Fraz Posted November 21, 2010 Report Share Posted November 21, 2010 13 3 Archfiend 3 Avenger 2 Necromancer 2 Mirage 2 Grapher 1 Stygian 10 3 Book of Moon 2 MST 1 Launcher 1 Rota 1 Trunade 1 Dark Hole 1 Reborn 18 3 Inferno 3 Barrier 3 Break 2 Solemn Warning 2 7 Tools 1 Solemn Judgment 1 Torrent 1 Mirror 1 Call 1 Return From a Different Dimension Fairly standard extra deck including armory arm and colossol fighter loop and 2 Hundred Eyes Dragon. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted November 22, 2010 Report Share Posted November 22, 2010 You can't use HED. You live in England. Link to comment Share on other sites More sharing options...
The ReBeL Posted November 22, 2010 Report Share Posted November 22, 2010 lol 1 necromancer why? also i like cold wave more than the trunade. Link to comment Share on other sites More sharing options...
just-duelist Posted November 22, 2010 Report Share Posted November 22, 2010 i find inferno @3 to be a bit unneeded also 2warning/2tools/ and a solemn seems a bit overkill maybe take a couple things out for 2 bottomless frankly somethin seems to be missing but i can't think of what.... Link to comment Share on other sites More sharing options...
TatteredSleeves Posted November 22, 2010 Report Share Posted November 22, 2010 Why do i see no Beetle? Or Doom Dragon? while you can work with no Synchro Power i recommend it Also try getting a hold of some Infernity Beast. Switch some of your stuff out for Bottomless like just-duelist said Aaaaaand you need MOAR PHANTOM HAND :3 Link to comment Share on other sites More sharing options...
just-duelist Posted November 22, 2010 Report Share Posted November 22, 2010 [quote name='Magna-Tager-XX' timestamp='1290399372' post='4802422'] Why do i see no Beetle? Or Doom Dragon? while you can work with no Synchro Power i recommend it Also try getting a hold of some Infernity Beast. Switch some of your stuff out for Bottomless like just-duelist said Aaaaaand you need MOAR PHANTOM HAND :3 [/quote] extra deck isnt listed so of course u wont see doom dragon, but that doesnt mean he aint there beetle should only be used for the OTK beast isn't worth running and phantom hand sucks... (tho that was probly sarcasm) Link to comment Share on other sites More sharing options...
TatteredSleeves Posted November 22, 2010 Report Share Posted November 22, 2010 [quote name='just-duelist' timestamp='1290400575' post='4802465'] extra deck isnt listed so of course u wont see doom dragon, but that doesnt mean he aint there beetle should only be used for the OTK beast isn't worth running and phantom hand sucks... (tho that was probly sarcasm) [/quote] I find uses for Beetle outside the OTK but i see your point Beast allows me to attack with freedom from irritating Traps (which my friends use in EXCESS) So i suppose its only in my case that Beast is a Good thing. And yes...i was kinda Trollin' on Phantom Hand... :3 forgive meh Link to comment Share on other sites More sharing options...
Yeezus Posted November 22, 2010 Report Share Posted November 22, 2010 Magma is so bad. Hmm, 3 Avengers is interesting, how's that working out? And everything else looks standard. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted November 22, 2010 Report Share Posted November 22, 2010 [quote name='THe ReBeL' timestamp='1290393894' post='4802250'] lol 1 necromancer why? also i like cold wave more than the trunade. [/quote] YOu can tottaly play Infernity Launcher for Game when you cold wave...XD My doubts about this deck were already asked by Kiryu...so Link to comment Share on other sites More sharing options...
Fraz Posted November 24, 2010 Author Report Share Posted November 24, 2010 [quote name='Purple Whatevers' timestamp='1290390200' post='4802118'] You can't use HED. You live in England. [/quote]Good thing my locals aren't sanctioned then. Also I live in Scotland [quote name='THe ReBeL' timestamp='1290393894' post='4802250'] lol 1 necromancer why? also i like cold wave more than the trunade. [/quote] Took out 1 necromancer while tinkering and found I suddenly stopped drawing into 3+ monster hands. [quote name='just-duelist' timestamp='1290394030' post='4802255'] i find inferno @3 to be a bit unneeded also 2warning/2tools/ and a solemn seems a bit overkill [/quote] Trap lineup was deliberately overkill. You don't draw into all of them turn 1 so I want to make sure I can draw answers quickly. I've found none of those cards are bad against any matchup. 3 Inferno is def needed. The one card can set up your whole combo so I want to draw it early. [quote name='Magna-Tager-XX' timestamp='1290399372' post='4802422'] Why do i see no Beetle? Or Doom Dragon? Also try getting a hold of some Infernity Beast. [/quote]You see no beetle because its not needed. There's 2 Doom Dragon. Beast is bad because any time I'm going for a win and don't have answers, or haven't cleared backfield, I'm not going for the win. [quote name='just-duelist' timestamp='1290400575' post='4802465'] beetle should only be used for the OTK [/quote]This is the OTK. [quote name='Placido.' timestamp='1290414070' post='4802675'] Hmm, 3 Avengers is interesting, how's that working out? [/quote] Amazingly. On ocassion I don't win in the first few turns and being able to get him in grave early can allow for random pushes. Link to comment Share on other sites More sharing options...
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