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Bloody Carnage [Blood Archetype] Giving out +Reps


Blood Yuchi

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Please help me out in these cards. +Reps will be given for good constructive comments. This is my very first set and I hope it would go well with the pics found for them. Thanks in advance

[spoiler=Bloody Carnage]
A series of monsters made with refernce from the Constellations. Some monsters have their very own special abilities, but monsters would gain their special abiltiy when they drew blood from their opponents monsters. The 13 Zodiac Constellationgives the idea of 13 knights of the round table, thus Mensa(The round table) was form. Bloodlines are some special Constellations which I included in to support the Blood archetype. Bloodriver Dragon is this set Signer Dragon with a power up form Cosmic Synchro, Probably representing the star Drago.
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[spoiler=Blood Archetype]
[spoiler=Aries]
| Blood Love Aries | Light | Level 4 | | Beast-Warrior | Effect | ATK 1500 | DEF 700 |
When this card destroys a monster by battle, during the same Battle Phase you can halve the ATK of this card (until the End Phase) and attack once again. During either player's Damage Step, when a face-up "Blood" monster you control battles, you can send this card from your hand to the Graveyard to have that monster gain ATK equal to half of the ATK of the "Blood" monster, until the End Phase.
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[spoiler=Taurus]
| Blood Walker Taurus | Dark | Level 2 | Beast-Warrior | Effect | ATK 1000 | DEF 800 |
When this card is removed from play while face-up on your side of the field, you Special Summon it during the End Phase. When this card destroys a monster by battle, you can send this card to the Graveyard to Special Summon a Level 4 or lower "Blood" monster that is removed from play.
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[spoiler=Gemini]
| Blood Tornado Gemini | Light | Level 7 | Beast | Effect | ATK 2500 | DEF 2000 |
If this card is Special Summon by the effect of "Blood Hurricane Gemini", this card cannot attack during the turn it is Summoned. When this card is Special Summoned, destroy all face-up Spell Cards on the field. For each card destroyed this way, inflict 300 damage to your opponent. When this card destroys a monster by battle, you can return this card back to your Deck to Special Summon 1 "Blood Hurricane Gemini" from your Deck.

| Blood Hurricane Gemini | Light | Level 7 | Beast | Effect | ATK 2500 | DEF 2000 |
If this card is Special Summon by the effect of "Blood Tornado Gemini", this card cannot attack during the turn it is Summoned. When this card is Special Summoned, destroy all face-up Trap Cards on the field. For each card destroyed this way, inflict 300 damage to your opponent. When this card destroys a monster by battle, you can return this card back to your Deck to Special Summon 1 "Blood Tornado Gemini" from your Deck.
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[spoiler=Cancer]
| Blood Warp Cancer | Dark | Level 3 | Spellcaster | Effect | ATK 1400 | DEF 1800 |
If this removed from play card is added to your hand, you may Special Summon it instead. When this card destroys a monster by battle, removed this card and a card your opponent controls from play until your next Standby Phase.
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[spoiler=Leo]
| Blood Regulas Leo | Light | Level 8 | Beast | Effect | ATK 2500 | DEF 2100 |
This card can only be Tribute Summon by Tributing 2 "Blood" monster. When this card destroys a monster by battle, Special Summon 1 "Blood Liger Token" on your side of the field (Beast-Type/FIRE/Level 3/1200 ATK/200 DEF). A "Blood Liger Token" cannot be destroyed by battle. This card gains 300 ATK for each "Blood Liger Token" you control. When this card would be destroyed by your opponent's card effect, you can destroy all "Blood Liger Token" instead and inflict 500 damage to your opponent for each "Blood Liger Token" destroyed by this effect.
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[spoiler=Virgo]
| Blood High Virgo | Dark | Level 3 | Spellcaster | Effect | ATK 1200 | DEF 800 |
If this card is Special Summoned from the Deck by a "Blood" monster effect, this card becomes Level 4 and its original ATK becomes 2000. When this card destroys a monster by battle, increase your Life Points by 400 points for each "Blood" monster you control.
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[spoiler=Libra]
| Blood Judgement Libra | Light | Level 1 | Spellcaster | Effect | ATK 500 | DEF 1000 |
When your opponent selects a face-up "Blood" monster as an attack target, you can Special Summon this card from your hand. Skip and end the Battle Phase of the turn this card is Special Summoned. When this card destroys a monster by battle, return this card back to the owner's hand.
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[spoiler=Scorpio]
| Blood Stinger Scorpio | Dark | Level 8 | Beast | Effect | ATK 2500 | DEF 1500 |
You may Tribute Summon this card by ributing 1 "Blood" monster you control. When this card destroys a monster by battle, place 1 Sting Counter on it. You can negate the effects of the monster that battled with this card. Whenever this card would be destroyed by a card effect, you can remove 1 Sting Counter on this card instead. Once per turn, you can remove all Sting Counter on this card to return 1 Set Card your opponent controls to their owner's hand equal to the number of Sting Counter removed this way.
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[spoiler=Sagittarius]
| Blood Soul Sagittarius | Light | Level 2 | Beast-Warrior | Effect | ATK 1200 | DEF 500 |
When this card destroys a monster by battle, select 1 card from your opponent's hand and remove it from play face-down until your next Standby Phase. Once per turn, during your Standby Phase, you can reveal this card in your hand to have your opponent show his/her hand. If you do this, this card remains revealed while it is in your hand, until the End Phase.
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[spoiler=Capricorn]
| Blood Lightning Capricon | Dark | Level 8 | Beast-Warrior | Effect | ATK 2700 | DEF 1800 |
When this card destroys a monster by battle, select 1 face-up monster equal to the number of cards in your opponent's hand. Decrease the ATK and DEF of the selected monsters by 700 points and they cannot change its battle position until your next Standby Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
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[spoiler=Aquarius]
| Blood Mist Aquarius | Light | Level 4 | Spellcaster | Effect | ATK 1800 | DEF 1400 |
When this card destroys a monster by battle, flip the top card of your Deck. If it is a monster card whose level is equal to the level of the destroyed monster, you can Special Summon it in face-up Attack Position. That monster's effect(s) is negated. This card cannot be used as a Synchro Material Monster, excpet for the Synchro Summon of a "Blood" monster or "Bloodriver Dragon".
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[spoiler=Pisces]
| Blood Wave Pisces | Dark | Level 4 | Beast-Warrior | Effect | ATK 1500 | DEF 200 |
When this card is Summoned, remove from play 1 "Blood" monster from your hand. When this card destroys a monster by battle, inflict damage to your opponent equal to the DEF of the destroyed monster.
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[spoiler=Ophiuchus]
| Blood Perfect Ophiuchus | Dark | Level 4 | | Beast-Warrior | Ritual | Effect | ATK 2000 | DEF 1200 |
This card can only be Ritual Summoned with the Ritual Spell Card, "Awakening Lost Star". You can remove from play 1 "Blood" monster from your Graveyard to select 1 monster you control. While this card is face-up on the field, the selected monster cannot be destroyed by battle until your next Standby Phase. If this face-up Attack Position card battles with an opponent's monster, destroy that monster at the end of the Damage Step. When this card destroys a monster by battle, Synchro Summon 1 Synchro Monster using this face-up card as a Synchro Material Monster.

| Awakening Lost Star | Ritual Spell |
This card is used to Ritual Summon "Blood Perfect Ophiuchus". You must also Tribute "Blood" monsters whose total level equal 4 or more from the field or your hand. When "Blood Perfect Ophiuchus" is Summoned by the effect of this card, you can remove from play this card in your Graveyard to Special Summon 1 "Blood Dragon" from your graveyard. That monster's effect(s) is negated.
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[spoiler=Bloodlines Archetypes(Blood Archetype Supports)]
[spoiler=Vulpecula]
| Bloodline Mystic Vulpecula | Light | Level 8 | | Spellcaster | Effect | ATK 2000 | DEF 2000 |
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Blood Mystic Fox, Vulpecula". When this card is face-up on the field, all monsters except this card cannot attack. You can send 1 "Blood" monster to the Graveyard to have this card gain 300 ATK. When this card destroys a monster by battle, negate this card's effect until your next Standby Pharse.

| Blood Mystic Fox, Vulpecula | Equip Spell |
Equip only to a "Blood" monster. When the equipped monster destroys a monster by battle, send the equipped monster and this card to the Graveyard. If this card is sent to this way, you can Special Summon 1 "Bloodline Mystic Vulpecula" from your hand. You can remove this card from your Graveyard to negate all monster effects except "Bloodline Mystic Vulpecula" until the End Phase.

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[spoiler=Corvus]
| Bloodline Night Corvus | Dark | Level 8 | | Winged Beast | Effect | ATK 2500 | DEF 2000 |
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Blood Night Crow, Corvus". This card's maximum number of attacks is equal to the amount of face-down cards your opponent controls. This card cannot attack your opponent directly. When this card destroys a monster by battle, send 1 "Blood" monster from your Deck to your Graveyard.

| Blood Night Crow, Corvus | Equip Spell |
Equip only to a "Blood" monster. When the equipped monster destroys a monster by battle, send the equipped monster and this card to the Graveyard. If this card is sent to the Graveyard this way, you can Special Summon 1 "Bloodline Night Corvus" from your hand. You can remove this card from your Graveyard to reveal your opponent's hand. Then select up to 3 cards from your opponent's hand and set it face-down on your opponent side of the field.
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[spoiler=Apuse]
| Bloodline Paradise Apuse | Light | Level 8 | | Winged Beast | Effect | ATK 2500 | DEF 2000 |
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Blood Paradise Apuse". The Special Summon and effect of this card cannot be negated. As long as this card is face-up on the field, you take no damage. When this card destroys a monster by battle, skip your opponent's next turn. During next End Phase when this card is Special Summon, you lose the game.

| Blood Paradise Bird, Apuse | Equip Spell |
Equip only to a "Blood" monster. Send all cards from your hand to the Graveyard to equip this card. When the equipped monster destroys a monster by battle, sent all monsters you control and this card to the Graveyard. If this card is sent to the Graveyard this way, you can Special Summon 1 "Bloodline Paradise Apuse" from your hand. You can remove this card from your Graveyard draw 2 cards from the top of your Deck.
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[spoiler=Blood Synchros]
[spoiler=Cetus]
| Blood Fortress Cetus | Dark | Level 7 | Sea Serpent | Synchro | Effect | ATK 2800 | DEF 2000 |
1 "Blood" Tuner + 1 or more "Blood" non-Tuner monsters
When this card destroys a monster by battle, you can be activate 1 of the following effects: ● Equip the destroyed monster to this card (this card can only be equipped with 1 monster by this card's effect at a time.) ● Activate the monster effect equip to this card by this card's effect. If this card is destroyed by a card effect, the equipped monster is destroyed instead.
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[spoiler= Centaurus]
| Blood Hail Centaurus | Dark | Level 7 | Beast-Warrior | Synchro | Effect | ATK 2600 | DEF 1800 |
1 "Blood" Tuner + 1 or more "Blood" non-Tuner monsters
Once per turn, you can negate the effect of an opponent's card that targets this card. When this card destroys a monster by battle, your opponent cannot Special Summon until your next Standby Phase.
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[spoiler= Pegasus]
| Blood Final Pegasus | Light | Level 8 | Winged Beast | Synchro | Effect | ATK 2600 | DEF 1800 |
1 "Blood" Tuner + 2 or more "Blood" non-Tuner monsters
During the End Phase of any turn this card is sent to the Graveyard, you can send 1 "Blood" monster from your hand or you control to the Graveyard to Special Summon this card from the Graveyard. When this card destroys a monster by battle, you can return the card to the top of your opponent's Deck.
[/spoiler]
[spoiler=Signer Dragon]
| Bloodriver Dragon | Light | Level 8 | Dragon | Synchro | Effect | ATK 2700 | DEF 1800 |
1 Tuner + 1 or more non-Tuner monsters
When a card(s) is send from your Deck to the Graveyard, you can Special Summon this removed from play card instead. When a monster(s) is Special Summoned, you can remove from play all Special Summoned monsters on the field.

| Blood Plasma Dragon | Light | Level 12 | Dragon | Synchro | Effect | ATK 3400 | DEF 3700 |
1 Tuner Ritual Monster + "Bloodriver Dragon"
Each of these can be activated once per turn: ● Remove 1 Tuner monster in your Graveyard from play to negate the Special Summon of a monster and remove it from play ● Remove 1 LIGHT and 1 DARK "Blood" monster in your Graveyard from play to negate all card effects on the field except this card until the End Phase ● When your opponent's monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect.
[/spoiler]
[/spoiler]
[spoiler=Spell]
[spoiler=Mensa]
| Blood Moutain Table, Mensa | Field Spell |
Once per turn you may reveal all "Blood" monsters from your hand. Your opponent then selects 1 of them and remove it from play. Then all "Blood" monsters gain 200 ATK until your next Standby Phrase. If this card would be destroyed, you can return 1 removed from play "Blood" monster to your Deck instead. When there are 13 or more different "Blood" monsters that are removed from play, send all cards on the field to the Graveyard. Then, Special Summon as many "Blood" monsters as possible that are removed from play.
[/spoiler]
[/spoiler]
[spoiler=Trap]
[spoiler=Aquila]
| Blood Assault Unit, Aquila | Continuous Trap |
Activate only when you control 1 "Blood" monster. When the ATK of your battling "Blood" monster is lower than the ATK of your opponent's, Pick up cards from the top of your Deck until you pick up a "Blood" monster and pay Life Points equal the Level of the card x 200. Your monster gains ATK equal to the ATK of the card during damage calculation only.
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[spoiler= Scutum]
| Blood Demon Shield, Scutum | Normal Trap |
Activate only when a face-up "Blood" monster you control is selected as an attack target. Destroy the attacking monster and equip this card to a "Blood" monster you control. When the equip monster destroys a monster by battle, Special Summon 1 "Demon Head, Scutum" on your opponent side of the field (Fiend-Type/FIRE/Level 1/200 ATK/200). DEF). A "Demon Head, Scutum" cannot be Tributed for a Tribute Summon or used as a Synchro Material Monster.
[/spoiler]
[/spoiler]

[spoiler=Astrios]
| Astrios, Lord of Stars | Divine | Level 10 | Divine-Beast | Effect | ATK 3000 | DEF 3000 |
You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). The Normal Summon of this card cannot be negated. When this card is Normal Summoned, Spells, Traps, and Effect Monster effects cannot be activated. When this card is Summoned, you can remove from play up to 3 "Blood", "Bloodline" or "Bloodriver" monster from your Graveyard. For each monster removed this way, increase this card ATK by 500. While face-up on the field, this card gains the same effects as those monsters removed from play by this card's effect. When this card destroys a monster
[/spoiler]
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