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My "Midnight Guild" Set


The Sleeping Dude

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My first time making a topic so dont be harsh on me if they are lame or something..
So ill just straight to the intro of my unfinished set.
Midnight guild monsters rely on being in the graveyard and then being targeted by effects while in the graveyard (e.g. using a Monster Reborn on a midnight guild monster.). Some of them help each other on activating their effect. Well here's some samples of midnight guild monsters

[img]http://img138.imageshack.us/img138/3787/317901.jpg[/img]

Lore:
If this card is selected as a target of an effect while it is in the graveyard, select 1 face-down monster on the field, flip it in face-up Attack Position. (Flip effects are not activated this time).

[img]http://img340.imageshack.us/img340/3787/317901.jpg[/img]

Lore:
If this card is selected an a target of an effect while it is in the graveyard, you can send any number of the top cards of your deck to destroy equal to the number of the sent cards.

[img]http://img444.imageshack.us/img444/3787/317901.jpg[/img]

Lore:
When this card is Special Summon from your graveyard, Select 1 Level 6 or lower "Midnight Guild" monster from your graveyard and Special Summon it. Destroy it at the end of this turn.

So what do you think? well,just leave a comment or such. oh yeah, here is their big boss, kind of like shien of the six samurai.

[img]http://img52.imageshack.us/img52/3787/317901.jpg[/img]

Lore:
Midnight Guild Synchron + 1 or more non-Tuner "Midnight Guild" monsters
Negate the effects of your opponent's Spell Cards that targets this card and destroy it. Once per turn, Select any number of "Midnight Guild" monsters from your graveyard and Special Summon 1 of those monsters.

So thats some of them just add some when i feel like it.
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