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Perfect Union [Combine]


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[b][size="4"][color="#FF0000"]UNION SWARMING![/b][/size][/color]
[Spoiler=Combine]
The Combine Archetype is a revival of Union Monsters. This Archetype is basically just normal Effect Monsters and Synchro Monsters that support Union Monsters. Theres nothing specific but unlike Union Monsters "Combine" monsters can have up to 2 Union Monsters equipped to them (Evident in the union monsters effects). Also the Synchro Monsters require Tuners and Union monsters to synchro summon.
[/spoiler]

Enjoy!
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[size="5"][b]New Card[/b][/size]
[img]http://img823.imageshack.us/img823/9995/142021o.jpg[/img]
[i]You can Special Summon this card from your hand by returning 1 Union Monster equipped to a monster you control, to your hand. Once while this card is face-up on the field, you can discard 1 card to Special Summon 2 Union Monsters from your hand.[/i]

[Spoiler=EN001-005]
[img]http://img163.imageshack.us/img163/940/142021c.jpg[/img]
[i]Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Defense Position. While equipped to a monster by this effect, that monster gains 1000 ATK during your opponents turn. When this card is Special Summoned by its own effect, your opponent sends 1 card from their hand to the Graveyard. (A "Combine" monster can only be equipped with 2 Union Monsters at a time. If the equipped monster would be destroyed, you can destroy this card instead.)[/i]

[img]http://img585.imageshack.us/img585/7620/142021h.jpg[/img]
[i]Activate this card when a "Combine" monster equipped with a Union Monster attacks or is attacked, you can send the equipped Union Monster to the Graveyard to increase the attack of the equipped monster equal to the attack of the sent Union Monster, until the End Phase.[/i]

[img]http://img577.imageshack.us/img577/3272/142021.jpg[/img]
[i]1 Tuner + 1 or more non-Tuner Union Monster
When this card is Synchro Summoned, you can add 1 Union Monster in your Graveyard to your Deck. Once per turn, you can select 1 Union Monster in your Spell and Trap Card Zone. This card is treated as having that card as an Equip Card.[/i]

[img]http://img686.imageshack.us/img686/3116/142021w.jpg[/img]
[i]You can Special Summon this card from your hand when you equip a Union Monster as an Equip Card. Once per turn, you can send 1 Union Monster in the Spell and Trap Card Zone to the Graveyard to destroy 1 face-up Spell or Trap Card on the field.[/i]

[img]http://img444.imageshack.us/img444/2408/142021i.jpg[/img]
[i]While this card is equipped with a Union Monster, once per turn, if the card would be sent to the Graveyard by its own effect, it is not. When this card destroys a monster by battle, 1 other monster you control gains 400 ATK, until the End Phase.[/i]
[/spoiler]
[Spoiler=EN006-010]
[img]http://img444.imageshack.us/img444/1567/142021e.jpg[/img]
[i]You can activate this card from your hand during your opponent's turn. This card can only be activated when your opponent activates a card effect that removes 2 or more Spell or Trap Cards from the field. Return all Union Monsters in the Spell and Trap Card Zone to your hand and Special Summon 1 Union Monster from your hand.[/i]

[img]http://img339.imageshack.us/img339/5818/142021l.jpg[/img]
[i]Send 1 "Combine" you control that is equipped with a Union Monster to the Graveyard. Special Summon the monster(s) that were equipped to that monster and destroy 1 card your opponent controls. Union Monsters and monsters equipped with Union Monsters cannot attack this turn.[/i]

[img]http://img171.imageshack.us/img171/7973/142021p.jpg[/img]
[i]Once per turn, during your Main Phase, you can equip this card to a monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Defense Position. While equipped to a monster by this effect, if that monster destroys a monster by battle, you can add 1 Union Monster from your Graveyard to your Deck. When this card is Special Summoned by its own effect, you can Special Summon 1 Level 4 or lower Union Monster from your hand. (A "Combine" monster can only be equipped with 2 Union Monsters at a time. If the equipped monster would be destroyed, you can destroy this card instead.)[/i]

[img]http://img834.imageshack.us/img834/4186/142021b.jpg[/img]
[i]1 Tuner + 1 or more non-Tuner Union Monster(s)
When this card is Special Summoned, except by it's own effect, you can add 1 Union Monster from your Deck to your hand. This card gains 300 ATK for each Union Monster on the field. When this card is destroyed during the same turn a Union Monster equipped to this card is destroyed, Special Summon this card from the Graveyard.[/i]

[img]http://img715.imageshack.us/img715/3645/142021q.jpg[/img]
[i]Once per turn, during your Main Phase, you can equip this card to a monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Defense Position. When the equipped monster is treated as a Tuner Monster and it's Level is reduced by 1. (A "Combine" monster can only be equipped with 2 Union Monsters at a time. If the equipped monster would be destroyed, you can destroy this card instead.)[/i]
[/spoiler]
[Spoiler=EN011-015]
[img]http://img338.imageshack.us/img338/9231/1420210.jpg[/img]
[i]Send all monsters you control to the Graveyard and Special Summon a number of Union Monsters from your Graveyard equal to the number of monsters sent to the Graveyard. Once during this turn, you can return 1 Union Monster to your hand to Special Summon 1 non-Union Monster from your hand.[/i]

[img]http://img97.imageshack.us/img97/3645/142021q.jpg[/img]
[i]When this card is Normal Summoned you can Special Summon a Level 3 or lower Union Monster from your Deck. You can activate this card's effect by sending 1 Union Monster from your Deck to the Graveyard. Negate the effect of 1 monster on the field until the End Phase.[/i]

[img]http://img441.imageshack.us/img441/1567/142021e.jpg[/img]
[i]You can Special Summon this card from your hand by returning 1 Union Monster equipped to a monster you control, to your hand. When this card is Normal Summoned, you can select 1 Union Monster in your Graveyard and return it to your Deck.[/i]
[/spoiler]
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Nice cards mate. Pics are good, effects useful and creative, and I just love the idea ''Combine'' monsters can have 2 Union monsters equipped! Then the rating:

Pics: 1.4/2
OCG: 2.6/3 (some little errors here and there)
Effects: 2/2
Balance: 2.5/3

Overall: 8.5/10

Nice and keep doing more cards :D

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:lol: Finally someone noticed that Union Monsters need some love. And double equipping I wonder why noone else thought of that.

I must say even with those Synchro's this set is still awesome.
The pics are effective, I myself can't spot any errors.

I just have 1 small question: Was it intentially that "Fraug" can only equip to Machines?

Anyways great work, not totaly perfect, but still great work.

A 9.6/10
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[quote name='Lexadin' timestamp='1291378480' post='4825586']
:lol: Finally someone noticed that Union Monsters need some love. And double equipping I wonder why noone else thought of that.

I must say even with those Synchro's this set is still awesome.
The pics are effective, I myself can't spot any errors.

I just have 1 small question: Was it intentially that "Fraug" can only equip to Machines?

Anyways great work, not totaly perfect, but still great work.

A 9.6/10
[/quote]
Whoops! No it wasn't intentional. I just copy pasted from Skizor because it'd be a pain to write all that. I'll edit it.


Thanks both for the comment

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