Demon wolf Posted November 20, 2010 Report Share Posted November 20, 2010 These are wolves with the best control and the best effects!!! Out of the underwold, a hero is born. [img]http://img163.imageshack.us/img163/4035/296435s.jpg[/img] This card can not be Normal Summoned or set. This card cannot be Special Summoned except by removing from play 3 level 5 or higher "Wolf" monsters from your graveyard from play. When this inflicts battle damage to your opponent, he/she discards cards from the top of their deck up to the number of remove from play "Wolf" monsters you control From the heavens, a wolf that know no fear! [img]http://img163.imageshack.us/img163/4035/296435s.jpg[/img] When this is card Summoned, Special Summon 1 level 3 or lower "Wolf" monster from your graveyard. This card cannot be use for a Sycrho Summon except for a "Wolf" monster. A Gemini wolf with great power!!! [img]http://img600.imageshack.us/img600/746/296435.jpg[/img] This card is treated as a Normal monster when it is Summoned and in your hand. This card is treated as a Normal monster while in the graveyard. You have to Summon this card on the field to treat it as a effect monster. <Once per turn, you can Special Summon 1 "Wolf" monster from your deck by discarding all of your cards from your hand. A wolf that knows how to catch a disk, thats on fire! [img]http://img820.imageshack.us/img820/746/296435.jpg[/img] This card cannot be destroyed by battle. If this card is in defense position, destroy it at the end phase. (If it's still defense position) A hunter that can be devastaing! [img]http://img717.imageshack.us/img717/746/296435.jpg[/img] During the battle phase of your turn, you can activate tihs card effect. This card can attack your Opponent's Life Points directly. If you do this, no other monster's can not attack this turn A wolf that hides in the snow! [img]http://img718.imageshack.us/img718/6328/296435z.jpg[/img] This card can not be destroyed by battle. Also, this card can not be Set A wolf in the Abyess! [img]http://img696.imageshack.us/img696/746/296435.jpg[/img] If there are no cards on your field, Special Summon this card from your hand. It gains 200 ATK points for every "Wolf" monster on the field. A wolf that manages space! [img]http://img716.imageshack.us/img716/4035/296435s.jpg[/img] You can Normal Summon this card without tribute. If you do, it loses half of its ATK points and drops by 2 levels. When this card is destroyed by battle, remove from play the attacking monster. A wolf that only comes out on a dark moon! [img]http://img337.imageshack.us/img337/7943/296435o.jpg[/img] A wolf with light so clear! [img]http://img593.imageshack.us/img593/746/296435.jpg[/img] If this is the only "wolf" monster on the field, it gains 500 ATK The manager of time is here! [img]http://img690.imageshack.us/img690/4035/296435s.jpg[/img] You can Normal Summon this card without tribute. If you do, it loses half of its ATK points and drops by 2 levels. When this card is destroyed by battle, add one "wWlf" monster from your deck to your hand. A pup that helps with tuning! [img]http://img338.imageshack.us/img338/8978/296435k.jpg[/img] A warrior who is part wolf! [img]http://img819.imageshack.us/img819/746/296435.jpg[/img] These three brothers don't want to be messed with! [img]http://img821.imageshack.us/img821/4035/296435s.jpg[/img] [img]http://img593.imageshack.us/img593/6987/296435b.jpg[/img] [img]http://img824.imageshack.us/img824/5439/296435c.jpg[/img] Thes brothers mean trouble! [img]http://img686.imageshack.us/img686/4859/296435v.jpg[/img] This card is unaffected by spells and traps [img]http://img593.imageshack.us/img593/8978/296435k.jpg[/img] When this is Summoned, destroy one spell or trap card on the field [img]http://img686.imageshack.us/img686/7943/296435o.jpg[/img] FLIP: Destroy one monster card [img]http://img51.imageshack.us/img51/5769/296435m.jpg[/img] Your opponet can not select this card as an attack target as long as there is another "Wolf" monster on the field Finally, the synchros are here! [img]http://img171.imageshack.us/img171/769/296435va.jpg[/img] 1 "wolf" tuner + 1 or more "wolf" non-tuner monsters When this card is Synchro Summoned, add one level 4 or lower "Wolf" monster to your hand from your deck. You can tribute this card to negate and destroy the effect of a card that destroys monster cards. If you do this, this card comes back onto the field at the end phase [img]http://img251.imageshack.us/img251/746/296435.jpg[/img] 1 "wolf" tuner + 1 or more "wolf" non-tuner monsters When this card destroys a monster by battle, It can attack again. Also, each time it destroys a monster, draw one card [img]http://img831.imageshack.us/img831/746/296435.jpg[/img] 1 "wolf" tuner + 1 or more "wolf" non-tuner monsters This card cannot switch into defense (except with card effect). If it does, destroy all face up attack monsters. [img]http://img713.imageshack.us/img713/746/296435.jpg[/img] 1 "wolf" tuner + 1 or more "wolf" non-tuner monsters This card cannot switch into attack (except with card effect). If it does, destroy all face up defense monsters. Lone Wolf's many forms!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! [img]http://img593.imageshack.us/img593/3833/296435r.jpg[/img] "Lone wolf" + "Wolf of sky" This card can only be Special Summoned from the extra deck by send the appropriate cards to their decks,(You do not use polymerization). During the end phase, you must send this card back to the extra deck and Special Summon "Lone Wolf". When this card is Summoned, your opponent can not activate any spell cards [img]http://img716.imageshack.us/img716/1916/296435h.jpg[/img] "Lone wolf"+ "Wolf of lighting" This card can only be Special Summoned from the extra deck by sending these card's to there appropriate decks (you do not need to use polymerization) At the end phase,you must send this card to the extra deck and Special Summon "Lone Wolf" onto the field. When this Summoned, halve the attack of all monster's your opponent controls. [img]http://img716.imageshack.us/img716/8978/296435k.jpg[/img] "Lone wolf"+ "Wolf of Earth" This card can only be Special Summoned from the extra deck by sending these card's to there appropriate cards tp their decks (you do not need to use polymerization) At the end phase,you must send this card to the extra deck and Special Summon "Lone Wolf" onto the field. When this Summoned, Your opponent can not select any "Wolf" cards as an attack target until your next end phase [img]http://img703.imageshack.us/img703/746/296435.jpg[/img] "Lone wolf"+ "Wolf of fire" This card can only be Special Summoned from the extra deck by sending these card's to there appropriate decks (you do not need to use polymerization) At the end phase,you must send this card to the extra deck and Special Summon "Lone Wolf" onto the field. When this Summoned, Your opponent must discard cards to the number of normal "Wolf" monster's in your graveyard [img]http://img338.imageshack.us/img338/1797/296435e.jpg[/img] "Lone wolf"+ "Wolf of Water" This card can only be Special Summoned from the extra deck by sending these card's to there appropriate decks (you do not need to use polymerization) At the end phase,you must send this card to the extra deck and Special Summon "Lone Wolf" onto the field. When this Summoned, Your oppoenet can not activate traps cards [img]http://img686.imageshack.us/img686/4932/296435y.jpg[/img] "Lone wolf"+ "Wolf of Darkness" This card can only be Special Summoned from the extra deck by sending these card's to there appropriate decks (you do not need to use polymerization) At the end phase,you must send this card to the extra deck and Special Summon "Lone Wolf" onto the field. When this Summoned, Your oppoenet selects and destroys one card he/she controls. [img]http://img686.imageshack.us/img686/4605/296435n.jpg[/img] "Lone wolf"+ "Wolf of Light" This card can only be Special Summoned from the extra deck by sending these card's to there appropriate decks (you do not need to use polymerization) At the end phase,you must send this card to the extra deck and Special Summon "Lone Wolf" onto the field. When this Summoned, Your opponent cannot activate any spell and trap cards Finally, the three cards that makes them legendary!!!!!!!!!!!!!!!! [img]http://img819.imageshack.us/img819/5439/296435c.jpg[/img] This card can only be Normal Summoned by removing from play 3 "Wolf" monsters on your side of the field. This card cannot be targeted by Spells, Traps, or Monster effects. If this card was Special Summoned, destroy this card at the end phase. In addition, you can Summon up to 4 "Beginning of Life" tokens (fairy /Light /level 10/ ATK 1500/ DEF 1500) You can remove one of the tokens for both players to gain 1000 life points. If your opponent destroys one of these tokens, you both take 1000 points of damage. This card gains 1000 ATK points for every card in your hand. If a monster that has 1000 DEF or lower is Summoned on your opponent's side of the field, destroy that card. You cannot attack if you destroy a Token. [img]http://img51.imageshack.us/img51/3833/296435r.jpg[/img] This card can only be Normal Summoned by removing from play 3 "Wolf" monsters on your side of the field. This card cannot be targeted by Spells, Traps or Monster effects. If this card was Special Summoned, destroy this card at the End phase. In addition, you can Summon up to 4 "Warrior of the Battle" tokens (Warrior /level 10/ Earth/ ATK 1500/ DEF 0) on your side of the field in attack position. If one of those tokens destroys a monster by battle, special summon a monster with the same attack points on to your field from your Deck, Extra Deck, or either players graveyard. tokens that destroy a monster gain 200 attack points. This card gains the differcene of both players life points. If a token attacks, this card cannot attack [img]http://img718.imageshack.us/img718/5369/296435x.jpg[/img] This card can only be Normal Summoned by removing from play 3 "Wolf" monsters on your side of the field. . This card cannot be targeted by Spells, Traps or Monster effects. If this card was Special Summoned, destroy this card at the End phase. In addition, you can summon up to 4 "End of the World" tokens (Fiend/ level/ 10 /Dark /ATK 0 /DEF 1000) on your side of the field in defense position. Once per turn, you can destroy on token to inflict 1000 points of damage to both players. If your opponent destroys a token, your opponent takes 1000 points of damage. You cannot attack if you destroy a Token. Link to comment Share on other sites More sharing options...
·Toot Posted November 21, 2010 Report Share Posted November 21, 2010 a lot of OCG errors Demon Wolf is posted twice and better pics are in order Link to comment Share on other sites More sharing options...
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