-1-0-0-2)
FB vs. Lightswarn Draw Engine Swarm vs. Fish Swarm vs. Fortune Lady DAD with DSimorgh vs. Chaos Watt Control = Win (cuz of prime material) (2-1-0-0-0)
FB vs. Low level Synchro Stall vs. Monarch Control vs. Blackwing DAD with Red Nova = lost (0-0-2-1)[/spoiler][/spoiler]

Well these were the results. Btw, these are from last week. I had the cards printed out about 2 weeks ago and did the test last week. I had time yesterday to post the cards, and I couldn't sleep right now so I decided to post this as well :P Well, I'm off to bed now!

OH!! and Please vote to tell me which cards to fix. If they are OPed, UPed, or something, just vote and tell your reason here :) plz and ty! Buonanotte!!! :D

Link to comment
Share on other sites

Lawlz, Almost forgot. :P Here are the deck formats I used.

[spoiler=Deck list for trial 1 - Total 46 cards]

Monsters (23):
Furiance x 3
Hurdan x 3
Pyrotrack x 2
Vulf x 3
Surgoth x 3
Vargdon x 3
Kurru x 2
Kyoko x 2
Kirya x 2

Spells (13):
The Flame Barrier x3
Flares x 2
Gate of the FB x 2
Rebirth of the FB x 2
Level Tuning x 1
MST x 1
Pot of Benevolence x 1
Dark Room of Nightmare x 1

Traps (10):
Shield of the FB x 2
Wall of the FB x 2
Mirror Force x 1
Urgent Tuning x 2
Supernova of the FB x 3

Extra Deck:
Tyrannous x 2
Burdonth x 2
Gorse x 2
Tolalath x 1
Rufus x 3
Eaceit x 2
Stardust x 2
Black Rose x 1

I ran this deck with a little over 40 cards because it tends to deplete resources from the deck quickly. I sided stardust for some minor protection here and there as well as to give Kurru a reason to not be a "dead draw". Black Rose's effect is very useful as it can wipe out the field and if I have monsters on my side of the field, deal some damage as well. Its a very potent deck as I've shown above.
[/spoiler]

[spoiler=Deck list for trial 2 - Total 43 cards]

Monsters (23):
Furiance x 3
Hurdan x 3
Pyrotrack x 2
Vulf x 3
Surgoth x 3
Vargdon x 3
Kurru x 2
Kyoko x 2
Kirya x 2

Spells (10):
Flares x 2
Gate of the FB x 1
Rebirth of the FB x 2
Level Tuning x 1
MST x 1
Pot of Benevolence x 1
Dark Room of Nightmare x 1
Pot of Avarice x 1

Traps (10):
Shield of the FB x 2
Wall of the FB x 2
Mirror Force x 1
Urgent Tuning x 2
Rainbow Life x 3

Extra Deck:
Tyrannous x 2
Burdonth x 2
Gorse x 2
Tolalath x 1
Rufus x 3
Eaceit x 2
Stardust x 2
Black Rose x 1

This deck ran more dangerously as many of the damage negators are gone. There is only a damage inverter (Rainbow Life) that can be useful, but that still wasn't enough. :/ In the end this deck is somewhat dependent on both Supernova and The Flame Barrier cards. Without those in the deck, your chances of winning severely decrease.
[/spoiler]
Well, this is my post for tonight...buonanotte! :)

Link to comment
Share on other sites

Cards have been edited. Also, my friends think that somehow this deck is incomplete :/ It looks complete to me but I'm guessing its because of the new "Accel Synchro Monsters" that have been popping out. They also said I need at least 2 more Spells, 2 more Traps and about 4 new non-Tuner monsters of different levels since all of the non-Tuners in this deck are about LV4 with only 1 being 5. I'll post those "Additions" later on, maybe a few right now.
Link to comment
Share on other sites

Update. New cards. I saw the show and began to think about these "Accel Synchros" and did some research on them. TBH, I thought there were at least 4-5 accel synchros, but turns out only Formula Synchron is the only Synchro/Tuner irl. And so, I made a few more cards for the Flame Barriers...
Link to comment
Share on other sites

First, you print the card. (Yeah it looks like paper cuz it is :P) Then, you get a real card (Any, doesn't really matter) and a card sleeve. You put the paper card over the real card and slide them both in on the sleve and voila! Now you can play with this deck ;)

BTW, I made "Matrix" monsters. They're on the written card section. Currently working on 2 other sets and on a few Flame Barrier Generals :D. Here's the link to my Matrix cards.

[url="http://forum.yugiohcardmaker.net/topic/230640-the-matrix/"]The Matrix[/url]

Link to comment
Share on other sites

it took me a while to get the right size to print cards that i made lol...
it took me 4 tries xD

anyways

the cards are alright
nice pics, it's cool how most cards on the realistic section have really nice pics, don't see much of that in pop culture

most of the effects are cool and unique

overall, i don't have much to say 8.5/10
Link to comment
Share on other sites

[quote name='♥Łövëły Ċ.Ċ♥' timestamp='1292371718' post='4853084']
Dear lord. Seriously need to cut your Poll. Its [b]WAY[/b] to big. Like...Way to big.
[/quote]

Lawlz, well not many people were doing the vote thing, so I just took it all off :)
BTW, taking out the poll made everything much easier O.o...

Link to comment
Share on other sites

  • 3 months later...

[quote name='HombreDeOro' timestamp='1300685329' post='5086888']
[img]http://img585.imageshack.us/img585/5847/359356.jpg[/img]

add it pleeeaaassee :D
also nice cards i like them alot especially Rufus and Eaceit
8/10
[/quote]

I love this card! But there are just a few problems. I'll fix them right here:
When a "Flame Barrier" monster is Special Summoned, destroy 1 face-up monster your opponent controls and inflict damage to both player's life points equal to destroyed monster's star level x 100.

200 points would make this card OPed. lol. I fixed the capitalization and slightly made this card vere to both players taking damage. That's what the Flame Barrier does anyway. If you can't use it correctly, you get burned big time. Just like real fire. Plz fix the card and I'll add it to the set :D. I'll also credit you for your contribution to this set ;)

---

Also, seeing as I'm having trouble uploading images...which I can probably fix later, I'll post the ATK and DEF of the Exceed Monsters for now.

---

Images are...kinda fixed? I had to make them into links instead because I'm doing something retarded...oh wells.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...