Dragon7OP Posted November 29, 2010 Report Share Posted November 29, 2010 In the wake of my Screw the rules, i have created a new card that upholds a different ideal. that ideal is "if you can't beat them, blow everything to kingdom come." Please comment. [img]http://img202.imageshack.us/img202/3508/322015y.jpg[/img] Lore; activate only at the start of main phase 1. All cards on the field are affected by this card. Remove from play all cards on the field and in each player's hand. Inflict 3000 points of damage to each player. After this card is activated, no cards can be Set, Summoned or activated until the end phase, and neither player may declare an attack until your opponent's next standby phase. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted November 29, 2010 Report Share Posted November 29, 2010 Instead of taking up 2 sentences, you could just say "Remove from play all cards on the field and each player's hands, disregarding their effects." I honestly think that the only restriction at the end should be "Neither player can declare an attack or activate effects until your opponent's next End Phase." As it is right now, you are left at a major disadvantage because you can't do anything after this effect, giving your opponent the perfect chance for a direct attack with whatever he may draw. Link to comment Share on other sites More sharing options...
.Starrk Posted November 29, 2010 Report Share Posted November 29, 2010 Please post the lore under the card. It is easier to rate OCG. Link to comment Share on other sites More sharing options...
Dragon7OP Posted November 29, 2010 Author Report Share Posted November 29, 2010 [quote name='Metagross386' timestamp='1290996593' post='4817687'] Instead of taking up 2 sentences, you could just say "Remove from play all cards on the field and each player's hands, disregarding their effects." I honestly think that the only restriction at the end should be "Neither player can declare an attack or activate effects until your opponent's next End Phase." As it is right now, you are left at a major disadvantage because you can't do anything after this effect, giving your opponent the perfect chance for a direct attack with whatever he may draw. [/quote] I used multiple sentences to make it more concrete, and less succeptible to misinterpretation. Also, there is no disadvantage if you play it smart and during your opponent's turn. That is when I ment it to be played. Activate at their main phase start and destroy [I]everything[/I]. Then, during your turn, you can play the card you draw and prepare for their move. The limitations limit you as well as your opponent. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.