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My brand new "Insect" monsters


The Sleeping Dude

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All right. These arent just Insect monsters. They are Insect Monsters with the ability to decrease every monster the opponent controls. and if you tell me, its OPed well try asking that to shrink, Ultimate Insects, burden of the mighty and Blackwing Gale the whirlwind.

[spoiler='Tuner'][img]http://img340.imageshack.us/img340/8262/317901s.jpg[/img]

Lore:
As long as this card is face-up on the field, decrease the ATK of all monsters your opponent controls equal to the level of all Insect-type monsters on the field x 200.[/spoiler]

[spoiler='LV 4 or lower monsters'][img]http://img441.imageshack.us/img441/2338/317901e.jpg[/img]

Lore:
1 Tuner + 1 or more non-Tuner monsters
Once per turn, by discarding 1 card from your hand, you can Special Summon as many possible of Insect-Type or Machine-Type monsters on you side of the field. It cannot attack or activate its effect. Destroy them during the end of this turn

[img]http://img819.imageshack.us/img819/7245/317901g.jpg[/img]

Lore:
If this card is in your graveyard, remove it from play to decrease the ATK of 1 non-Insect monster by 800.[/spoiler]

[spoiler='LV 5 or higher'][img]http://img171.imageshack.us/img171/3787/317901.jpg[/img]

Lore:
Beetle Synchron + 1 or more non-Tuner monsters
When this card is Synchro Summon, Decrease the ATK of all monsters your opponent controls equal to the combine ATK of all Insect-Type monsters on the field (excluding this card).

[img]http://img52.imageshack.us/img52/4872/317901x.jpg[/img]

Lore:
1 Machine-Type Accel Synchro + Beetle Warrior
If this card is selected as an attack target, Switch the ATK and DEF of the attacking monster during the Damage Step only. This card is also treated as "Beetle Warrior" while it is face-up on the field.

*
[img]http://img574.imageshack.us/img574/6318/317901r.jpg[/img]

Lore:
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 "Beetle Warrior" on your side of the field. Once per turn, Decrease the ATK and DEF of all monster your opponent controls by 1000, until the end of this turn. If you do, This card can attack all monster that has its ATK and DEF decreased by this effect.[/spoiler]

clarification: Mechanized Sharkroid is my best idea to create True mechanized Beetle Warrior they can be the support cards
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[center][b]Beetle Synchron[/b]
Horribly broken, I mean C'mon the decrease with this card alone is already 600! Combine with Chainsaw Insect it already reaches hights in the 1400 ATK!!! Making Chainsaw the absolute ruler of the field in terms of ATK.

I suggest choosing an fixed amount of decrease and stick to it.

OCG fix: [i][s]As long as this card is face-up on the field, [/s][b]D[/b]ecrease the ATK of all monsters your opponent controls [s]equal to the level of all Insect-type monsters on the field[/s] [b]by the combined Level's of all Insect-Type monsters[/b] x 200.[/i]

A 4/10

[b]Charkroid[/b]
I don't fully understand why you added it here, but whatever.

OCG fix: [i]Once per turn, by discarding 1 card[s] from your hand[/s], you can Special Summon as many possible of Insect-Type or Machine-Type monsters [b]*...[/b] [s]on you side of the field[/s]. [s]It[/s][b]The Summoned monsters[/b] cannot attack or activate [s]its[/s] [b]thier [/b]effect[b]s[/b]. Destroy them during the [b]E[/b]nd [b]Phase[/b] of this turn. [b]During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster.[/b][/i]

*.. = From where
And the last part is the Synchro/Tuner typical effect.

Again horribly OP, you can easily Synchro like 2/3 times with its effect. I suggest only Summoning 1 card and that card should be from your hand.

[b]Gardna[/b]
I don't really know why you gave it this effect it would be way better of with a protecting effect. But I see you just changed NEcro Guardna's effect and slapped it onto a So called DEF bug.

OCG fix: [i][s]If this card is in your graveyard, remove it from play to decrease the ATK of 1 non-Insect monster by 800.[/s][b]Remove from play this card in your Graveyard to decrease the ATK of 1 non-Insect-Type monster by 800.[/b][/i]

[b]Warrior[/b]
1st time I've seen an fitting effect in this set.

OCG fix: [b]"[/b]Beetle Synchron[b]"[/b] + 1 or more non-Tuner monsters
When this card is Synchro Summon, [b]d[/b]ecrease the ATK of all monsters your opponent controls [s]equal to[/s] [b]by[/b] the combine ATK of all Insect-Type monsters on the field (excluding this card).

Well personally I could see Synchron's original effect on this card, seeing as this effect is once again horribly OP.
As I said above, Synchron's effect (changed to x100 ans keepin the excluding part) would be quite fitting.

[b]Mechanized[/b]
Ah, an Accel Synchro, lets see how this will work out.


OCG fix: [i]1 Machine-Type [s]Accel Synchro[/s] [b]Tuner Synchro Monster[/b] + [b]"[/b]Beetle Warrior[b]"[/b]
If this card is selected as an attack target, switch the ATK and DEF of the attacking monster during [s]the[/s] Damage [s]Step[/s] [b]Calculations[/b] only. This card is also treated as "Beetle Warrior"[s] while it is face-up on the field[/s].[/i]

Honestly it's somewhat UPed perhaps add somekind of protect effect?

[b]Ultimate[/b]
Huh, this looks promesing.

OCG fix: [i]This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 "Beetle Warrior" [s]on your side of the field[/s] [b]you control[/b]. Once per turn, [b]you can d[/b]ecrease the ATK and DEF of all monster your opponent controls by 1000, until the end of this turn. If you do, [b]t[/b]his card can attack all monster that has its ATK and DEF decreased by this effect [b]once[/b].[/i]

Slightly OP. If you'll decrease its ATK by 500ish it should be fine.

Overal a lot of OP cards, but they got more ballanced along the way.

A 7/10, not bad for one of your 1st sets.
[/center]
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