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MyChemicalRahim's Super Duper Cool New Set of Extremely Awesome cards. 35/36


Luna Diviner

Should I have bought the cheerfuls back ?  

1 member has voted

  1. 1. Should I have bought the cheerfuls back ?

    • Yes they were good cards.
    • No they suck
      0
    • What are the cheerfuls ?
    • WHAT ARE CARDS ?


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Ok I am re making the cheerful memories but with their new and improved forms.

God Kaze said the wouldnt stay on the field long enough for their effects as their were really weak but now they might stay up a teeny weeny bit longer.

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EX Demon of the Cheerful Memory

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when you have 3000 Life Points or less and you have 5 DARK monsters in your Graveyard. Twice per turn, you may remove 1 DARK monster in your Graveyard from play to negate the activation of a Spell or Trap Card that targets a monster with "Cheerful Memory" in its card name and destroy it. By paying 500 Life Points you can select and add 1 "Cheerful Memory" card from your Deck to your hand instead of conducting your normal draw during your Draw Phase.

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Ok I am re making the cheerful memories but with their new and improved forms.

God Kaze said the wouldnt stay on the field long enough for their effects as their were really weak but now they might stay up a teeny weeny bit longer.

*I will get REALLY angry with any stupid idiot who says the name doesnt fit because they dont even know why I chose the name' date=' THE NAMES ARE FOR MY FANFIC [GOING TO BE MADE'] THE CARDS GIVE A CHEERFUL MEMORY /FLASHBACK.*

 

 

 

Whats odd for me is i dont see any cards.

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For EX Demon, shouldn't it be 3000 lifepoints or less?

 

Having exactly 3000 seems to specific.

 

 

Temptation - awesome

 

Anger - eh, it's a little so-so, if you used a card that let him attack directly, it would work, I suppose.

 

Saddness - eh, umm, I'm not feeling it, dawg. There are some better double attackers out there. (once again, unless you add some support, then it could all change)

 

Failure - just as its name implies. Lol, just kidding, I just couldn't resist.

Nah, it's okay, if I were you, though, I'd give its effect more room, ya know. Your opponent will rarely use Traps on their Main Phase. Now if you said, either player's Main Phase, and maybe lowered the LP gain a 100 or so, it would be a lot better, in my opinion.

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Indeed he does, and when I saw that I was all excited and all, but now I'm a little so-so on it.

 

 

My thinking is: look at some of the decks on this site, most of them don't even have Trap cards that COULD be activated during the Main Phase.

 

This card could put them in a tough situation, but these days sending a card from their deck to the grave isn't all that bad of a thing. It thins out their deck, and it makes one more of their cards accessible through the grave.

If I were you, I'd change the repercussion from sending cards from their deck to the grave, to something that could tick them off a little more. Maybe some damage... hmm, I can't think of any other good downside, but I'm sure you can.

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What makes your set "super cool"?

They are pretty nice, but a few have OCG errors, like DARK in card 3.

Also, I don't know why, but the last pic looks really pixelly. How did you edit it exactly? Because the normal image looks fine.

PS. ROTFL?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!

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