ss2phil Posted November 23, 2010 Report Share Posted November 23, 2010 Here is a sneak peek of a new set I'm trying to make Hope you like it! Cover: http://www.hostingpics.net/viewer.php?id=529557ChaosMadnessDragonSetJPG.jpg Monsters: [img]http://img191.imageshack.us/img191/204/222110.jpg[/img] 1 Synchro-Tuner + Madness Dragon Effect:This card cannot be special summoned except by Synchro summon. This card's original Atk is equal to the number of monsters removed from play x 300. Once per turn, toss a coin. If the result is heads, decrease the Atk of all monsters on your opponent's side of the field by 2000 until the End phase. If the result is tails, increase the Atk of all monsters on your opponent's side of the field by 2000 until the End phase. Also, during your Main phase, you can roll 1 six-sided dice. Destroy all your opponent's cards in the column determined by the dice result. A 6 means you get to choose which column. This monster cannot battle during the turn you activate this effect. [img]http://img716.imageshack.us/img716/771/222110y.jpg[/img] 1 Tuner + 1 or more non-Tuner Dark monsters Effect:This card's original Atk is equal to the number of removed from play monsters x 200. When this card is Synchro summoned, remove all monster in your graveyard from play.Once per turn, you can select 1 monster on the field and toss a coin. If the result is heads, double it's original Atk until the End phase. If the result is tails, that monster's original Atk becomes 0 until the End phase. [img]http://img20.imageshack.us/img20/204/222110.jpg[/img] Effect: Once per turn, you can toss a coin. If the result is heads, you gain 1000 LP. If the result is tails, your opponent gains 1000 LP. Also if this card would be sent to the graveyard, you can remove it from play instead, to add 1 card in your graveyard to your hand. [img]http://img171.imageshack.us/img171/204/222110.jpg[/img] Effect:As long as this card remains face-up on the field, each time that you or your opponent wants to activate a card effect, the card's controller must toss a coin. If the result is heads, the effect is activated normally. If the result is tails, the effect is negated until the End phase. Entropic monsters are unnafected by this effect and can use their effects twice per turn instead of once. Also, you must toss a coin during each players End phases. If the result is head, this card stays on the field. If the result is tails, this card is removed from play along with every monsters on the field. [img]http://img716.imageshack.us/img716/204/222110.jpg[/img] 1 Tuner + 1 or more non-Tuner Light monsters Effect:When this card is Synchro summoned,select up to 5 cards in your deck and place them on the top of the deck. Once per turn, you can activate 1 of the following effects: -Select 1 monster on the field, that monster's controller must draw a number of cards equal to that monster's level -Tribute 1 monster on your side of the field to special summon 1 Level 7 or lower monster from your deck -Place 1 Destiny counter on this card. By removing 1 Destiny counter, you can negate the destruction of any card on the field once Link to comment Share on other sites More sharing options...
ss2phil Posted November 23, 2010 Author Report Share Posted November 23, 2010 Entropic Angel and Entropic Reality added! Link to comment Share on other sites More sharing options...
ss2phil Posted November 24, 2010 Author Report Share Posted November 24, 2010 Bump! Destiny Dragon added!Common guys I need comments please! Link to comment Share on other sites More sharing options...
Lightning Bagon Posted November 24, 2010 Report Share Posted November 24, 2010 First one is Under powered. And remember whenever you type ATK or DEF they're capital. Link to comment Share on other sites More sharing options...
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