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[WC10] Counter Casters


Legend Zero

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Monsters: 18

1x Magical Marrionette
1x Dark Red Enchanter
2x Magical Exemplar
2x Breaker the Magical Warrior
2x Crusader of Endymion
2x Defender, The Magical Knight
3x Apprentice Magician
2x Night's End Sorcerer
1x Old Vindictive Magician
1x Chaos Sorcerer
1x Junk Synchron

Spells: 17

3x Magical Citadel of Endymion
1x Terraforming
3x Spell Power Grasp
2x Book of Moon
2x Mystical Space Typhoon
1x Monster Reborn
1x Dark Hole
1x Allure of Darkness
1x Giant Trunade
1x Swords of Revealing Light
1x Magical Dimension

Traps: 5

2x Bottomless Trap Hole
1x Call Of The Haunted
1x Torrential Tribute
1x Mirror Force

Extra: 15

15x Generic + Tempest/Arcanite


Should I add the TToC engine?
Need more Lights.. <_______<
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Crusader of Endymion? I can see maybe removing Junk Synchron / Old Vindictive Magician for it. And to be honest, I am more of a fan of Magical Marionette then Dark Red Enchanter. Toon Table of Contents I'm somewhat iffy about in this Deck. You can test it out at first and see how well it goes, but I'm not sure what to neg.
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I have thought of Crusader but I also can't find room. Junk is for quick cataster and OVM is for high ATK monsters (cause this deck has a problem with it)

If there was a way to speed the deck up so that I could get Enchanter out faster then I wouldn't mind dropping OVM.

My testing has lead me to change my mind about Marionette...Enchanter just tested better.

Will find room for TToC when I get home to test.

EDIT: Testing has told me that TToC isn't working atm. And that 1 Marionette and 1 Enchanter is best. I really need a way to speed the deck up.
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